Player Matchup

Neith
Neith
Bronze III
ElDiosKevin
Neith
Bronze III
Level 73
God Stats
0W - 1L
1,412 SR
Queue Stats
1W - 7L
1,500 MMR
Party 2
Freya
Freya
Bronze III
Matt3100
Freya
Bronze III
Level 129
God Stats
0W - 1L
1,567 SR
Queue Stats
1W - 3L
1,500 MMR
Party 2
Terra
Terra
Bronze III
RamboJuanPio
Terra
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,493 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,671 SR
1,568 MMR
Danzaburou
Danzaburou
Silver I
Good4u2Day
Danzaburou
Silver I
Level 123
God Stats
3W - 3L
1,732 SR
Queue Stats
79W - 102L
1,410 MMR
Solo
Persephone
Persephone
Gold V
Wereman101
Persephone
Gold V
Level 106
God Stats
8W - 7L
1,667 SR
Queue Stats
17W - 25L
1,473 MMR
Party 1
King Arthur
King Arthur
Gold III
dokkieinmyhand
King Arthur
Gold III
Level 109
God Stats
7W - 7L
1,614 SR
Queue Stats
17W - 13L
1,821 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
8,196
630
3,984
12,569
4,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Matt3100
Freya
11
1 / 8 / 2
7,852
604
6,126
15,383
6,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 6 / 2
8,911
685
4,631
17,767
15,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ZeusAphroditeHeimdallrHelScylla

VS

Bans
TiamatKukulkanCupidMedusaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Good4u2Day
Danzaburou
15
10 / 1 / 7
11,723
902
17,679
9,590
3,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Wereman101
Persephone
15
5 / 0 / 11
10,786
830
15,715
7,368
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
dokkieinmyhand
King Arthur
12
2 / 2 / 10
9,096
700
7,706
11,760
9,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
3
Kills
17
17
Deaths
3
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Danzaburou
Good4u2Day
Danzaburou
10
1
7
13.5
L
Freya
Matt3100
Freya
1
8
2
0.25
L
1
6
2
0.33
W
Persephone
Wereman101
Persephone
5
0
11
10.5
W
King Arthur
dokkieinmyhand
King Arthur
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,741
Damage
41,100
45,719
Taken
28,718
26,333
Mitigated
15,375
10,682
Healing
12,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,984
1,149
0
2,857
12,569
4,600
0
5,445
6,788
0
31,636
W
Danzaburou
Good4u2Day
Danzaburou
17,679
12,256
0
4,880
9,590
3,482
2,778
4,330
5,260
0
70,473
L
Freya
Matt3100
Freya
6,126
1,944
0
3,614
15,383
6,065
0
3,124
12,060
25,819
0
L
4,631
516
1,445
2,766
17,767
15,668
0
6,162
11,124
19,758
0
W
Persephone
Wereman101
Persephone
15,715
409
0
3,373
7,368
2,489
629
1,791
5,577
56,998
0
W
King Arthur
dokkieinmyhand
King Arthur
7,706
534
0
4,607
11,760
9,404
0
4,743
7,017
0
21,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,959
Gold Earned
31,605
130
Minions Killed
198
0
Camps Cleared
0
666,624
Distance Traveled
797,254
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,196
630
71
5
0
229,056
2
W
Danzaburou
11,723
902
80
6
0
251,450
3
L
Freya
7,852
604
32
2
0
197,413
1
L
Terra
8,911
685
27
2
0
240,155
3
W
Persephone
10,786
830
92
7
0
280,104
2
W
King Arthur
9,096
700
26
2
0
265,700
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role