Player Matchup

Apollo
Apollo
Angelb2808
Apollo
Level 53
God Stats
2W - 5L
1,475 SR
Queue Stats
156W - 195L
1,286 Elo+
Party 2
Arachne
Arachne
KenBelico-VNZ
Arachne
Level 64
God Stats
5W - 1L
1,787 SR
Queue Stats
110W - 128L
1,356 Elo+
Party 2
Jormungandr
Jormungandr
Swagni72
Jormungandr
Level 63
God Stats
2W - 3L
1,198 SR
Queue Stats
206W - 240L
1,393 Elo+
Party 2
Sun Wukong
Sun Wukong
joselinares2404
Sun Wukong
Level 21
God Stats
11W - 13L
1,628 SR
Queue Stats
236W - 251L
1,437 Elo+
Party 2
Hel
Hel
rafaeltuki98
Hel
Level 63
God Stats
9W - 9L
1,467 SR
Queue Stats
258W - 278L
1,319 Elo+
Party 2
Team Averages
Level 53
1,511 SR
1,358 Elo+

VS

Team Averages
Level 51
1,405 SR
1,423 Elo+
Thoth
Thoth
 
Thoth
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Dmac_cheese
Poseidon
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 91L
1,262 Elo+
Party 1
Skadi
Skadi
Main Subject
Skadi
Level 43
God Stats
0W - 2L
1,323 SR
Queue Stats
18W - 25L
1,438 Elo+
Solo
Ah Puch
Ah Puch
hipr3
Ah Puch
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 103L
1,479 Elo+
Party 1
Mercury
Mercury
iSoldYaa
Mercury
Level 87
God Stats
2W - 3L
1,202 SR
Queue Stats
237W - 279L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Angelb2808
Apollo
15
3 / 5 / 11
9,706
539
7,212
14,088
4,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
16
12 / 5 / 6
10,553
586
14,870
15,474
5,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Swagni72
Jormungandr
14
6 / 5 / 6
9,554
531
11,418
23,306
12,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
joselinares2404
Sun Wukong
17
2 / 1 / 0
10,123
562
6,330
19,767
12,177
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
3 / 3 / 4
9,739
541
7,595
12,443
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
4 / 5 / 4
8,623
479
9,223
12,082
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Dmac_cheese
Poseidon
12
1 / 7 / 5
8,130
452
9,203
12,881
4,552
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 7 / 5
9,336
519
18,259
13,390
4,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
hipr3
Ah Puch
17
1 / 3 / 1
9,794
544
13,924
10,697
4,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
iSoldYaa
Mercury
15
5 / 4 / 4
9,351
520
9,274
11,352
6,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
38
26
Kills
19
19
Deaths
26
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
5
4
1.2
W
Apollo
Angelb2808
Apollo
3
5
11
1.7
L
Poseidon
Dmac_cheese
Poseidon
1
7
5
0.5
W
Arachne
12
5
6
3
L
8
7
5
1.5
W
Jormungandr
Swagni72
Jormungandr
6
5
6
1.8
L
Ah Puch
hipr3
Ah Puch
1
3
1
0.5
L
Mercury
iSoldYaa
Mercury
5
4
4
1.75
W
Sun Wukong
joselinares2404
Sun Wukong
2
1
0
2
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,425
Damage
59,883
85,078
Taken
60,402
38,800
Mitigated
23,760
32,876
Healing
13,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
9,223
268
0
2,955
12,082
4,091
0
4,674
7,056
37,343
0
W
Apollo
Angelb2808
Apollo
7,212
4,350
0
3,667
14,088
4,944
2,415
3,576
10,458
0
54,657
L
Poseidon
Dmac_cheese
Poseidon
9,203
1,026
630
3,551
12,881
4,552
0
5,356
7,483
38,907
0
W
Arachne
14,870
10,648
0
2,645
15,474
5,539
27
3,217
11,985
0
51,437
L
18,259
9,685
0
3,341
13,390
4,593
21
5,042
8,276
0
47,437
W
Jormungandr
Swagni72
Jormungandr
11,418
3,167
580
8,660
23,306
12,132
42
6,660
16,522
37,991
0
L
Ah Puch
hipr3
Ah Puch
13,924
1,035
0
2,646
10,697
4,306
0
1,037
9,616
67,688
0
L
Mercury
iSoldYaa
Mercury
9,274
5,208
0
810
11,352
6,218
0
2,278
8,958
0
47,829
W
Sun Wukong
joselinares2404
Sun Wukong
6,330
1,236
0
7,346
19,767
12,177
48
11,551
7,268
0
67,151
W
7,595
94
3,150
6,828
12,443
4,008
318
5,442
6,463
54,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,675
Gold Earned
45,234
450
Minions Killed
419
0
Camps Cleared
0
1,727,952
Distance Traveled
1,657,284
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,623
479
68
4
0
320,860
6
W
Apollo
9,706
539
103
6
0
324,404
0
L
Poseidon
8,130
452
57
3
0
322,949
1
W
Arachne
10,553
586
59
3
0
366,544
3
L
Skadi
9,336
519
63
4
0
321,340
5
W
Jormungandr
9,554
531
47
3
0
318,827
1
L
Ah Puch
9,794
544
146
8
0
295,123
1
L
Mercury
9,351
520
85
5
0
397,012
3
W
Sun Wukong
10,123
562
143
8
0
342,160
0
W
Hel
9,739
541
98
5
0
376,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role