Player Matchup

Danzaburou
Danzaburou
IIZSMARTINI
Danzaburou
Level 31
God Stats
2W - 1L
1,699 SR
Queue Stats
7W - 7L
1,327 Elo+
Party 2
Sun Wukong
Sun Wukong
KiloElo_
Sun Wukong
Level 103
God Stats
8W - 11L
1,593 SR
Queue Stats
20W - 21L
1,327 Elo+
Party 2
Artio
Artio
MikeyBShootin3s
Artio
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 32L
1,327 Elo+
Party 2
The Morrigan
The Morrigan
TrevTheNBK
The Morrigan
Level 126
God Stats
1W - 1L
1,834 SR
Queue Stats
32W - 27L
1,500 Elo+
Party 2
Team Averages
Level 92
1,657 SR
1,370 Elo+

VS

Team Averages
Level 71
1,539 SR
1,425 Elo+
Medusa
Medusa
PerplexdChkn
Medusa
Level 92
God Stats
0W - 1L
1,518 SR
Queue Stats
20W - 25L
1,398 Elo+
Party 1
Aphrodite
Aphrodite
Pizza Alfredo
Aphrodite
Level 63
God Stats
1W - 2L
1,519 SR
Queue Stats
21W - 26L
1,399 Elo+
Party 1
Osiris
Osiris
Shadow Crabs
Osiris
Level 63
God Stats
1W - 3L
1,484 SR
Queue Stats
13W - 14L
1,415 Elo+
Party 1
Cabrakan
Cabrakan
SlappyTheClownz
Cabrakan
Level 66
God Stats
11W - 10L
1,636 SR
Queue Stats
13W - 12L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IIZSMARTINI
Danzaburou
14
0 / 2 / 5
9,318
847
6,979
9,621
3,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
KiloElo_
Sun Wukong
17
8 / 1 / 6
10,805
982
10,652
9,772
6,026
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

15
2 / 2 / 7
9,160
833
8,425
13,025
10,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
TrevTheNBK
The Morrigan
17
8 / 0 / 8
10,767
979
10,684
5,166
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 5 / 1
8,385
762
8,617
10,651
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Pizza Alfredo
Aphrodite
14
0 / 3 / 3
7,846
713
4,004
8,616
3,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
13
1 / 4 / 0
7,870
715
5,058
11,873
6,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
14
1 / 6 / 2
9,068
824
7,532
12,736
12,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
18
Kills
5
5
Deaths
18
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
IIZSMARTINI
Danzaburou
0
2
5
1.25
W
Sun Wukong
KiloElo_
Sun Wukong
8
1
6
11
W
2
2
7
2.75
L
Medusa
3
5
1
0.7
L
Aphrodite
Pizza Alfredo
Aphrodite
0
3
3
0.5
L
Osiris
1
4
0
0.25
L
Cabrakan
1
6
2
0.33
W
The Morrigan
TrevTheNBK
The Morrigan
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,740
Damage
25,211
37,584
Taken
43,876
22,416
Mitigated
26,806
16,067
Healing
9,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
IIZSMARTINI
Danzaburou
6,979
2,527
147
3,766
9,621
3,959
1,868
2,002
7,619
0
33,940
W
Sun Wukong
KiloElo_
Sun Wukong
10,652
2,511
402
4,840
9,772
6,026
1,737
4,626
5,146
0
35,771
W
8,425
624
1,402
4,320
13,025
10,313
560
3,206
9,819
21,929
0
L
Medusa
8,617
4,619
0
1,560
10,651
4,169
715
2,990
7,556
0
36,745
L
Aphrodite
Pizza Alfredo
Aphrodite
4,004
792
2,839
3,154
8,616
3,996
160
4,681
3,931
27,678
0
L
Osiris
5,058
1,451
214
1,385
11,873
6,310
0
6,028
5,746
0
16,445
L
Cabrakan
7,532
684
0
838
12,736
12,331
488
4,884
7,641
25,919
0
W
The Morrigan
TrevTheNBK
The Morrigan
10,684
3,419
0
1,190
5,166
2,118
1,809
2,398
2,768
33,318
1,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,050
Gold Earned
33,169
231
Minions Killed
199
12
Camps Cleared
5
844,337
Distance Traveled
684,654
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,318
847
67
6
1
181,452
0
W
Sun Wukong
10,805
982
72
7
1
240,829
0
W
Artio
9,160
833
33
3
3
203,597
0
L
Medusa
8,385
762
59
5
2
163,948
1
L
Aphrodite
7,846
713
60
5
3
185,533
0
L
Osiris
7,870
715
29
3
0
190,737
0
L
Cabrakan
9,068
824
51
5
0
144,436
1
W
The Morrigan
10,767
979
59
5
7
218,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role