Player Matchup

Thoth
Thoth
ActualHalo
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Rama
Rama
HaŹe
Rama
Level 147
God Stats
4W - 1L
1,777 SR
Queue Stats
148W - 116L
1,621 Elo+
Party 2
Cthulhu
Cthulhu
IzayuhStan
Cthulhu
Level 17
God Stats
0W - 1L
1,640 SR
Queue Stats
1W - 1L
1,723 Elo+
Party 3
King Arthur
King Arthur
Tankks
King Arthur
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
masterdark328
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,723 Elo+
Party 3
Team Averages
Level 62
1,583 SR
1,613 Elo+

VS

Team Averages
Level 85
1,533 SR
1,679 Elo+
Artemis
Artemis
DázzleNovak
Artemis
Level 129
God Stats
1W - 1L
1,507 SR
Queue Stats
120W - 37L
1,714 Elo+
Party 1
Vulcan
Vulcan
GloryOfMuffins
Vulcan
Level 127
God Stats
5W - 2L
1,567 SR
Queue Stats
202W - 74L
1,753 Elo+
Party 1
Chaac
Chaac
HalfcourtHarry
Chaac
Level 48
God Stats
96W - 73L
1,566 SR
Queue Stats
246W - 226L
1,462 Elo+
Solo
Hera
Hera
Zeroingin66
Hera
Level 89
God Stats
3W - 0L
1,524 SR
Queue Stats
63W - 24L
1,797 Elo+
Party 1
Kuzenbo
Kuzenbo
xxWill6969xx
Kuzenbo
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
1 / 5 / 2
7,256
660
5,704
8,434
2,828
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
HaŹe
Rama
14
2 / 3 / 4
8,024
729
7,387
10,227
3,635
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
IzayuhStan
Cthulhu
14
3 / 4 / 3
8,144
740
7,699
13,046
11,802
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Tankks
King Arthur
14
1 / 2 / 3
7,839
713
5,308
14,205
10,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
12
0 / 6 / 2
6,550
595
3,262
11,610
5,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DázzleNovak
Artemis
17
5 / 1 / 8
9,950
905
13,959
9,411
3,945
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 3 / 12
8,472
770
13,928
7,736
3,197
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 0 / 7
8,273
752
5,127
7,618
5,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
11 / 2 / 3
11,207
1,019
10,395
5,501
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
xxWill6969xx
Kuzenbo
13
2 / 1 / 10
9,009
819
5,425
7,803
7,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
7
Kills
20
20
Deaths
7
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Thoth
1
5
2
0.4
W
Artemis
DázzleNovak
Artemis
5
1
8
9
W
1
3
12
2.33
W
1
0
7
4.5
L
Rama
HaŹe
Rama
2
3
4
1.33
L
Cthulhu
IzayuhStan
Cthulhu
3
4
3
1.13
L
King Arthur
Tankks
King Arthur
1
2
3
1.25
W
11
2
3
6.25
L
Nemesis
0
6
2
0.17
W
Kuzenbo
xxWill6969xx
Kuzenbo
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,360
Damage
48,834
57,522
Taken
38,069
33,687
Mitigated
22,392
7,682
Healing
12,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
5,704
184
0
366
8,434
2,828
0
4,150
4,100
27,182
0
W
Artemis
DázzleNovak
Artemis
13,959
7,472
0
6,154
9,411
3,945
2,582
4,081
5,255
0
46,044
W
13,928
3,981
0
1,722
7,736
3,197
162
3,082
4,579
31,979
0
W
5,127
639
0
3,191
7,618
5,124
578
2,344
5,249
0
32,031
L
Rama
HaŹe
Rama
7,387
5,527
0
3,539
10,227
3,635
0
5,868
4,114
0
25,650
L
Cthulhu
IzayuhStan
Cthulhu
7,699
496
214
1,311
13,046
11,802
0
6,438
6,243
20,325
0
L
King Arthur
Tankks
King Arthur
5,308
687
0
693
14,205
10,116
1
8,110
5,678
0
29,599
W
10,395
1,760
164
683
5,501
2,218
1,695
1,623
3,853
36,315
0
L
Nemesis
3,262
507
0
1,559
11,610
5,306
0
4,493
6,932
0
12,109
W
Kuzenbo
xxWill6969xx
Kuzenbo
5,425
1,693
0
550
7,803
7,908
245
2,984
4,777
7,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,813
Gold Earned
46,911
235
Minions Killed
297
5
Camps Cleared
11
979,604
Distance Traveled
1,125,919
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,256
660
67
6
0
187,494
1
W
Artemis
9,950
905
94
9
4
200,888
3
W
Vulcan
8,472
770
53
5
1
242,646
4
W
Chaac
8,273
752
62
6
1
225,710
2
L
Rama
8,024
729
46
4
2
180,091
3
L
Cthulhu
8,144
740
33
3
0
196,322
4
L
King Arthur
7,839
713
62
6
1
215,495
3
W
Hera
11,207
1,019
85
8
5
230,349
0
L
Nemesis
6,550
595
27
2
2
200,202
1
W
Kuzenbo
9,009
819
3
0
0
226,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role