Player Matchup

Hun Batz
Hun Batz
BootstrapAcorn
Hun Batz
Level 89
God Stats
3W - 1L
1,848 SR
Queue Stats
122W - 163L
1,563 Elo+
Party 2
Hachiman
Hachiman
FacettedMule
Hachiman
Level 91
God Stats
3W - 6L
1,432 SR
Queue Stats
152W - 201L
1,510 Elo+
Party 2
Bellona
Bellona
GunsCadet3
Bellona
Level 42
God Stats
20W - 20L
1,466 SR
Queue Stats
137W - 157L
1,531 Elo+
Party 2
Janus
Janus
LBKBanyai
Janus
Level 120
God Stats
1W - 1L
1,499 SR
Queue Stats
76W - 111L
1,460 Elo+
Party 2
Athena
Athena
dany50n07
Athena
Level 106
God Stats
15W - 15L
1,598 SR
Queue Stats
105W - 119L
1,615 Elo+
Party 2
Team Averages
Level 90
1,568 SR
1,536 Elo+

VS

Team Averages
Level 97
1,603 SR
1,471 Elo+
Kukulkan
Kukulkan
Cadillacavill
Kukulkan
Level 144
God Stats
3W - 2L
1,645 SR
Queue Stats
236W - 217L
1,494 Elo+
Solo
Medusa
Medusa
au70fr34k
Medusa
Level 89
God Stats
21W - 17L
1,566 SR
Queue Stats
241W - 254L
1,483 Elo+
Party 1
Sobek
Sobek
claudio1313
Sobek
Level 103
God Stats
6W - 4L
1,554 SR
Queue Stats
114W - 116L
1,461 Elo+
Party 1
Vamana
Vamana
iEMW
Vamana
Level 25
God Stats
4W - 2L
1,373 SR
Queue Stats
24W - 29L
1,465 Elo+
Party 1
Loki
Loki
yankeefan97531
Loki
Level 123
God Stats
20W - 16L
1,878 SR
Queue Stats
460W - 461L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
5 / 3 / 1
8,762
548
9,267
12,256
4,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hachiman
FacettedMule
Hachiman
12
1 / 4 / 3
6,935
433
6,594
9,863
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
GunsCadet3
Bellona
14
1 / 2 / 0
7,332
458
5,475
10,362
7,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
LBKBanyai
Janus
12
2 / 5 / 2
7,098
444
6,247
7,708
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
dany50n07
Athena
11
1 / 3 / 4
7,249
453
6,907
15,504
9,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cadillacavill
Kukulkan
17
1 / 2 / 1
9,440
590
5,100
5,722
2,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
au70fr34k
Medusa
13
5 / 3 / 5
8,144
509
12,406
12,364
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 4 / 8
7,631
477
6,172
14,750
14,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
iEMW
Vamana
16
2 / 1 / 0
9,109
569
5,849
10,415
4,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
8 / 0 / 3
9,272
580
7,866
9,552
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
10
Kills
17
17
Deaths
10
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
5
3
1
1.83
W
Kukulkan
Cadillacavill
Kukulkan
1
2
1
0.75
L
Hachiman
FacettedMule
Hachiman
1
4
3
0.63
L
Bellona
GunsCadet3
Bellona
1
2
0
0.5
L
Janus
LBKBanyai
Janus
2
5
2
0.6
W
Medusa
au70fr34k
Medusa
5
3
5
2.5
W
1
4
8
1.25
L
Athena
dany50n07
Athena
1
3
4
1
W
Vamana
iEMW
Vamana
2
1
0
2
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,490
Damage
37,393
55,693
Taken
52,803
26,709
Mitigated
29,396
15,383
Healing
20,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
9,267
3,850
0
3,421
12,256
4,581
0
3,480
8,776
0
61,099
W
Kukulkan
Cadillacavill
Kukulkan
5,100
201
0
580
5,722
2,360
192
937
4,663
79,878
0
L
Hachiman
FacettedMule
Hachiman
6,594
4,117
0
3,345
9,863
2,483
351
1,690
8,173
0
38,003
L
Bellona
GunsCadet3
Bellona
5,475
2,239
0
4,238
10,362
7,933
0
0
10,362
7
42,916
L
Janus
LBKBanyai
Janus
6,247
321
0
1,306
7,708
2,098
53
1,263
6,445
40,574
0
W
Medusa
au70fr34k
Medusa
12,406
6,121
0
4,404
12,364
4,537
98
3,345
8,909
0
51,564
W
6,172
308
270
6,027
14,750
14,501
0
5,842
8,824
23,431
0
L
Athena
dany50n07
Athena
6,907
1,085
0
3,073
15,504
9,614
102
4,839
10,665
22,485
0
W
Vamana
iEMW
Vamana
5,849
2,767
0
4,752
10,415
4,941
844
7
10,408
0
55,960
W
7,866
2,411
0
4,866
9,552
3,057
0
2,578
6,838
0
42,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,376
Gold Earned
43,596
399
Minions Killed
461
0
Camps Cleared
0
1,392,946
Distance Traveled
1,480,769
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,762
548
111
7
0
345,553
4
W
Kukulkan
9,440
590
163
10
0
300,158
3
L
Hachiman
6,935
433
80
5
0
239,546
3
L
Bellona
7,332
458
96
6
0
219,708
4
L
Janus
7,098
444
81
5
0
280,180
1
W
Medusa
8,144
509
77
5
0
272,627
5
W
Sobek
7,631
477
36
2
0
296,037
5
L
Athena
7,249
453
31
2
0
307,959
4
W
Vamana
9,109
569
111
7
0
278,342
5
W
Loki
9,272
580
74
5
0
333,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role