Player Matchup

Odin
Odin
JudgementNova
Odin
Level 107
God Stats
6W - 8L
1,600 SR
Queue Stats
81W - 57L
1,598 Elo+
Party 2
Danzaburou
Danzaburou
MistaGordeaux
Danzaburou
Level 28
God Stats
166W - 126L
1,649 SR
Queue Stats
225W - 192L
1,614 Elo+
Solo
Cthulhu
Cthulhu
luckylucas99b
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,312 Elo+
Solo
Scylla
Scylla
tOxicApatura
Scylla
Level 8
God Stats
8W - 11L
1,507 SR
Queue Stats
9W - 12L
1,501 Elo+
Party 2
Tsukuyomi
Tsukuyomi
twoolf11
Tsukuyomi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 42L
1,332 Elo+
Solo
Team Averages
Level 33
1,551 SR
1,471 Elo+

VS

Team Averages
Level 36
1,586 SR
1,542 Elo+
Olorun
Olorun
 
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ProfessorMateo
Tyr
Level 86
God Stats
1W - 2L
1,402 SR
Queue Stats
31W - 29L
1,553 Elo+
Party 1
Kukulkan
Kukulkan
QueeenMadzz
Kukulkan
Level 26
God Stats
60W - 48L
1,523 SR
Queue Stats
77W - 73L
1,550 Elo+
Solo
Poseidon
Poseidon
SloPPyToPPy3977
Poseidon
Level 29
God Stats
7W - 4L
1,768 SR
Queue Stats
162W - 113L
1,549 Elo+
Solo
Thor
Thor
johnnyyha
Thor
Level 8
God Stats
2W - 0L
1,735 SR
Queue Stats
18W - 30L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 2
9,645
965
14,152
14,546
10,858
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
MistaGordeaux
Danzaburou
15
2 / 4 / 4
10,186
1,019
9,373
10,704
4,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
15
0 / 10 / 4
8,990
899
5,843
15,649
7,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
16
3 / 2 / 3
9,690
969
5,520
7,873
2,922
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes

Shoes

+6%
Movement Speed

Tsukuyomi
twoolf11
Tsukuyomi
16
1 / 4 / 4
9,642
964
6,137
12,654
6,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

159

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
1 / 2 / 7
9,402
940
6,959
7,534
3,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 1 / 10
11,500
1,150
10,729
13,316
13,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
QueeenMadzz
Kukulkan
17
2 / 1 / 5
10,140
1,014
5,714
3,893
1,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
18
14 / 0 / 4
13,054
1,305
25,466
9,624
3,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
16
1 / 5 / 8
9,685
969
6,661
10,555
3,775
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
9
Kills
22
22
Deaths
9
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
2
7
2.25
L
3
2
2
2
L
Danzaburou
MistaGordeaux
Danzaburou
2
4
4
1
W
4
1
10
9
W
Kukulkan
QueeenMadzz
Kukulkan
2
1
5
4.5
W
Poseidon
14
0
4
16
W
Thor
1
5
8
1
L
Cthulhu
0
10
4
0.2
L
Scylla
3
2
3
2.25
L
Tsukuyomi
twoolf11
Tsukuyomi
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,025
Damage
55,529
61,426
Taken
44,922
32,137
Mitigated
25,711
2,070
Healing
9,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,959
3,540
492
1,968
7,534
3,008
0
968
6,516
16,139
0
L
14,152
3,832
0
0
14,546
10,858
0
7,077
7,469
0
24,348
L
Danzaburou
MistaGordeaux
Danzaburou
9,373
3,815
0
924
10,704
4,068
0
6,509
4,195
0
36,287
W
10,729
1,591
0
3,852
13,316
13,922
0
3,280
9,809
0
15,095
W
Kukulkan
QueeenMadzz
Kukulkan
5,714
346
414
274
3,893
1,612
0
600
3,268
43,120
0
W
Poseidon
25,466
3,302
162
1,783
9,624
3,394
0
3,169
6,355
48,630
0
W
Thor
6,661
1,672
0
102
10,555
3,775
0
3,346
7,109
0
12,927
L
Cthulhu
5,843
765
93
0
15,649
7,772
0
11,129
4,520
24,815
0
L
Scylla
5,520
966
0
0
7,873
2,922
0
5,148
2,725
12,589
0
L
Tsukuyomi
twoolf11
Tsukuyomi
6,137
1,179
0
1,053
12,654
6,517
0
8,276
4,378
0
19,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,153
Gold Earned
53,781
173
Minions Killed
202
3
Camps Cleared
11
952,441
Distance Traveled
1,012,547
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,402
940
23
2
2
178,324
4
L
Odin
9,645
965
25
3
0
224,201
0
L
Danzaburou
10,186
1,019
60
6
0
165,679
0
W
Tyr
11,500
1,150
12
1
0
213,049
0
W
Kukulkan
10,140
1,014
101
10
3
218,443
0
W
Poseidon
13,054
1,305
52
5
6
227,048
0
W
Thor
9,685
969
14
1
0
175,683
0
L
Cthulhu
8,990
899
37
4
1
167,796
0
L
Scylla
9,690
969
22
2
1
185,006
0
L
Tsukuyomi
9,642
964
29
3
1
209,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role