Player Matchup

Bacchus
Bacchus
Credi-
Bacchus
Level 25
God Stats
32W - 23L
1,575 SR
Queue Stats
83W - 72L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
El-LilJosh
Danzaburou
Level 24
God Stats
26W - 22L
1,495 SR
Queue Stats
63W - 70L
1,321 Elo+
Party 1
Chaac
Chaac
SaintAlston
Chaac
Level 20
God Stats
26W - 22L
1,822 SR
Queue Stats
134W - 144L
1,432 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Saxjt
Tsukuyomi
Level 24
God Stats
30W - 22L
1,622 SR
Queue Stats
116W - 108L
1,411 Elo+
Party 1
Vulcan
Vulcan
adamf0rbes
Vulcan
Level 8
God Stats
3W - 2L
1,616 SR
Queue Stats
8W - 10L
1,299 Elo+
Party 1
Team Averages
Level 20
1,626 SR
1,382 Elo+

VS

Team Averages
Level 16
1,477 SR
1,336 Elo+
Apollo
Apollo
ElvisZR
Apollo
Level 27
God Stats
7W - 3L
1,602 SR
Queue Stats
23W - 18L
1,431 Elo+
Solo
Achilles
Achilles
Franch0
Achilles
Level 18
God Stats
4W - 11L
1,283 SR
Queue Stats
88W - 97L
1,354 Elo+
Solo
Bellona
Bellona
Sacco7
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,065 Elo+
Solo
Set
Set
THEOFFICAILTOE
Set
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
469W - 537L
1,451 Elo+
Solo
Anubis
Anubis
memokiller203
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Credi-
Bacchus
10
0 / 2 / 5
6,401
457
3,061
5,638
4,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
El-LilJosh
Danzaburou
11
2 / 1 / 3
6,721
480
4,283
7,008
2,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 1 / 1
7,271
519
4,883
10,214
4,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Saxjt
Tsukuyomi
14
7 / 2 / 3
8,446
603
5,474
9,525
3,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
adamf0rbes
Vulcan
13
4 / 2 / 1
7,813
558
4,952
5,523
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ElvisZR
Apollo
12
3 / 2 / 1
7,534
538
5,715
7,657
2,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Franch0
Achilles
13
0 / 3 / 2
7,266
519
5,882
10,755
7,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Sacco7
Bellona
12
3 / 2 / 1
7,686
549
5,443
7,567
4,958
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 4 / 1
6,009
429
1,320
6,565
1,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 0
7,032
502
2,692
6,810
2,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
14
Kills
8
8
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Credi-
Bacchus
0
2
5
1.25
W
Danzaburou
El-LilJosh
Danzaburou
2
1
3
3.5
L
Apollo
ElvisZR
Apollo
3
2
1
1.75
L
Achilles
Franch0
Achilles
0
3
2
0.33
L
Bellona
Sacco7
Bellona
3
2
1
1.75
W
1
1
1
1.5
W
Tsukuyomi
Saxjt
Tsukuyomi
7
2
3
4.25
L
0
4
1
0.13
W
Vulcan
adamf0rbes
Vulcan
4
2
1
2.25
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,653
Damage
21,052
37,908
Taken
39,354
16,196
Mitigated
19,092
11,464
Healing
8,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Credi-
Bacchus
3,061
415
0
840
5,638
4,579
327
0
5,638
19,274
0
W
Danzaburou
El-LilJosh
Danzaburou
4,283
907
0
2,777
7,008
2,101
658
0
7,008
0
28,004
L
Apollo
ElvisZR
Apollo
5,715
2,862
270
2,131
7,657
2,574
26
1,666
5,991
0
43,896
L
Achilles
Franch0
Achilles
5,882
2,864
0
3,560
10,755
7,359
552
219
10,526
0
42,689
L
Bellona
Sacco7
Bellona
5,443
1,215
0
314
7,567
4,958
400
1,682
5,837
0
42,612
W
4,883
1,394
0
4,667
10,214
4,238
892
821
9,393
0
37,881
W
Tsukuyomi
Saxjt
Tsukuyomi
5,474
1,683
0
2,799
9,525
3,347
527
1,354
8,171
0
44,804
L
1,320
366
0
327
6,565
1,882
0
3,209
3,236
0
19,874
W
Vulcan
adamf0rbes
Vulcan
4,952
1,686
0
381
5,523
1,931
1,330
517
5,006
38,676
0
L
2,692
44
0
1,475
6,810
2,319
96
1,029
5,751
32,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,652
Gold Earned
35,527
342
Minions Killed
332
0
Camps Cleared
0
1,316,626
Distance Traveled
1,277,014
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,401
457
38
3
0
214,312
0
W
Danzaburou
6,721
480
47
3
0
250,933
4
L
Apollo
7,534
538
90
6
0
265,775
0
L
Achilles
7,266
519
78
6
0
243,880
1
L
Bellona
7,686
549
61
4
0
294,803
0
W
Chaac
7,271
519
75
5
0
261,031
0
W
Tsukuyomi
8,446
603
100
7
0
298,941
3
L
Set
6,009
429
37
3
0
234,884
0
W
Vulcan
7,813
558
82
6
0
291,409
0
L
Anubis
7,032
502
66
5
0
237,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role