Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
SwissMakcerMan
Discordia
Level 24
God Stats
0W - 1L
1,323 SR
Queue Stats
21W - 44L
1,302 Elo+
Party 1
Chang'e
Chang'e
ThePersianDuo
Chang'e
Level 21
God Stats
7W - 8L
1,611 SR
Queue Stats
13W - 18L
1,410 Elo+
Party 1
Sobek
Sobek
YES_Indubitably
Sobek
Level 25
God Stats
10W - 21L
1,602 SR
Queue Stats
20W - 45L
1,340 Elo+
Party 1
King Arthur
King Arthur
Zman9789
King Arthur
Level 22
God Stats
1W - 5L
1,360 SR
Queue Stats
16W - 23L
1,342 Elo+
Party 1
Team Averages
Level 29
1,479 SR
1,379 Elo+

VS

Team Averages
Level 25
1,555 SR
1,509 Elo+
King Arthur
King Arthur
Calamitxy
King Arthur
Level 29
God Stats
13W - 10L
1,601 SR
Queue Stats
305W - 259L
1,519 Elo+
Party 2
Ra
Ra
VKS_KingBuitre22
Ra
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 16L
1,440 Elo+
Solo
Sylvanus
Sylvanus
XxTrechoxX
Sylvanus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 176L
1,461 Elo+
Party 2
Loki
Loki
angello1996k
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
bendanklin
Hou Yi
Level 27
God Stats
28W - 26L
1,672 SR
Queue Stats
30W - 26L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
0 / 4 / 1
4,603
460
4,151
7,866
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Discordia
SwissMakcerMan
Discordia
8
1 / 7 / 0
4,938
494
1,920
5,378
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
7
0 / 3 / 0
4,166
417
2,037
5,489
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 0
4,148
415
2,214
7,005
3,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Zman9789
King Arthur
8
0 / 2 / 0
4,376
438
917
7,020
3,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Calamitxy
King Arthur
11
1 / 0 / 1
6,004
600
3,958
3,170
1,647
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
7 / 1 / 2
6,692
669
5,349
5,811
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
XxTrechoxX
Sylvanus
8
0 / 0 / 3
4,611
461
1,979
4,005
1,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
6 / 0 / 3
6,612
661
4,579
5,003
1,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hou Yi
bendanklin
Hou Yi
9
4 / 0 / 2
5,444
544
4,871
5,027
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
18
18
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
4
1
0.13
W
King Arthur
Calamitxy
King Arthur
1
0
1
1.5
L
Discordia
SwissMakcerMan
Discordia
1
7
0
0.14
L
Chang'e
0
3
0
0
W
7
1
2
8
W
Sylvanus
XxTrechoxX
Sylvanus
0
0
3
1.5
L
0
2
0
0
L
King Arthur
Zman9789
King Arthur
0
2
0
0
W
6
0
3
7.5
W
Hou Yi
bendanklin
Hou Yi
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,239
Damage
20,736
32,758
Taken
23,016
12,519
Mitigated
7,790
10,893
Healing
10,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,151
1,260
0
5,033
7,866
2,166
0
1,491
6,375
0
19,916
W
King Arthur
Calamitxy
King Arthur
3,958
411
0
651
3,170
1,647
192
0
3,001
0
30,723
L
Discordia
SwissMakcerMan
Discordia
1,920
282
0
140
5,378
1,481
750
1,530
3,848
19,675
0
L
Chang'e
2,037
480
451
1,883
5,489
1,260
0
1,575
3,914
12,848
0
W
5,349
904
369
2,409
5,811
1,673
354
1,328
4,329
35,785
0
W
Sylvanus
XxTrechoxX
Sylvanus
1,979
1,661
915
1,146
4,005
1,501
155
1,525
2,412
11,641
0
L
2,214
351
0
1,800
7,005
3,880
0
2,732
4,273
11,377
0
L
King Arthur
Zman9789
King Arthur
917
231
0
1,586
7,020
3,732
19
0
7,020
0
13,751
W
4,579
1,232
0
2,134
5,003
1,570
0
1,261
3,616
0
29,685
W
Hou Yi
bendanklin
Hou Yi
4,871
3,182
0
3,049
5,027
1,399
375
1,605
3,298
0
24,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,231
Gold Earned
29,363
148
Minions Killed
258
0
Camps Cleared
0
901,803
Distance Traveled
909,641
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,603
460
42
4
0
194,468
0
W
King Arthur
6,004
600
64
6
0
170,761
0
L
Discordia
4,938
494
37
4
0
151,556
0
L
Chang'e
4,166
417
29
3
0
168,345
0
W
Ra
6,692
669
70
7
0
190,411
0
W
Sylvanus
4,611
461
22
2
0
173,120
0
L
Sobek
4,148
415
16
2
0
214,052
2
L
King Arthur
4,376
438
24
2
0
173,382
0
W
Loki
6,612
661
61
6
0
221,426
4
W
Hou Yi
5,444
544
41
4
0
153,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role