Player Matchup

Hercules
Hercules
G0AT 34
Hercules
Level 17
God Stats
1W - 3L
1,782 SR
Queue Stats
16W - 38L
1,308 Elo+
Party 2
Merlin
Merlin
Inhalerplez
Merlin
Level 28
God Stats
2W - 10L
1,399 SR
Queue Stats
72W - 120L
1,283 Elo+
Party 2
Horus
Horus
JuiceC Sage
Horus
Level 47
God Stats
8W - 13L
1,459 SR
Queue Stats
217W - 287L
1,351 Elo+
Party 2
Fenrir
Fenrir
Project Boat
Fenrir
Level 36
God Stats
22W - 27L
1,494 SR
Queue Stats
113W - 166L
1,371 Elo+
Party 2
Danzaburou
Danzaburou
TheGloctopus
Danzaburou
Level 29
God Stats
4W - 5L
1,470 SR
Queue Stats
86W - 129L
1,373 Elo+
Party 2
Team Averages
Level 31
1,521 SR
1,337 Elo+

VS

Team Averages
Level 52
1,461 SR
1,489 Elo+
Ymir
Ymir
Bhery
Ymir
Level 18
God Stats
7W - 3L
1,680 SR
Queue Stats
11W - 4L
1,582 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Limplication
Ah Muzen Cab
Level 55
God Stats
6W - 7L
1,517 SR
Queue Stats
108W - 128L
1,383 Elo+
Party 1
Mulan
Mulan
RalphLovesVodka
Mulan
Level 24
God Stats
10W - 6L
1,353 SR
Queue Stats
59W - 74L
1,393 Elo+
Party 1
Ares
Ares
broditooorawww
Ares
Level 78
God Stats
32W - 22L
1,437 SR
Queue Stats
235W - 242L
1,488 Elo+
Party 1
Arachne
Arachne
fillibusterman
Arachne
Level 86
God Stats
1W - 1L
1,317 SR
Queue Stats
100W - 90L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
G0AT 34
Hercules
10
2 / 4 / 2
6,214
478
3,623
9,738
8,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
10
1 / 4 / 1
6,173
475
4,997
5,487
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 1
5,791
445
4,160
9,868
5,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
10
5 / 4 / 1
6,829
525
6,021
9,807
3,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
TheGloctopus
Danzaburou
9
0 / 5 / 4
5,636
434
5,237
9,162
2,753
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bhery
Ymir
10
1 / 2 / 5
5,722
440
3,614
6,122
3,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Limplication
Ah Muzen Cab
12
6 / 2 / 4
7,376
567
12,446
9,828
3,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 3 / 0
6,818
524
6,527
8,852
6,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 5
6,528
502
2,325
8,514
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
6 / 1 / 3
7,276
560
7,454
9,512
3,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
10
Kills
18
18
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
Bhery
Ymir
1
2
5
1.75
L
Hercules
G0AT 34
Hercules
2
4
2
0.75
L
Merlin
1
4
1
0.38
L
2
1
1
2.5
W
Ah Muzen Cab
Limplication
Ah Muzen Cab
6
2
4
4
L
Fenrir
5
4
1
1.38
W
4
3
0
1.33
L
Danzaburou
TheGloctopus
Danzaburou
0
5
4
0.4
W
1
2
5
1.75
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,038
Damage
32,366
44,062
Taken
42,828
21,553
Mitigated
21,525
11,270
Healing
11,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Bhery
Ymir
3,614
331
322
607
6,122
3,936
186
438
5,432
14,854
0
L
Hercules
G0AT 34
Hercules
3,623
1,911
0
1,798
9,738
8,065
744
493
8,861
0
20,951
L
Merlin
4,997
274
0
120
5,487
1,790
430
625
4,862
26,793
0
L
4,160
2,305
1,264
4,832
9,868
5,032
125
1,556
8,312
0
18,233
W
Ah Muzen Cab
Limplication
Ah Muzen Cab
12,446
6,755
0
4,508
9,828
3,207
1,084
1,153
8,395
0
45,622
L
Fenrir
6,021
1,612
135
1,627
9,807
3,913
372
2,127
7,680
0
29,831
W
6,527
2,129
0
752
8,852
6,668
0
0
8,527
106
31,765
L
Danzaburou
TheGloctopus
Danzaburou
5,237
2,320
352
1,142
9,162
2,753
297
1,216
7,946
0
22,902
W
2,325
68
0
1,440
8,514
4,484
0
658
7,758
29,417
0
W
7,454
5,342
647
3,355
9,512
3,230
0
2,174
6,906
0
37,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,643
Gold Earned
33,720
252
Minions Killed
291
0
Camps Cleared
0
1,139,962
Distance Traveled
1,228,555
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,722
440
20
2
0
262,979
0
L
Hercules
6,214
478
31
2
0
217,454
0
L
Merlin
6,173
475
65
5
0
210,984
0
L
Horus
5,791
445
47
4
0
252,033
3
W
Ah Muzen Cab
7,376
567
73
6
0
226,209
4
L
Fenrir
6,829
525
66
5
0
231,646
0
W
Mulan
6,818
524
65
5
0
222,424
0
L
Danzaburou
5,636
434
43
3
0
227,845
0
W
Ares
6,528
502
59
5
0
205,278
0
W
Arachne
7,276
560
74
6
0
311,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role