Player Matchup

Fenrir
Fenrir
Blitzbur
Fenrir
Level 25
God Stats
47W - 43L
1,531 SR
Queue Stats
131W - 130L
1,527 Elo+
Solo
Danzaburou
Danzaburou
DROPITPRO
Danzaburou
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 31L
1,697 Elo+
Party 1
King Arthur
King Arthur
KiarrGruvur
King Arthur
Level 47
God Stats
2W - 5L
1,516 SR
Queue Stats
64W - 64L
1,585 Elo+
Party 1
Athena
Athena
Kyerel
Athena
Level 29
God Stats
3W - 5L
1,498 SR
Queue Stats
16W - 13L
1,564 Elo+
Solo
Merlin
Merlin
VengefulFlyer01
Merlin
Level 28
God Stats
3W - 3L
1,446 SR
Queue Stats
103W - 105L
1,582 Elo+
Solo
Team Averages
Level 28
1,498 SR
1,591 Elo+

VS

Team Averages
Level 32
1,696 SR
1,538 Elo+
Hun Batz
Hun Batz
ImM1ndlezz
Hun Batz
Level 15
God Stats
8W - 6L
1,511 SR
Queue Stats
37W - 47L
1,435 Elo+
Party 3
Anhur
Anhur
Paralvzed
Anhur
Level 78
God Stats
8W - 1L
1,850 SR
Queue Stats
178W - 116L
1,616 Elo+
Party 2
Ganesha
Ganesha
ProdiigyLFT
Ganesha
Level 10
God Stats
8W - 1L
1,764 SR
Queue Stats
228W - 140L
1,600 Elo+
Party 2
Poseidon
Poseidon
Verberos12
Poseidon
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
344W - 325L
1,433 Elo+
Party 3
Aphrodite
Aphrodite
luvbanditt
Aphrodite
Level 30
God Stats
4W - 0L
1,856 SR
Queue Stats
278W - 179L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blitzbur
Fenrir
16
3 / 6 / 5
10,776
414
7,336
20,919
6,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
DROPITPRO
Danzaburou
17
4 / 13 / 8
11,157
429
13,859
23,726
4,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
KiarrGruvur
King Arthur
20
6 / 5 / 3
14,620
562
18,143
28,942
27,112
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
Kyerel
Athena
16
4 / 8 / 9
11,718
451
12,379
32,284
22,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
2 / 6 / 9
12,214
470
15,787
15,926
5,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ImM1ndlezz
Hun Batz
19
3 / 4 / 8
13,059
502
6,126
16,747
9,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Paralvzed
Anhur
20
19 / 3 / 7
15,072
580
43,347
23,400
16,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ganesha
ProdiigyLFT
Ganesha
19
0 / 6 / 27
13,581
522
14,936
22,511
29,175
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Verberos12
Poseidon
19
4 / 4 / 4
13,094
504
9,703
12,654
5,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
luvbanditt
Aphrodite
20
12 / 2 / 6
18,072
695
21,226
33,052
40,250
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
90
19
Kills
38
38
Deaths
19
34
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Blitzbur
Fenrir
3
6
5
0.92
L
Danzaburou
DROPITPRO
Danzaburou
4
13
8
0.62
W
Hun Batz
ImM1ndlezz
Hun Batz
3
4
8
1.75
L
King Arthur
KiarrGruvur
King Arthur
6
5
3
1.5
L
Athena
Kyerel
Athena
4
8
9
1.06
W
Anhur
Paralvzed
Anhur
19
3
7
7.5
W
Ganesha
ProdiigyLFT
Ganesha
0
6
27
2.25
L
2
6
9
1.08
W
Poseidon
Verberos12
Poseidon
4
4
4
1.5
W
Aphrodite
luvbanditt
Aphrodite
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,504
Damage
95,338
121,797
Taken
108,364
66,293
Mitigated
100,816
25,884
Healing
47,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Blitzbur
Fenrir
7,336
2,066
633
4,006
20,919
6,789
0
7,152
13,717
0
59,050
L
Danzaburou
DROPITPRO
Danzaburou
13,859
6,049
1,134
3,946
23,726
4,810
2,616
8,305
15,413
0
57,552
W
Hun Batz
ImM1ndlezz
Hun Batz
6,126
1,942
1,169
6,519
16,747
9,776
436
3,100
13,528
0
82,048
L
King Arthur
KiarrGruvur
King Arthur
18,143
1,611
0
8,099
28,942
27,112
324
12,500
16,355
0
94,801
L
Athena
Kyerel
Athena
12,379
2,740
1,223
5,189
32,284
22,223
349
11,348
20,857
31,120
0
W
Anhur
Paralvzed
Anhur
43,347
19,055
0
5,714
23,400
16,602
6,360
5,407
17,890
0
160,516
W
Ganesha
ProdiigyLFT
Ganesha
14,936
1,210
0
2,938
22,511
29,175
1,467
7,371
14,972
47,989
0
L
15,787
274
436
1,218
15,926
5,359
0
6,080
9,590
73,154
0
W
Poseidon
Verberos12
Poseidon
9,703
1,279
0
1,152
12,654
5,013
1,036
4,665
7,668
72,463
0
W
Aphrodite
luvbanditt
Aphrodite
21,226
4,192
7,572
22,761
33,052
40,250
2,015
6,612
26,140
110,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,485
Gold Earned
72,878
527
Minions Killed
695
0
Camps Cleared
0
2,261,929
Distance Traveled
2,381,148
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,776
414
87
3
0
474,325
1
L
Danzaburou
11,157
429
93
4
0
372,411
1
W
Hun Batz
13,059
502
131
5
0
529,621
2
L
King Arthur
14,620
562
199
8
0
473,077
1
L
Athena
11,718
451
32
1
0
511,283
0
W
Anhur
15,072
580
211
8
0
448,482
10
W
Ganesha
13,581
522
12
0
0
477,001
0
L
Merlin
12,214
470
116
4
0
430,833
8
W
Poseidon
13,094
504
136
5
0
482,878
9
W
Aphrodite
18,072
695
205
8
0
443,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role