Player Matchup

Serqet
Serqet
AMRxGH0STx
Serqet
Level 26
God Stats
6W - 11L
1,401 SR
Queue Stats
199W - 255L
1,275 Elo+
Solo
Yemoja
Yemoja
T4UR_Glaceus
Yemoja
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
179W - 229L
1,629 Elo+
Solo
Danzaburou
Danzaburou
applesauce9
Danzaburou
Level 47
God Stats
9W - 6L
1,517 SR
Queue Stats
28W - 32L
1,449 Elo+
Party 1
Aphrodite
Aphrodite
finnieaus
Aphrodite
Level 29
God Stats
15W - 14L
1,526 SR
Queue Stats
28W - 26L
1,414 Elo+
Party 1
Olorun
Olorun
haloleuw
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Team Averages
Level 25
1,489 SR
1,453 Elo+

VS

Team Averages
Level 20
1,489 SR
1,409 Elo+
Ratatoskr
Ratatoskr
Microvitamin
Ratatoskr
Level 29
God Stats
4W - 16L
1,380 SR
Queue Stats
5W - 17L
1,208 Elo+
Solo
Bellona
Bellona
Rencezosaurus
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
UncoolGnome68
Jormungandr
Level 16
God Stats
8W - 5L
1,564 SR
Queue Stats
15W - 12L
1,432 Elo+
Solo
Cerberus
Cerberus
angello1996k
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
gatrob90p
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 106L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AMRxGH0STx
Serqet
16
4 / 4 / 11
10,922
455
8,027
20,033
7,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
17
7 / 5 / 18
11,954
498
9,717
16,837
9,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
applesauce9
Danzaburou
19
24 / 5 / 10
14,322
597
35,411
24,349
8,959
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
finnieaus
Aphrodite
15
4 / 4 / 22
10,874
453
13,117
18,696
7,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
haloleuw
Olorun
15
5 / 4 / 24
10,635
443
14,527
18,104
6,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Microvitamin
Ratatoskr
17
13 / 7 / 2
12,595
525
17,052
17,273
7,053
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Bellona
13
0 / 10 / 5
8,970
374
3,268
20,875
16,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
UncoolGnome68
Jormungandr
14
2 / 8 / 8
10,093
421
10,468
19,518
11,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
angello1996k
Cerberus
14
2 / 10 / 11
10,371
432
14,384
29,870
28,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
gatrob90p
Tiamat
15
5 / 9 / 5
10,486
437
18,986
23,109
14,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
53
44
Kills
22
22
Deaths
44
85
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Serqet
AMRxGH0STx
Serqet
4
4
11
2.38
L
Ratatoskr
Microvitamin
Ratatoskr
13
7
2
2
L
Bellona
0
10
5
0.25
W
Yemoja
7
5
18
3.2
L
Jormungandr
UncoolGnome68
Jormungandr
2
8
8
0.75
L
Cerberus
angello1996k
Cerberus
2
10
11
0.75
W
Danzaburou
applesauce9
Danzaburou
24
5
10
5.8
W
Aphrodite
finnieaus
Aphrodite
4
4
22
3.75
L
Tiamat
gatrob90p
Tiamat
5
9
5
0.83
W
Olorun
haloleuw
Olorun
5
4
24
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,799
Damage
64,158
98,019
Taken
110,645
41,390
Mitigated
77,468
40,557
Healing
14,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AMRxGH0STx
Serqet
8,027
2,882
0
4,243
20,033
7,927
803
4,717
15,176
0
54,549
L
Ratatoskr
Microvitamin
Ratatoskr
17,052
6,302
0
1,816
17,273
7,053
0
6,783
10,490
0
52,289
L
Bellona
3,268
700
0
1,104
20,875
16,614
123
7,022
13,784
0
37,850
W
Yemoja
9,717
2,722
4,635
2,037
16,837
9,960
1,149
5,002
11,769
42,807
0
L
Jormungandr
UncoolGnome68
Jormungandr
10,468
1,136
0
213
19,518
11,529
0
3,760
15,758
47,629
0
L
Cerberus
angello1996k
Cerberus
14,384
992
0
6,669
29,870
28,133
195
11,419
18,049
44,837
0
W
Danzaburou
applesauce9
Danzaburou
35,411
19,328
0
5,420
24,349
8,959
5,236
12,351
11,682
0
93,834
W
Aphrodite
finnieaus
Aphrodite
13,117
2,127
7,117
9,020
18,696
7,841
1,451
9,977
8,455
45,812
0
L
Tiamat
gatrob90p
Tiamat
18,986
1,902
0
4,695
23,109
14,139
198
8,377
14,041
57,247
0
W
Olorun
haloleuw
Olorun
14,527
7,064
3,261
4,824
18,104
6,703
542
10,555
7,099
37,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,707
Gold Earned
52,515
347
Minions Killed
343
0
Camps Cleared
0
2,211,812
Distance Traveled
1,841,946
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,922
455
74
3
0
491,482
0
L
Ratatoskr
12,595
525
45
2
0
420,227
0
L
Bellona
8,970
374
64
3
0
354,976
0
W
Yemoja
11,954
498
53
2
0
435,332
3
L
Jormungandr
10,093
421
65
3
0
344,867
0
L
Cerberus
10,371
432
79
3
0
380,630
7
W
Danzaburou
14,322
597
104
4
0
438,450
2
W
Aphrodite
10,874
453
75
3
0
466,077
0
L
Tiamat
10,486
437
90
4
0
341,246
0
W
Olorun
10,635
443
41
2
0
380,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role