Player Matchup

Ne Zha
Ne Zha
AceEpix95
Ne Zha
Level 88
God Stats
1W - 4L
1,719 SR
Queue Stats
346W - 316L
1,641 Elo+
Party 2
Aphrodite
Aphrodite
Mad_Hatter12356
Aphrodite
Level 28
God Stats
8W - 10L
1,462 SR
Queue Stats
99W - 92L
1,520 Elo+
Solo
Kukulkan
Kukulkan
XxMrAllScopexX
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,754 Elo+
Party 2
Olorun
Olorun
dragonlance40
Olorun
Level 9
God Stats
4W - 3L
1,158 SR
Queue Stats
27W - 40L
1,500 Elo+
Party 2
Chang'e
Chang'e
lnoxis
Chang'e
Level 25
God Stats
1W - 2L
1,285 SR
Queue Stats
88W - 99L
1,390 Elo+
Solo
Team Averages
Level 31
1,425 SR
1,561 Elo+

VS

Team Averages
Level 23
1,457 SR
1,466 Elo+
Danzaburou
Danzaburou
ItsBlaze94
Danzaburou
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 22L
1,480 Elo+
Solo
Tsukuyomi
Tsukuyomi
SMP0212
Tsukuyomi
Level 22
God Stats
31W - 23L
1,389 SR
Queue Stats
158W - 217L
1,417 Elo+
Party 1
Tyr
Tyr
alonsomonts
Tyr
Level 26
God Stats
41W - 28L
1,637 SR
Queue Stats
362W - 335L
1,581 Elo+
Solo
Tiamat
Tiamat
jshoump
Tiamat
Level 21
God Stats
10W - 10L
1,117 SR
Queue Stats
298W - 345L
1,394 Elo+
Party 1
Khepri
Khepri
xTEA_GREENx
Khepri
Level 27
God Stats
10W - 6L
1,640 SR
Queue Stats
202W - 188L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AceEpix95
Ne Zha
19
6 / 6 / 4
12,673
528
12,980
24,065
10,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Mad_Hatter12356
Aphrodite
11
1 / 6 / 4
8,371
349
7,292
14,053
7,471
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
15
2 / 9 / 2
10,250
427
5,297
12,644
3,792
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 9 / 4
9,338
389
2,863
12,331
3,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
lnoxis
Chang'e
15
4 / 9 / 2
9,668
403
11,998
21,684
6,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItsBlaze94
Danzaburou
20
12 / 2 / 8
14,510
605
22,078
13,742
6,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
SMP0212
Tsukuyomi
18
9 / 4 / 14
12,916
538
10,185
15,395
7,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 1 / 11
13,110
546
8,990
16,421
18,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
jshoump
Tiamat
19
9 / 2 / 8
13,335
556
12,963
10,156
7,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
17
2 / 5 / 19
12,639
527
9,720
18,151
17,081
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
98
13
Kills
38
39
Deaths
14
16
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AceEpix95
Ne Zha
6
6
4
1.33
W
Danzaburou
ItsBlaze94
Danzaburou
12
2
8
8
L
Aphrodite
Mad_Hatter12356
Aphrodite
1
6
4
0.5
W
Tsukuyomi
SMP0212
Tsukuyomi
9
4
14
4
L
Kukulkan
2
9
2
0.33
W
6
1
11
11.5
L
0
9
4
0.22
W
Tiamat
jshoump
Tiamat
9
2
8
6.5
L
Chang'e
lnoxis
Chang'e
4
9
2
0.56
W
Khepri
2
5
19
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,430
Damage
63,936
84,777
Taken
73,865
32,167
Mitigated
56,766
26,986
Healing
18,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AceEpix95
Ne Zha
12,980
4,870
0
9,108
24,065
10,868
223
4,068
19,935
0
93,503
W
Danzaburou
ItsBlaze94
Danzaburou
22,078
7,418
0
5,061
13,742
6,733
4,016
7,254
6,117
0
98,264
L
Aphrodite
Mad_Hatter12356
Aphrodite
7,292
820
5,654
5,743
14,053
7,471
0
3,178
10,829
32,079
0
W
Tsukuyomi
SMP0212
Tsukuyomi
10,185
2,712
0
3,661
15,395
7,212
250
4,826
10,464
0
57,469
L
Kukulkan
5,297
0
0
326
12,644
3,792
0
6,619
5,569
41,377
0
W
8,990
2,016
0
5,228
16,421
18,455
3,611
5,781
10,435
0
74,926
L
2,863
1,551
0
1,325
12,331
3,820
1,659
2,637
9,631
29,767
0
W
Tiamat
jshoump
Tiamat
12,963
748
81
2,186
10,156
7,285
1,497
3,184
6,724
65,880
0
L
Chang'e
lnoxis
Chang'e
11,998
1,340
1,744
3,086
21,684
6,216
732
5,504
16,130
45,075
0
W
Khepri
9,720
1,210
0
2,246
18,151
17,081
480
10,245
7,269
35,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,300
Gold Earned
66,510
433
Minions Killed
508
0
Camps Cleared
0
1,667,205
Distance Traveled
2,215,798
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,673
528
134
6
0
429,089
0
W
Danzaburou
14,510
605
124
5
0
417,007
1
L
Aphrodite
8,371
349
62
3
0
244,673
0
W
Tsukuyomi
12,916
538
67
3
0
443,597
0
L
Kukulkan
10,250
427
102
4
0
323,182
0
W
Tyr
13,110
546
123
5
0
493,014
3
L
Olorun
9,338
389
77
3
0
304,455
0
W
Tiamat
13,335
556
144
6
0
447,095
0
L
Chang'e
9,668
403
58
2
0
365,806
0
W
Khepri
12,639
527
50
2
0
415,085
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role