Player Matchup

Bellona
Bellona
IMPERIALFAN17
Bellona
Level 27
God Stats
27W - 31L
1,497 SR
Queue Stats
78W - 83L
1,530 Elo+
Party 3
Artemis
Artemis
LepoGans
Artemis
Level 22
God Stats
5W - 2L
1,275 SR
Queue Stats
23W - 11L
1,186 Elo+
Party 2
Pele
Pele
Rellikthebest
Pele
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 73L
1,566 Elo+
Party 3
Kumbhakarna
Kumbhakarna
vman5249
Kumbhakarna
Level 29
God Stats
1W - 2L
1,598 SR
Queue Stats
19W - 10L
1,314 Elo+
Party 2
Eset
Eset
СэрМелиодас
Eset
Level 29
God Stats
16W - 11L
1,636 SR
Queue Stats
61W - 44L
1,579 Elo+
Solo
Team Averages
Level 27
1,501 SR
1,435 Elo+

VS

Team Averages
Level 16
1,498 SR
1,510 Elo+
Apollo
Apollo
HakethKOTB
Apollo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 108L
1,434 Elo+
Solo
Fenrir
Fenrir
Shockz8479
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,525 Elo+
Solo
Scylla
Scylla
SteezyLoz
Scylla
Level 14
God Stats
11W - 9L
1,500 SR
Queue Stats
26W - 20L
1,554 Elo+
Party 1
Thor
Thor
euphoria69
Thor
Level 15
God Stats
1W - 2L
1,489 SR
Queue Stats
28W - 21L
1,546 Elo+
Party 1
Xing Tian
Xing Tian
lSEBSl140297l
Xing Tian
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 12L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
4 / 8 / 4
11,897
496
10,679
20,196
16,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
LepoGans
Artemis
19
9 / 4 / 10
13,213
551
19,165
14,976
7,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 3 / 9
14,272
595
17,329
14,874
7,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
vman5249
Kumbhakarna
18
2 / 3 / 21
11,671
486
8,562
18,950
17,817
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

20
13 / 5 / 5
14,453
602
19,288
17,542
7,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HakethKOTB
Apollo
15
2 / 10 / 7
10,338
431
9,210
18,615
8,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Shockz8479
Fenrir
20
11 / 6 / 4
13,493
562
21,581
29,420
29,358
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
SteezyLoz
Scylla
18
3 / 9 / 9
12,171
507
10,589
13,864
4,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 7 / 5
11,356
473
10,215
19,927
8,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
lSEBSl140297l
Xing Tian
17
2 / 7 / 4
11,089
462
7,399
18,143
17,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
52
39
Kills
23
23
Deaths
39
49
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Apollo
HakethKOTB
Apollo
2
10
7
0.55
W
Bellona
4
8
4
0.75
W
Artemis
LepoGans
Artemis
9
4
10
3.5
W
11
3
9
5.17
L
Fenrir
Shockz8479
Fenrir
11
6
4
2.17
L
Scylla
SteezyLoz
Scylla
3
9
9
0.83
L
5
7
5
1.07
L
Xing Tian
lSEBSl140297l
Xing Tian
2
7
4
0.57
W
Kumbhakarna
vman5249
Kumbhakarna
2
3
21
4.17
W
13
5
5
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,023
Damage
58,994
86,538
Taken
99,969
56,649
Mitigated
68,737
17,640
Healing
18,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
HakethKOTB
Apollo
9,210
5,238
0
1,782
18,615
8,044
639
6,580
11,953
0
44,245
W
Bellona
10,679
4,766
0
2,158
20,196
16,278
1,397
3,261
16,871
0
51,256
W
Artemis
LepoGans
Artemis
19,165
11,729
0
4,962
14,976
7,889
5,474
3,156
11,820
0
108,169
W
17,329
4,785
0
4,017
14,874
7,388
972
911
13,963
0
100,755
L
Fenrir
Shockz8479
Fenrir
21,581
5,998
0
13,033
29,420
29,358
324
4,462
24,739
0
83,265
L
Scylla
SteezyLoz
Scylla
10,589
255
0
210
13,864
4,818
0
5,393
8,195
49,219
0
L
10,215
3,398
0
2,629
19,927
8,764
510
7,195
12,448
0
73,510
L
Xing Tian
lSEBSl140297l
Xing Tian
7,399
717
0
648
18,143
17,753
0
3,285
14,784
54,897
0
W
Kumbhakarna
vman5249
Kumbhakarna
8,562
505
0
1,670
18,950
17,817
516
4,972
13,898
41,973
0
W
19,288
739
187
4,646
17,542
7,277
1,707
5,573
11,857
73,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,506
Gold Earned
58,447
525
Minions Killed
476
0
Camps Cleared
0
2,298,706
Distance Traveled
2,141,166
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,338
431
75
3
0
377,558
3
W
Bellona
11,897
496
77
3
0
457,248
1
W
Artemis
13,213
551
133
6
0
404,191
0
W
Pele
14,272
595
125
5
0
531,988
6
L
Fenrir
13,493
562
141
6
0
446,433
5
L
Scylla
12,171
507
83
3
0
413,420
1
L
Thor
11,356
473
103
4
0
408,747
0
L
Xing Tian
11,089
462
74
3
0
495,008
4
W
Kumbhakarna
11,671
486
61
3
0
447,251
2
W
Eset
14,453
602
129
5
0
458,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role