Player Matchup

Heimdallr
Heimdallr
Platinum II
Chïefin
Heimdallr
Platinum II
Level 129
God Stats
4W - 3L
1,780 SR
Queue Stats
166W - 155L
1,703 MMR
Solo
Scylla
Scylla
Platinum III
Fortune109
Scylla
Platinum III
Level 154
God Stats
2W - 3L
1,430 SR
Queue Stats
161W - 157L
1,700 MMR
Solo
Tiamat
Tiamat
Platinum V
NebulaShadow
Tiamat
Platinum V
Level 160
God Stats
6W - 9L
1,436 SR
Queue Stats
858W - 855L
1,614 MMR
Solo
Guan Yu
Guan Yu
Gold III
NickChubb
Guan Yu
Gold III
Level 37
God Stats
1W - 2L
1,636 SR
Queue Stats
15W - 13L
1,631 MMR
Solo
Ne Zha
Ne Zha
Platinum V
xXPrettyBoyXx
Ne Zha
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,556 SR
1,630 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,591 SR
1,684 MMR
Vulcan
Vulcan
Bronze III
Germ46
Vulcan
Bronze III
Level 125
God Stats
2W - 0L
1,686 SR
Queue Stats
25W - 22L
1,500 MMR
Party 1
Terra
Terra
Platinum IV
SandZebra
Terra
Platinum IV
Level 114
God Stats
25W - 27L
1,659 SR
Queue Stats
79W - 82L
1,809 MMR
Solo
Danzaburou
Danzaburou
Gold II
Skuodas
Danzaburou
Gold II
Level 73
God Stats
2W - 3L
1,429 SR
Queue Stats
131W - 124L
1,712 MMR
Solo
Hun Batz
Hun Batz
Platinum V
Slayzay
Hun Batz
Platinum V
Level 154
God Stats
3W - 2L
1,680 SR
Queue Stats
35W - 28L
1,901 MMR
Party 1
Cabrakan
Cabrakan
Gold II
Tyflowing
Cabrakan
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chïefin
Heimdallr
20
4 / 3 / 4
13,046
522
12,166
21,680
8,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Fortune109
Scylla
18
0 / 6 / 0
11,105
444
5,740
14,561
5,164
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
19
2 / 8 / 4
11,885
475
9,771
26,180
14,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
NickChubb
Guan Yu
20
3 / 7 / 3
12,824
513
16,505
35,610
44,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
3 / 9 / 4
10,832
433
14,292
25,478
15,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
SetAthenaAo KuangTsukuyomi

VS

Bans
JanusNemesisApolloAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Germ46
Vulcan
20
6 / 2 / 10
14,323
573
24,470
13,153
6,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Terra
SandZebra
Terra
19
3 / 1 / 19
12,970
519
9,038
20,243
22,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Skuodas
Danzaburou
19
4 / 4 / 7
13,654
546
12,342
14,231
6,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
Slayzay
Hun Batz
20
16 / 3 / 6
15,925
637
34,405
22,285
10,973
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Tyflowing
Cabrakan
20
4 / 2 / 13
13,880
555
14,856
19,490
27,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
88
12
Kills
33
33
Deaths
12
15
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Chïefin
Heimdallr
4
3
4
2
L
Scylla
Fortune109
Scylla
0
6
0
0
W
Vulcan
Germ46
Vulcan
6
2
10
5.5
L
Tiamat
2
8
4
0.5
L
Guan Yu
NickChubb
Guan Yu
3
7
3
0.64
W
Terra
SandZebra
Terra
3
1
19
12.5
W
Danzaburou
Skuodas
Danzaburou
4
4
7
1.88
W
Hun Batz
Slayzay
Hun Batz
16
3
6
6.33
W
Cabrakan
Tyflowing
Cabrakan
4
2
13
5.25
L
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,474
Damage
95,111
123,509
Taken
89,402
88,985
Mitigated
73,074
39,031
Healing
27,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Chïefin
Heimdallr
12,166
6,670
0
7,315
21,680
8,741
810
7,542
14,033
0
94,103
L
Scylla
Fortune109
Scylla
5,740
213
0
1,873
14,561
5,164
840
5,868
8,618
89,339
0
W
Vulcan
Germ46
Vulcan
24,470
4,493
0
3,552
13,153
6,138
1,485
3,129
10,024
135,674
0
L
Tiamat
9,771
1,253
0
7,470
26,180
14,766
622
7,834
18,186
79,728
0
L
Guan Yu
NickChubb
Guan Yu
16,505
2,116
2,411
11,743
35,610
44,594
0
15,394
19,791
399
97,555
W
Terra
SandZebra
Terra
9,038
1,065
2,716
7,938
20,243
22,587
384
3,756
16,487
42,065
0
W
Danzaburou
Skuodas
Danzaburou
12,342
7,309
0
1,575
14,231
6,061
8,030
546
13,682
0
85,518
W
Hun Batz
Slayzay
Hun Batz
34,405
9,127
0
6,163
22,285
10,973
71
5,083
17,044
0
121,000
W
Cabrakan
Tyflowing
Cabrakan
14,856
2,001
0
5,066
19,490
27,315
792
3,362
16,128
93,927
0
L
14,292
2,994
0
8,219
25,478
15,720
0
11,016
14,362
0
67,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,692
Gold Earned
70,752
710
Minions Killed
752
0
Camps Cleared
0
2,283,661
Distance Traveled
2,657,890
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,046
522
151
6
0
442,356
5
L
Scylla
11,105
444
191
8
0
445,100
5
W
Vulcan
14,323
573
228
9
0
562,370
3
L
Tiamat
11,885
475
135
5
0
474,943
9
L
Guan Yu
12,824
513
162
6
0
452,362
2
W
Terra
12,970
519
41
2
0
553,156
9
W
Danzaburou
13,654
546
143
6
0
487,980
4
W
Hun Batz
15,925
637
175
7
0
539,873
2
W
Cabrakan
13,880
555
165
7
0
514,511
5
L
Ne Zha
10,832
433
71
3
0
468,900
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role