Player Matchup

Arachne
Arachne
 
Arachne
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
 
Scylla
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
 
Rama
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
LPG_FAmily26
Sylvanus
Level 153
God Stats
32W - 45L
1,534 SR
Queue Stats
58W - 79L
1,485 Elo+
Party 3
Mulan
Mulan
lovely-hypnotic0
Mulan
Level 42
God Stats
27W - 31L
1,588 SR
Queue Stats
459W - 479L
1,515 Elo+
Party 3
Team Averages
Level 100
1,524 SR
1,500 Elo+

VS

Team Averages
Level 43
1,542 SR
1,456 Elo+
Ra
Ra
BreakingHoriz0n
Ra
Level 29
God Stats
13W - 20L
1,590 SR
Queue Stats
136W - 148L
1,424 Elo+
Party 1
Ares
Ares
Luke The Force
Ares
Level 38
God Stats
7W - 10L
1,481 SR
Queue Stats
351W - 319L
1,498 Elo+
Party 2
King Arthur
King Arthur
NotKresh
King Arthur
Level 36
God Stats
18W - 18L
1,500 SR
Queue Stats
230W - 231L
1,428 Elo+
Party 1
Ne Zha
Ne Zha
TheRigs065
Ne Zha
Level 54
God Stats
3W - 3L
1,500 SR
Queue Stats
290W - 317L
1,407 Elo+
Party 1
Medusa
Medusa
zito1981
Medusa
Level 58
God Stats
21W - 25L
1,641 SR
Queue Stats
385W - 367L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
6 / 1 / 1
6,382
638
4,061
7,012
2,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
 
Scylla
11
1 / 1 / 3
5,988
599
3,810
3,259
916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
 
Rama
9
2 / 2 / 4
5,691
569
4,493
5,888
1,774
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
LPG_FAmily26
Sylvanus
9
3 / 0 / 4
6,201
620
3,583
7,358
4,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
7 / 0 / 0
6,781
678
7,248
5,552
2,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,253
525
3,706
6,628
2,101
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 3 / 1
4,887
489
2,917
7,618
4,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
NotKresh
King Arthur
8
0 / 4 / 0
4,746
475
2,904
7,634
3,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ne Zha
TheRigs065
Ne Zha
8
0 / 5 / 0
4,933
493
1,678
8,576
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
zito1981
Medusa
8
1 / 3 / 1
4,623
462
4,471
5,713
1,705
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
19
Kills
4
4
Deaths
19
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
1
6.5
W
Scylla
 
Scylla
1
1
3
2.5
W
Rama
 
Rama
2
2
4
2
L
2
4
0
0.5
W
Sylvanus
LPG_FAmily26
Sylvanus
3
0
4
5
L
1
3
1
0.5
L
King Arthur
NotKresh
King Arthur
0
4
0
0
L
Ne Zha
TheRigs065
Ne Zha
0
5
0
0
W
7
0
0
7
L
Medusa
zito1981
Medusa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,195
Damage
15,676
29,069
Taken
36,169
11,473
Mitigated
13,906
12,066
Healing
10,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,061
3,373
0
1,639
7,012
2,341
0
1,537
5,328
0
29,027
W
Scylla
 
Scylla
3,810
318
0
980
3,259
916
957
1,720
1,237
35,072
0
W
Rama
 
Rama
4,493
3,547
0
2,814
5,888
1,774
331
1,538
4,350
0
32,496
L
3,706
277
0
728
6,628
2,101
89
3,182
3,208
24,299
0
W
Sylvanus
LPG_FAmily26
Sylvanus
3,583
941
916
4,103
7,358
4,244
109
1,379
5,979
15,869
0
L
2,917
122
0
2,500
7,618
4,012
0
1,689
5,929
10,891
0
L
King Arthur
NotKresh
King Arthur
2,904
619
0
1,785
7,634
3,858
0
0
7,634
0
18,633
L
Ne Zha
TheRigs065
Ne Zha
1,678
961
0
3,412
8,576
2,230
0
358
8,186
0
23,903
W
7,248
1,714
0
1,614
5,552
2,198
209
0
5,188
0
28,439
L
Medusa
zito1981
Medusa
4,471
2,312
0
1,988
5,713
1,705
0
1,894
3,819
0
23,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,043
Gold Earned
24,442
253
Minions Killed
213
0
Camps Cleared
0
884,069
Distance Traveled
884,629
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,382
638
57
6
0
212,269
0
W
Scylla
5,988
599
57
6
0
176,294
3
W
Rama
5,691
569
55
6
0
161,152
0
L
Ra
5,253
525
46
5
0
167,593
1
W
Sylvanus
6,201
620
25
3
0
170,475
0
L
Ares
4,887
489
20
2
0
189,284
0
L
King Arthur
4,746
475
39
4
0
200,259
0
L
Ne Zha
4,933
493
66
7
0
152,434
0
W
Mulan
6,781
678
59
6
0
163,879
1
L
Medusa
4,623
462
42
4
0
175,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role