Player Matchup

Cerberus
Cerberus
HulkSmash082849
Cerberus
Level 65
God Stats
3W - 5L
1,573 SR
Queue Stats
142W - 212L
1,328 Elo+
Party 1
Discordia
Discordia
Laphytaffy
Discordia
Level 116
God Stats
45W - 43L
1,534 SR
Queue Stats
206W - 225L
1,451 Elo+
Solo
Neith
Neith
SlowScopeRece
Neith
Level 95
God Stats
26W - 24L
1,792 SR
Queue Stats
275W - 422L
1,398 Elo+
Party 1
Team Averages
Level 92
1,633 SR
1,392 Elo+

VS

Team Averages
Level 74
1,551 SR
1,517 Elo+
Zhong Kui
Zhong Kui
Da Ogre Lord
Zhong Kui
Level 84
God Stats
7W - 7L
1,722 SR
Queue Stats
139W - 169L
1,477 Elo+
Party 2
Cabrakan
Cabrakan
Potcast
Cabrakan
Level 102
God Stats
17W - 8L
1,572 SR
Queue Stats
95W - 106L
1,515 Elo+
Party 2
Anhur
Anhur
stoneyspider43
Anhur
Level 35
God Stats
1W - 2L
1,361 SR
Queue Stats
11W - 8L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
6 / 3 / 9
13,087
654
12,317
22,555
21,696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
Laphytaffy
Discordia
16
4 / 5 / 9
13,070
654
20,535
13,540
4,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
8 / 5 / 7
14,549
727
17,589
13,100
4,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Da Ogre Lord
Zhong Kui
16
6 / 8 / 2
13,461
673
16,246
20,705
13,031
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Potcast
Cabrakan
17
5 / 5 / 6
13,145
657
18,551
29,281
24,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 5 / 9
12,756
638
6,303
15,621
6,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
18
Kills
13
13
Deaths
18
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Da Ogre Lord
Zhong Kui
6
8
2
0.88
W
Cerberus
6
3
9
3.5
W
Discordia
Laphytaffy
Discordia
4
5
9
1.7
L
Cabrakan
Potcast
Cabrakan
5
5
6
1.6
W
8
5
7
2.3
L
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,441
Damage
41,100
49,195
Taken
65,607
31,600
Mitigated
43,428
14,051
Healing
18,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Da Ogre Lord
Zhong Kui
16,246
1,179
522
6,394
20,705
13,031
551
9,824
10,881
71,082
0
W
Cerberus
12,317
445
783
6,719
22,555
21,696
184
13,525
9,030
28,878
0
W
Discordia
Laphytaffy
Discordia
20,535
503
472
2,127
13,540
4,934
303
10,848
2,692
78,256
0
L
Cabrakan
Potcast
Cabrakan
18,551
1,934
255
8,760
29,281
24,375
17
13,972
15,309
47,738
0
W
17,589
6,571
0
3,950
13,100
4,970
1,819
10,468
2,632
0
82,439
L
6,303
4,053
696
1,624
15,621
6,022
1,761
9,093
6,528
0
48,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,706
Gold Earned
39,362
256
Minions Killed
202
0
Camps Cleared
0
991,072
Distance Traveled
907,618
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,461
673
85
4
0
295,192
2
W
Cerberus
13,087
654
46
2
0
353,640
9
W
Discordia
13,070
654
113
6
0
302,134
2
L
Cabrakan
13,145
657
45
2
0
363,316
2
W
Neith
14,549
727
97
5
0
335,298
2
L
Anhur
12,756
638
72
4
0
249,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role