Player Matchup

Guan Yu
Guan Yu
Silver I
ElWeeken
Guan Yu
Silver I
Level 87
God Stats
9W - 9L
1,593 SR
Queue Stats
125W - 121L
1,377 MMR
Solo
Khepri
Khepri
Silver I
GoHeadAskMe
Khepri
Silver I
Level 98
God Stats
32W - 27L
1,634 SR
Queue Stats
157W - 174L
1,248 MMR
Party 1
Fenrir
Fenrir
Silver I
JayLow05
Fenrir
Silver I
Level 155
God Stats
18W - 16L
1,570 SR
Queue Stats
160W - 170L
1,319 MMR
Party 3
Danzaburou
Danzaburou
Gold III
KoSmoS_Chrome
Danzaburou
Gold III
Level 146
God Stats
27W - 24L
1,632 SR
Queue Stats
154W - 154L
1,602 MMR
Party 1
Aphrodite
Aphrodite
Gold V
ManEatinCupcake
Aphrodite
Gold V
Level 135
God Stats
2W - 2L
1,550 SR
Queue Stats
155W - 162L
1,366 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,596 SR
1,383 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,631 SR
1,373 MMR
Xbalanque
Xbalanque
Gold V
Kiduolk
Xbalanque
Gold V
Level 128
God Stats
29W - 22L
1,506 SR
Queue Stats
142W - 136L
1,443 MMR
Solo
Nu Wa
Nu Wa
Silver I
KiingPatton
Nu Wa
Silver I
Level 120
God Stats
9W - 10L
1,794 SR
Queue Stats
75W - 65L
1,587 MMR
Party 2
Amaterasu
Amaterasu
Gold V
bugsxhenni
Amaterasu
Gold V
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 63L
1,156 MMR
Party 2
Ymir
Ymir
Gold IV
juaancaamilo
Ymir
Gold IV
Level 122
God Stats
8W - 5L
1,603 SR
Queue Stats
199W - 226L
1,339 MMR
Solo
Pele
Pele
Gold V
thearchetypen
Pele
Gold V
Level 85
God Stats
1W - 0L
1,753 SR
Queue Stats
57W - 67L
1,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ElWeeken
Guan Yu
15
2 / 10 / 4
10,473
419
12,704
30,590
34,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
14
1 / 10 / 4
9,736
389
7,589
28,372
23,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
JayLow05
Fenrir
17
7 / 7 / 5
12,000
480
13,629
24,987
9,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
KoSmoS_Chrome
Danzaburou
17
2 / 6 / 3
11,633
465
16,660
23,087
9,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
ManEatinCupcake
Aphrodite
18
6 / 5 / 3
12,229
489
18,874
21,101
9,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetPersephoneScyllaKing ArthurTiamat

VS

Bans
TsukuyomiAthenaCthulhuNemesisChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kiduolk
Xbalanque
20
11 / 2 / 15
14,664
587
24,573
22,983
10,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 1 / 15
14,366
575
32,479
11,292
4,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
bugsxhenni
Amaterasu
20
6 / 2 / 17
14,103
564
16,749
31,567
23,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 6 / 21
12,689
508
13,414
23,903
21,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 7 / 8
14,049
562
14,389
26,922
15,424
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
114
18
Kills
38
38
Deaths
18
19
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ElWeeken
Guan Yu
2
10
4
0.4
L
Khepri
1
10
4
0.3
L
Fenrir
JayLow05
Fenrir
7
7
5
1.36
W
Xbalanque
Kiduolk
Xbalanque
11
2
15
9.25
W
11
1
15
18.5
L
Danzaburou
KoSmoS_Chrome
Danzaburou
2
6
3
0.58
L
Aphrodite
ManEatinCupcake
Aphrodite
6
5
3
1.5
W
Amaterasu
bugsxhenni
Amaterasu
6
2
17
7.25
W
3
6
21
2.25
W
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,456
Damage
101,604
128,137
Taken
116,667
87,063
Mitigated
75,155
41,470
Healing
52,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ElWeeken
Guan Yu
12,704
2,169
2,582
9,351
30,590
34,163
197
7,635
22,464
0
56,867
L
Khepri
7,589
1,231
0
3,323
28,372
23,646
172
11,392
16,504
28,116
0
L
Fenrir
JayLow05
Fenrir
13,629
2,837
0
2,025
24,987
9,527
0
9,048
15,544
0
69,316
W
Xbalanque
Kiduolk
Xbalanque
24,573
14,697
0
11,836
22,983
10,012
6,286
4,266
18,633
0
113,834
W
32,479
6,190
87
4,082
11,292
4,459
2,605
3,047
8,109
104,313
0
L
Danzaburou
KoSmoS_Chrome
Danzaburou
16,660
7,902
0
8,156
23,087
9,806
2,548
6,663
16,165
0
102,264
L
Aphrodite
ManEatinCupcake
Aphrodite
18,874
989
5,654
10,379
21,101
9,921
0
9,963
10,658
87,882
0
W
Amaterasu
bugsxhenni
Amaterasu
16,749
7,700
0
18,206
31,567
23,293
426
9,502
21,179
107
89,005
W
13,414
2,204
0
5,303
23,903
21,967
90
7,177
16,360
42,056
0
W
14,389
4,267
0
12,744
26,922
15,424
1,348
5,212
21,377
0
105,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,071
Gold Earned
69,871
497
Minions Killed
585
0
Camps Cleared
0
2,175,872
Distance Traveled
2,440,258
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,473
419
93
4
0
442,557
2
L
Khepri
9,736
389
27
1
0
423,175
10
L
Fenrir
12,000
480
86
3
0
466,590
5
W
Xbalanque
14,664
587
136
5
0
453,371
11
W
Nu Wa
14,366
575
126
5
0
483,185
6
L
Danzaburou
11,633
465
145
6
0
409,330
3
L
Aphrodite
12,229
489
146
6
0
434,220
7
W
Amaterasu
14,103
564
114
5
0
541,725
2
W
Ymir
12,689
508
63
3
0
471,219
4
W
Pele
14,049
562
146
6
0
490,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role