Player Matchup

Artemis
Artemis
K3lviin
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Stalfosse
Sobek
Level 88
God Stats
49W - 44L
1,629 SR
Queue Stats
542W - 531L
1,524 Elo+
Solo
Da Ji
Da Ji
fero57
Da Ji
Level 107
God Stats
5W - 5L
1,579 SR
Queue Stats
1,154W - 1,104L
1,507 Elo+
Solo
Hercules
Hercules
mangobao92
Hercules
Level 157
God Stats
36W - 38L
1,509 SR
Queue Stats
677W - 694L
1,522 Elo+
Solo
Tiamat
Tiamat
xizuhox
Tiamat
Level 86
God Stats
9W - 5L
1,643 SR
Queue Stats
213W - 190L
1,530 Elo+
Solo
Team Averages
Level 120
1,572 SR
1,517 Elo+

VS

Team Averages
Level 51
1,576 SR
1,542 Elo+
Sylvanus
Sylvanus
Bomma
Sylvanus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Bryam69
Arachne
Level 100
God Stats
2W - 2L
1,649 SR
Queue Stats
84W - 68L
1,644 Elo+
Party 1
Hel
Hel
Malcolix
Hel
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sol
Sol
javierelmanco
Sol
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 33L
1,647 Elo+
Party 1
Rama
Rama
smok1ngbuddha
Rama
Level 44
God Stats
2W - 0L
1,729 SR
Queue Stats
119W - 135L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
K3lviin
Artemis
13
4 / 3 / 3
8,023
472
10,192
9,712
3,887
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Stalfosse
Sobek
12
3 / 3 / 5
7,695
453
6,823
14,912
14,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
fero57
Da Ji
14
2 / 6 / 3
8,220
484
7,448
14,036
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
mangobao92
Hercules
14
2 / 4 / 2
8,576
504
12,931
15,157
12,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
xizuhox
Tiamat
14
2 / 4 / 1
8,622
507
5,095
8,697
5,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bomma
Sylvanus
13
2 / 3 / 2
8,250
485
7,646
19,610
14,651
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Arachne
Bryam69
Arachne
17
9 / 2 / 5
10,616
624
10,601
13,733
6,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 5 / 1
7,216
424
1,989
8,843
2,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
9 / 0 / 4
11,288
664
17,168
15,312
4,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 3 / 0
7,617
448
2,490
8,372
1,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
13
Kills
20
20
Deaths
13
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bomma
Sylvanus
2
3
2
1
W
Arachne
Bryam69
Arachne
9
2
5
5.75
L
Artemis
K3lviin
Artemis
4
3
3
1.83
W
0
5
1
0.1
L
Sobek
Stalfosse
Sobek
3
3
5
1.83
L
Da Ji
fero57
Da Ji
2
6
3
0.58
W
9
0
4
11
L
Hercules
mangobao92
Hercules
2
4
2
0.75
W
0
3
0
0
L
Tiamat
xizuhox
Tiamat
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,489
Damage
39,894
62,514
Taken
65,870
42,213
Mitigated
29,985
20,694
Healing
32,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bomma
Sylvanus
7,646
2,628
536
9,209
19,610
14,651
32
844
18,766
35,928
0
W
Arachne
Bryam69
Arachne
10,601
7,899
0
3,212
13,733
6,092
0
2,891
10,726
0
69,645
L
Artemis
K3lviin
Artemis
10,192
3,053
0
2,961
9,712
3,887
861
4,856
4,856
0
56,159
W
1,989
73
1,677
2,799
8,843
2,307
54
1,415
7,424
27,654
0
L
Sobek
Stalfosse
Sobek
6,823
1,050
0
4,292
14,912
14,260
0
6,795
8,117
22,341
0
L
Da Ji
fero57
Da Ji
7,448
2,674
0
4,482
14,036
5,327
0
4,116
9,920
0
61,271
W
17,168
6,730
0
11,957
15,312
4,979
652
5,827
9,269
94,862
0
L
Hercules
mangobao92
Hercules
12,931
5,921
0
6,922
15,157
12,797
0
7,070
8,087
0
52,047
W
2,490
1,620
0
2,935
8,372
1,956
0
761
7,611
0
38,717
L
Tiamat
xizuhox
Tiamat
5,095
1,098
0
2,037
8,697
5,942
525
5,242
3,455
50,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,136
Gold Earned
44,987
456
Minions Killed
489
0
Camps Cleared
0
1,519,153
Distance Traveled
1,528,671
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,250
485
78
5
0
212,374
0
W
Arachne
10,616
624
102
6
0
405,384
0
L
Artemis
8,023
472
87
5
0
298,338
2
W
Hel
7,216
424
56
3
0
315,594
4
L
Sobek
7,695
453
21
1
0
297,714
6
L
Da Ji
8,220
484
112
7
0
305,657
3
W
Sol
11,288
664
178
10
0
323,313
0
L
Hercules
8,576
504
108
6
0
303,274
4
W
Rama
7,617
448
75
4
0
272,006
5
L
Tiamat
8,622
507
128
8
0
314,170
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role