Player Matchup

Merlin
Merlin
BruhClient
Merlin
Level 88
God Stats
4W - 1L
1,708 SR
Queue Stats
342W - 321L
1,511 Elo+
Party 2
Camazotz
Camazotz
HAPPYMAN24
Camazotz
Level 40
God Stats
9W - 14L
1,443 SR
Queue Stats
329W - 306L
1,481 Elo+
Party 2
Cerberus
Cerberus
Randles
Cerberus
Level 22
God Stats
1W - 1L
1,620 SR
Queue Stats
5W - 2L
1,723 Elo+
Solo
Artemis
Artemis
SuperIceJiren
Artemis
Level 20
God Stats
7W - 9L
1,434 SR
Queue Stats
103W - 125L
1,158 Elo+
Party 2
Loki
Loki
gritty-relay4
Loki
Level 13
God Stats
0W - 3L
1,113 SR
Queue Stats
8W - 15L
1,275 Elo+
Party 2
Team Averages
Level 37
1,464 SR
1,430 Elo+

VS

Team Averages
Level 36
1,475 SR
1,346 Elo+
Horus
Horus
JediJroll
Horus
Level 56
God Stats
56W - 54L
1,572 SR
Queue Stats
386W - 361L
1,520 Elo+
Party 1
Hun Batz
Hun Batz
McGreesi
Hun Batz
Level 7
God Stats
6W - 7L
1,235 SR
Queue Stats
38W - 29L
1,065 Elo+
Party 1
Chang'e
Chang'e
NoOneIsHereLeave
Chang'e
Level 107
God Stats
4W - 7L
1,569 SR
Queue Stats
465W - 426L
1,557 Elo+
Party 1
Hachiman
Hachiman
Pr3stigeP
Hachiman
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
13W - 11L
1,088 Elo+
Party 1
Cerberus
Cerberus
RaBeen0
Cerberus
Level 2
God Stats
7W - 5L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BruhClient
Merlin
14
6 / 9 / 2
9,163
509
10,382
12,787
4,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Camazotz
HAPPYMAN24
Camazotz
17
5 / 2 / 0
10,123
562
10,643
16,958
11,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Randles
Cerberus
14
4 / 3 / 5
9,001
500
8,569
13,056
9,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
10
0 / 7 / 0
6,587
366
3,314
12,790
3,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 5 / 0
6,673
371
1,242
10,393
2,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JediJroll
Horus
13
3 / 2 / 3
8,994
500
4,862
9,880
6,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
McGreesi
Hun Batz
14
5 / 4 / 3
9,372
521
5,394
11,119
3,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
14 / 5 / 3
11,639
647
17,462
15,082
4,781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Pr3stigeP
Hachiman
13
2 / 2 / 3
8,174
454
3,623
6,738
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
RaBeen0
Cerberus
19
2 / 2 / 3
10,797
600
11,041
13,338
6,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
15
Kills
26
26
Deaths
15
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
BruhClient
Merlin
6
9
2
0.78
L
Camazotz
HAPPYMAN24
Camazotz
5
2
0
2.5
W
Horus
JediJroll
Horus
3
2
3
2.25
W
Hun Batz
McGreesi
Hun Batz
5
4
3
1.63
W
14
5
3
3.1
W
Hachiman
Pr3stigeP
Hachiman
2
2
3
1.75
W
Cerberus
RaBeen0
Cerberus
2
2
3
1.75
L
Cerberus
Randles
Cerberus
4
3
5
2.17
L
Artemis
0
7
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,150
Damage
42,382
65,984
Taken
56,157
31,513
Mitigated
24,354
11,276
Healing
22,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BruhClient
Merlin
10,382
1,121
0
1,600
12,787
4,366
0
8,517
4,262
44,840
0
L
Camazotz
HAPPYMAN24
Camazotz
10,643
2,004
0
5,552
16,958
11,793
28
8,071
8,343
0
64,200
W
Horus
JediJroll
Horus
4,862
1,838
195
2,975
9,880
6,574
91
3,884
5,842
0
22,252
W
Hun Batz
McGreesi
Hun Batz
5,394
1,857
0
3,040
11,119
3,685
0
3,074
7,877
0
49,249
W
17,462
1,973
316
7,131
15,082
4,781
287
9,075
5,577
75,641
0
W
Hachiman
Pr3stigeP
Hachiman
3,623
2,079
0
2,659
6,738
2,539
2,043
1,327
5,367
0
42,123
W
Cerberus
RaBeen0
Cerberus
11,041
524
0
5,862
13,338
6,775
0
787
12,543
84,450
0
L
Cerberus
Randles
Cerberus
8,569
1,472
0
2,336
13,056
9,481
0
5,915
7,087
24,345
0
L
Artemis
3,314
1,812
0
512
12,790
3,110
364
766
12,024
0
29,357
L
1,242
234
0
1,276
10,393
2,763
398
4,592
5,765
0
28,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,547
Gold Earned
48,976
330
Minions Killed
537
0
Camps Cleared
0
1,618,944
Distance Traveled
1,630,319
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,163
509
81
5
0
287,181
5
L
Camazotz
10,123
562
122
7
0
343,382
3
W
Horus
8,994
500
29
2
0
320,382
3
W
Hun Batz
9,372
521
82
5
0
377,240
4
W
Chang'e
11,639
647
131
7
0
333,451
0
W
Hachiman
8,174
454
77
4
0
245,420
0
W
Cerberus
10,797
600
218
12
0
353,826
5
L
Cerberus
9,001
500
27
2
0
330,159
0
L
Artemis
6,587
366
50
3
0
292,621
4
L
Loki
6,673
371
50
3
0
365,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role