Player Matchup

Loki
Loki
GoinHam_Ilton
Loki
Level 87
God Stats
11W - 13L
1,508 SR
Queue Stats
243W - 257L
1,377 Elo+
Party 1
Sun Wukong
Sun Wukong
Josepi23
Sun Wukong
Level 30
God Stats
40W - 48L
1,495 SR
Queue Stats
105W - 126L
1,375 Elo+
Party 1
Cthulhu
Cthulhu
KebbinDeBoonglis
Cthulhu
Level 38
God Stats
9W - 7L
1,747 SR
Queue Stats
144W - 151L
1,449 Elo+
Party 1
Chronos
Chronos
ilyattic03
Chronos
Level 83
God Stats
0W - 6L
1,114 SR
Queue Stats
245W - 269L
1,374 Elo+
Party 1
Rama
Rama
kerenelKINGKONG
Rama
Level 155
God Stats
0W - 2L
1,232 SR
Queue Stats
4W - 10L
1,270 Elo+
Solo
Team Averages
Level 79
1,419 SR
1,369 Elo+

VS

Team Averages
Level 60
1,420 SR
1,338 Elo+
Yemoja
Yemoja
AceFrightful
Yemoja
Level 37
God Stats
2W - 3L
1,198 SR
Queue Stats
8W - 18L
1,261 Elo+
Solo
Ao Kuang
Ao Kuang
ILongLive24I
Ao Kuang
Level 68
God Stats
4W - 1L
1,471 SR
Queue Stats
15W - 10L
1,462 Elo+
Party 2
Nu Wa
Nu Wa
ImmaGankk
Nu Wa
Level 85
God Stats
2W - 1L
1,479 SR
Queue Stats
33W - 38L
1,486 Elo+
Party 2
Ymir
Ymir
JunoJaris
Ymir
Level 62
God Stats
1W - 1L
1,637 SR
Queue Stats
185W - 241L
1,254 Elo+
Solo
Danzaburou
Danzaburou
LilUziDeep
Danzaburou
Level 46
God Stats
7W - 3L
1,313 SR
Queue Stats
8W - 7L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 3
8,275
517
5,182
11,534
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Josepi23
Sun Wukong
11
1 / 2 / 3
7,056
441
4,637
12,734
7,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 7 / 6
7,516
470
5,703
13,185
7,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
ilyattic03
Chronos
13
1 / 7 / 7
7,818
489
7,861
12,275
4,383
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
6 / 4 / 1
7,553
472
5,749
11,906
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
2 / 6 / 6
7,971
498
3,067
9,155
6,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
ILongLive24I
Ao Kuang
15
5 / 2 / 4
9,185
574
6,412
8,667
3,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
ImmaGankk
Nu Wa
16
10 / 1 / 7
10,361
648
15,997
7,567
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
15
1 / 2 / 6
9,151
572
8,959
11,821
8,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
LilUziDeep
Danzaburou
15
5 / 4 / 5
9,730
608
8,488
10,652
3,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
51
15
Kills
23
24
Deaths
15
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
6
6
0.83
L
5
4
3
1.63
W
Ao Kuang
ILongLive24I
Ao Kuang
5
2
4
3.5
W
Nu Wa
ImmaGankk
Nu Wa
10
1
7
13.5
L
Sun Wukong
Josepi23
Sun Wukong
1
2
3
1.25
W
Ymir
1
2
6
2
L
2
7
6
0.71
W
Danzaburou
LilUziDeep
Danzaburou
5
4
5
1.88
L
Chronos
ilyattic03
Chronos
1
7
7
0.64
L
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,132
Damage
42,923
61,634
Taken
47,862
26,508
Mitigated
23,932
15,147
Healing
12,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
3,067
745
414
372
9,155
6,102
763
3,636
5,519
12,976
0
L
5,182
1,227
380
4,715
11,534
3,352
24
6,962
4,320
0
40,640
W
Ao Kuang
ILongLive24I
Ao Kuang
6,412
1,051
0
2,749
8,667
3,178
0
1,538
7,079
58,080
0
W
Nu Wa
ImmaGankk
Nu Wa
15,997
3,265
0
1,499
7,567
2,492
2,635
3,991
3,576
66,072
0
L
Sun Wukong
Josepi23
Sun Wukong
4,637
1,017
0
3,410
12,734
7,495
765
8,302
4,270
0
29,679
W
Ymir
8,959
1,650
0
4,332
11,821
8,445
258
2,204
9,237
47,336
0
L
5,703
131
475
1,363
13,185
7,997
240
5,484
7,414
26,114
0
W
Danzaburou
LilUziDeep
Danzaburou
8,488
5,060
0
3,438
10,652
3,715
1,824
2,195
8,432
0
56,708
L
Chronos
ilyattic03
Chronos
7,861
2,346
153
1,978
12,275
4,383
104
7,029
4,930
47,332
0
L
5,749
4,324
0
2,673
11,906
3,281
252
5,396
6,265
0
33,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,218
Gold Earned
46,398
331
Minions Killed
379
0
Camps Cleared
0
1,454,040
Distance Traveled
1,388,329
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,971
498
20
1
0
234,098
0
L
Loki
8,275
517
66
4
0
321,872
0
W
Ao Kuang
9,185
574
86
5
0
319,091
2
W
Nu Wa
10,361
648
102
6
0
296,900
0
L
Sun Wukong
7,056
441
55
3
0
313,592
0
W
Ymir
9,151
572
86
5
0
269,345
4
L
Cthulhu
7,516
470
46
3
0
285,261
0
W
Danzaburou
9,730
608
85
5
0
268,895
0
L
Chronos
7,818
489
87
5
0
284,076
1
L
Rama
7,553
472
77
5
0
249,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role