Player Matchup

Hercules
Hercules
Four_Loko_Guy
Hercules
Level 52
God Stats
4W - 7L
1,432 SR
Queue Stats
92W - 121L
1,336 Elo+
Party 2
Medusa
Medusa
HealsOK
Medusa
Level 53
God Stats
21W - 19L
1,318 SR
Queue Stats
273W - 257L
1,477 Elo+
Solo
Janus
Janus
TitanOG-0420
Janus
Level 18
God Stats
1W - 2L
1,516 SR
Queue Stats
11W - 29L
1,223 Elo+
Party 2
Team Averages
Level 41
1,422 SR
1,345 Elo+

VS

Team Averages
Level 37
1,682 SR
1,368 Elo+
Discordia
Discordia
Doodlemann
Discordia
Level 35
God Stats
8W - 5L
1,620 SR
Queue Stats
42W - 52L
1,362 Elo+
Party 1
Danzaburou
Danzaburou
Mr clean in me
Danzaburou
Level 47
God Stats
43W - 38L
1,607 SR
Queue Stats
356W - 377L
1,337 Elo+
Solo
Athena
Athena
jarwet
Athena
Level 28
God Stats
2W - 0L
1,819 SR
Queue Stats
47W - 48L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Four_Loko_Guy
Hercules
10
1 / 5 / 1
7,026
639
4,230
12,936
9,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
HealsOK
Medusa
11
0 / 3 / 2
7,001
636
7,928
9,559
3,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 4 / 0
7,157
651
957
5,504
1,680
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Doodlemann
Discordia
12
3 / 1 / 8
8,094
736
10,305
3,882
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Mr clean in me
Danzaburou
12
7 / 0 / 3
9,210
837
6,863
5,821
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
jarwet
Athena
11
2 / 1 / 7
8,365
760
5,009
10,458
6,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
12
12
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
Doodlemann
Discordia
3
1
8
7
L
Hercules
Four_Loko_Guy
Hercules
1
5
1
0.3
L
Medusa
HealsOK
Medusa
0
3
2
0.33
W
Danzaburou
Mr clean in me
Danzaburou
7
0
3
8.5
L
1
4
0
0.25
W
Athena
jarwet
Athena
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,115
Damage
22,177
27,999
Taken
20,161
14,643
Mitigated
9,627
7,524
Healing
5,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Doodlemann
Discordia
10,305
746
0
770
3,882
1,523
698
435
3,422
35,463
0
L
Hercules
Four_Loko_Guy
Hercules
4,230
1,203
753
3,676
12,936
9,718
0
6,306
6,210
0
17,171
L
Medusa
HealsOK
Medusa
7,928
3,366
442
2,431
9,559
3,245
0
5,696
3,425
0
35,430
W
Danzaburou
Mr clean in me
Danzaburou
6,863
2,646
0
1,483
5,821
2,034
686
223
5,498
0
30,709
L
957
177
0
222
5,504
1,680
0
3,193
2,155
14,625
0
W
Athena
jarwet
Athena
5,009
1,042
0
3,203
10,458
6,070
415
964
9,269
20,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,184
Gold Earned
25,669
114
Minions Killed
131
0
Camps Cleared
0
565,780
Distance Traveled
597,648
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,094
736
57
5
0
183,460
0
L
Hercules
7,026
639
38
3
0
200,520
2
L
Medusa
7,001
636
51
5
0
209,456
4
W
Danzaburou
9,210
837
47
4
0
200,656
1
L
Janus
7,157
651
25
2
0
155,804
1
W
Athena
8,365
760
27
2
0
213,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role