Player Matchup

Ra
Ra
ChiefI
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,664 Elo+
Party 2
Chaac
Chaac
FityCity
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,449 Elo+
Party 2
Discordia
Discordia
SprankyPranx
Discordia
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
86W - 79L
1,591 Elo+
Solo
Artio
Artio
StepOnMePlz
Artio
Level 28
God Stats
37W - 44L
1,481 SR
Queue Stats
370W - 402L
1,539 Elo+
Solo
Thanatos
Thanatos
Vanderburg
Thanatos
Level 22
God Stats
42W - 26L
1,652 SR
Queue Stats
73W - 64L
1,567 Elo+
Solo
Team Averages
Level 20
1,527 SR
1,562 Elo+

VS

Team Averages
Level 36
1,663 SR
1,631 Elo+
Ymir
Ymir
Bamabiskit
Ymir
Level 28
God Stats
10W - 8L
1,613 SR
Queue Stats
482W - 414L
1,635 Elo+
Party 1
Horus
Horus
DatBoiSuggs
Horus
Level 109
God Stats
2W - 3L
1,719 SR
Queue Stats
450W - 412L
1,603 Elo+
Party 1
Anhur
Anhur
Hath29
Anhur
Level 17
God Stats
6W - 3L
1,681 SR
Queue Stats
189W - 171L
1,611 Elo+
Party 1
Poseidon
Poseidon
ThomasCpf
Poseidon
Level 8
God Stats
1W - 2L
1,541 SR
Queue Stats
2W - 3L
1,676 Elo+
Solo
Pele
Pele
mooseknuckles69
Pele
Level 18
God Stats
10W - 7L
1,761 SR
Queue Stats
62W - 54L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
2 / 10 / 3
7,873
437
7,523
12,063
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
FityCity
Chaac
12
1 / 9 / 2
7,018
390
7,232
19,371
8,161
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
SprankyPranx
Discordia
12
1 / 10 / 3
8,212
456
3,959
10,798
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 6
8,546
475
7,902
14,744
10,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Vanderburg
Thanatos
17
10 / 4 / 2
10,974
610
11,338
15,625
5,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 17
11,234
624
12,371
10,545
10,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
1 / 3 / 7
10,603
589
6,204
14,914
8,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Hath29
Anhur
18
14 / 3 / 9
11,874
660
16,629
11,723
4,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
ThomasCpf
Poseidon
14
6 / 6 / 7
9,562
531
8,465
9,219
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 1 / 10
11,369
632
11,624
16,323
6,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
87
15
Kills
37
37
Deaths
15
16
Assists
50
Player
Kills
Deaths
Assists
KDA
W
7
2
17
7.75
L
Ra
2
10
3
0.35
W
1
3
7
1.5
L
Chaac
FityCity
Chaac
1
9
2
0.22
W
Anhur
Hath29
Anhur
14
3
9
6.17
L
Discordia
SprankyPranx
Discordia
1
10
3
0.25
L
1
4
6
1
W
Poseidon
ThomasCpf
Poseidon
6
6
7
1.58
L
Thanatos
Vanderburg
Thanatos
10
4
2
2.75
W
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,954
Damage
55,293
72,601
Taken
62,724
30,565
Mitigated
31,473
26,280
Healing
17,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,371
3,527
0
1,780
10,545
10,198
0
3,187
6,988
52,629
0
L
Ra
7,523
852
901
1,944
12,063
2,947
300
2,138
9,913
34,203
0
W
6,204
2,891
409
4,257
14,914
8,039
420
4,365
10,433
0
61,291
L
Chaac
FityCity
Chaac
7,232
1,494
210
2,850
19,371
8,161
464
5,288
14,077
0
26,772
W
Anhur
Hath29
Anhur
16,629
8,923
0
415
11,723
4,148
630
4,017
7,278
0
82,873
L
Discordia
SprankyPranx
Discordia
3,959
396
0
234
10,798
3,082
0
4,358
6,064
30,562
0
L
7,902
408
1,174
5,296
14,744
10,546
0
3,367
11,257
38,940
0
W
Poseidon
ThomasCpf
Poseidon
8,465
880
0
0
9,219
2,650
1,302
2,655
6,179
38,560
0
L
Thanatos
Vanderburg
Thanatos
11,338
3,453
0
13,671
15,625
5,829
0
5,007
10,454
0
64,142
W
11,624
3,119
0
10,268
16,323
6,438
0
3,981
12,190
0
86,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,623
Gold Earned
54,642
318
Minions Killed
505
0
Camps Cleared
0
1,556,662
Distance Traveled
1,752,725
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,234
624
82
5
0
358,633
3
L
Ra
7,873
437
57
3
0
281,507
1
W
Horus
10,603
589
110
6
0
347,234
6
L
Chaac
7,018
390
33
2
0
306,682
2
W
Anhur
11,874
660
119
7
0
309,670
0
L
Discordia
8,212
456
60
3
0
308,054
1
L
Artio
8,546
475
71
4
0
337,642
2
W
Poseidon
9,562
531
70
4
0
330,109
5
L
Thanatos
10,974
610
97
5
0
322,777
3
W
Pele
11,369
632
124
7
0
407,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role