Player Matchup

Susano
Susano
AkrasiaCloudly
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 65L
1,477 Elo+
Solo
Osiris
Osiris
Jim_R_420
Osiris
Level 14
God Stats
1W - 2L
1,496 SR
Queue Stats
15W - 23L
1,386 Elo+
Solo
Jormungandr
Jormungandr
TeGrunch
Jormungandr
Level 8
God Stats
0W - 2L
1,241 SR
Queue Stats
2W - 3L
1,423 Elo+
Party 2
Izanami
Izanami
awokenkj
Izanami
Level 29
God Stats
38W - 42L
1,559 SR
Queue Stats
67W - 93L
1,400 Elo+
Solo
Mercury
Mercury
caboofy
Mercury
Level 12
God Stats
0W - 2L
1,199 SR
Queue Stats
2W - 5L
1,281 Elo+
Party 2
Team Averages
Level 16
1,399 SR
1,393 Elo+

VS

Team Averages
Level 22
1,605 SR
1,422 Elo+
Guan Yu
Guan Yu
DAGZZZZ
Guan Yu
Level 17
God Stats
5W - 3L
1,521 SR
Queue Stats
56W - 64L
1,379 Elo+
Solo
Ganesha
Ganesha
IDKYourFriend
Ganesha
Level 24
God Stats
15W - 9L
1,627 SR
Queue Stats
53W - 55L
1,457 Elo+
Party 1
Loki
Loki
MrFudge116
Loki
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
89W - 98L
1,448 Elo+
Party 1
Bellona
Bellona
SirRadish001
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 67L
1,398 Elo+
Party 1
Hades
Hades
vish111
Hades
Level 24
God Stats
4W - 2L
1,876 SR
Queue Stats
81W - 96L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 3
12,910
497
20,760
22,166
6,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
Jim_R_420
Osiris
16
3 / 11 / 1
10,725
413
6,296
21,054
16,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
TeGrunch
Jormungandr
16
4 / 9 / 11
10,993
423
14,202
20,795
15,642
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
awokenkj
Izanami
18
5 / 10 / 7
12,338
475
10,806
23,557
5,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
caboofy
Mercury
15
0 / 11 / 5
10,422
401
9,831
17,427
5,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DAGZZZZ
Guan Yu
20
5 / 1 / 13
12,992
500
8,509
19,113
24,585
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
18
0 / 4 / 27
13,287
511
13,540
17,414
18,329
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
21 / 1 / 11
15,421
593
25,696
18,818
9,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
SirRadish001
Bellona
16
3 / 8 / 9
11,033
424
5,116
17,960
16,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
vish111
Hades
20
19 / 5 / 11
14,930
574
30,223
24,515
20,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
119
18
Kills
48
49
Deaths
19
27
Assists
71
Player
Kills
Deaths
Assists
KDA
L
6
8
3
0.94
W
Guan Yu
DAGZZZZ
Guan Yu
5
1
13
11.5
W
Ganesha
0
4
27
3.38
L
Osiris
Jim_R_420
Osiris
3
11
1
0.32
W
21
1
11
26.5
W
Bellona
SirRadish001
Bellona
3
8
9
0.94
L
Jormungandr
TeGrunch
Jormungandr
4
9
11
1.06
L
Izanami
awokenkj
Izanami
5
10
7
0.85
L
Mercury
caboofy
Mercury
0
11
5
0.23
W
Hades
vish111
Hades
19
5
11
4.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,895
Damage
83,084
104,999
Taken
97,820
50,387
Mitigated
88,743
9,553
Healing
28,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,760
4,445
0
4,094
22,166
6,997
0
3,760
18,406
0
78,074
W
Guan Yu
DAGZZZZ
Guan Yu
8,509
924
468
1,180
19,113
24,585
1,045
694
18,419
0
46,437
W
Ganesha
13,540
1,129
0
4,351
17,414
18,329
1,374
5,056
12,358
46,792
0
L
Osiris
Jim_R_420
Osiris
6,296
1,153
0
120
21,054
16,808
1,112
9,070
11,984
118
35,871
W
25,696
7,590
0
7,518
18,818
9,291
2,499
1,665
17,153
0
109,194
W
Bellona
SirRadish001
Bellona
5,116
2,512
0
1,064
17,960
16,317
2,343
3,808
14,152
0
37,635
L
Jormungandr
TeGrunch
Jormungandr
14,202
4,639
110
408
20,795
15,642
176
10,543
10,252
40,734
0
L
Izanami
awokenkj
Izanami
10,806
7,780
534
4,037
23,557
5,493
512
11,989
11,568
0
90,992
L
Mercury
caboofy
Mercury
9,831
3,573
0
250
17,427
5,447
685
8,401
9,026
0
38,065
W
Hades
vish111
Hades
30,223
3,734
1,457
12,084
24,515
20,221
4,074
3,097
21,418
93,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,388
Gold Earned
67,663
435
Minions Killed
487
0
Camps Cleared
0
2,157,789
Distance Traveled
2,474,349
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,910
497
106
4
0
413,529
3
W
Guan Yu
12,992
500
95
4
0
562,564
1
W
Ganesha
13,287
511
3
0
0
469,222
3
L
Osiris
10,725
413
55
2
0
414,476
0
W
Loki
15,421
593
133
5
0
546,058
0
W
Bellona
11,033
424
112
4
0
431,787
0
L
Jormungandr
10,993
423
42
2
0
455,800
3
L
Izanami
12,338
475
154
6
0
395,433
10
L
Mercury
10,422
401
78
3
0
478,551
0
W
Hades
14,930
574
144
6
0
464,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role