Player Matchup

Yemoja
Yemoja
BIGMIKE525
Yemoja
Level 23
God Stats
6W - 17L
1,500 SR
Queue Stats
87W - 95L
1,549 Elo+
Party 1
Nu Wa
Nu Wa
CaptainPBear
Nu Wa
Level 16
God Stats
44W - 62L
1,475 SR
Queue Stats
60W - 73L
1,488 Elo+
Party 1
Fenrir
Fenrir
Nisher
Fenrir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 107L
1,529 Elo+
Party 1
Chernobog
Chernobog
Pooty420
Chernobog
Level 24
God Stats
26W - 14L
1,660 SR
Queue Stats
112W - 127L
1,550 Elo+
Party 1
Kukulkan
Kukulkan
jenabean
Kukulkan
Level 29
God Stats
42W - 42L
1,628 SR
Queue Stats
71W - 71L
1,536 Elo+
Party 1
Team Averages
Level 32
1,553 SR
1,531 Elo+

VS

Team Averages
Level 19
1,521 SR
1,523 Elo+
Cthulhu
Cthulhu
Asmodeous9395
Cthulhu
Level 7
God Stats
1W - 4L
1,427 SR
Queue Stats
8W - 21L
1,480 Elo+
Solo
Vulcan
Vulcan
DaFuzzClub
Vulcan
Level 24
God Stats
20W - 11L
1,662 SR
Queue Stats
110W - 89L
1,479 Elo+
Solo
Thanatos
Thanatos
Freastmeats
Thanatos
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,488 Elo+
Solo
Danzaburou
Danzaburou
Jparadox220
Danzaburou
Level 27
God Stats
64W - 45L
1,518 SR
Queue Stats
256W - 291L
1,511 Elo+
Solo
Medusa
Medusa
SPACE FL0W
Medusa
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 25L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BIGMIKE525
Yemoja
20
2 / 3 / 23
13,334
1,111
8,746
11,940
13,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
13 / 3 / 20
15,052
1,254
25,657
10,002
3,591
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
Nisher
Fenrir
20
10 / 7 / 16
14,504
1,209
24,298
17,547
9,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
Pooty420
Chernobog
20
8 / 3 / 18
12,688
1,057
21,789
12,394
5,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
jenabean
Kukulkan
20
6 / 4 / 20
12,452
1,038
15,842
10,327
4,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

183

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
1 / 11 / 10
11,795
983
5,807
25,121
18,175
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vulcan
DaFuzzClub
Vulcan
15
1 / 1 / 2
9,916
826
3,097
6,132
2,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Freastmeats
Thanatos
18
7 / 9 / 6
13,178
1,098
12,783
22,699
8,666
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Jparadox220
Danzaburou
19
5 / 10 / 10
13,471
1,123
16,973
27,136
8,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
SPACE FL0W
Medusa
19
6 / 8 / 8
13,170
1,098
19,704
22,442
8,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
56
39
Kills
20
20
Deaths
39
97
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
11
10
0.55
W
Yemoja
BIGMIKE525
Yemoja
2
3
23
4.5
W
13
3
20
7.67
L
Vulcan
DaFuzzClub
Vulcan
1
1
2
2
L
Thanatos
Freastmeats
Thanatos
7
9
6
1.11
L
Danzaburou
Jparadox220
Danzaburou
5
10
10
1
W
Fenrir
Nisher
Fenrir
10
7
16
2.57
W
Chernobog
Pooty420
Chernobog
8
3
18
5.67
L
Medusa
SPACE FL0W
Medusa
6
8
8
1.25
W
Kukulkan
jenabean
Kukulkan
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,332
Damage
58,364
62,210
Taken
103,530
36,226
Mitigated
46,562
10,080
Healing
14,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
5,807
638
173
50
25,121
18,175
0
14,582
10,539
30,100
0
W
Yemoja
BIGMIKE525
Yemoja
8,746
1,201
2,092
2,134
11,940
13,795
0
2,302
9,638
25,152
0
W
25,657
8,129
482
2,182
10,002
3,591
0
1,001
9,001
49,927
0
L
Vulcan
DaFuzzClub
Vulcan
3,097
481
0
0
6,132
2,044
0
3,868
2,264
14,901
0
L
Thanatos
Freastmeats
Thanatos
12,783
2,556
0
7,562
22,699
8,666
0
9,568
13,131
0
37,801
L
Danzaburou
Jparadox220
Danzaburou
16,973
6,389
0
3,090
27,136
8,798
0
14,901
12,235
0
44,327
W
Fenrir
Nisher
Fenrir
24,298
5,012
0
1,274
17,547
9,608
0
1,453
16,094
0
37,134
W
Chernobog
Pooty420
Chernobog
21,789
12,957
0
1,916
12,394
5,169
0
2,423
9,971
0
43,014
L
Medusa
SPACE FL0W
Medusa
19,704
9,863
1,252
1,992
22,442
8,879
0
7,326
15,116
0
42,155
W
Kukulkan
jenabean
Kukulkan
15,842
1,877
0
0
10,327
4,063
0
1,725
8,602
46,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,030
Gold Earned
61,530
240
Minions Killed
217
13
Camps Cleared
5
1,097,984
Distance Traveled
926,454
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,795
983
45
4
1
182,941
1
W
Yemoja
13,334
1,111
32
3
0
198,483
0
W
Nu Wa
15,052
1,254
57
5
0
230,189
1
L
Vulcan
9,916
826
17
1
0
102,778
0
L
Thanatos
13,178
1,098
47
4
1
214,668
0
L
Danzaburou
13,471
1,123
60
5
3
202,517
0
W
Fenrir
14,504
1,209
22
2
9
216,702
0
W
Chernobog
12,688
1,057
48
4
2
219,122
2
L
Medusa
13,170
1,098
48
4
0
223,550
0
W
Kukulkan
12,452
1,038
81
7
2
233,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role