Player Matchup

Tyr
Tyr
Connie2k
Tyr
Level 28
God Stats
21W - 25L
1,411 SR
Queue Stats
88W - 73L
1,470 Elo+
Solo
Anubis
Anubis
Levky
Anubis
Level 37
God Stats
2W - 5L
1,459 SR
Queue Stats
38W - 45L
1,410 Elo+
Party 3
Hun Batz
Hun Batz
Lwzer
Hun Batz
Level 5
God Stats
2W - 1L
1,559 SR
Queue Stats
111W - 108L
1,601 Elo+
Party 3
Ares
Ares
PILLBRAAN
Ares
Level 3
God Stats
1W - 3L
1,172 SR
Queue Stats
2W - 4L
1,169 Elo+
Solo
Neith
Neith
Philiia
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,428 Elo+
Solo
Team Averages
Level 20
1,420 SR
1,416 Elo+

VS

Team Averages
Level 17
1,635 SR
1,445 Elo+
Heimdallr
Heimdallr
DiddlySauce
Heimdallr
Level 27
God Stats
5W - 5L
1,872 SR
Queue Stats
93W - 83L
1,472 Elo+
Party 2
Nemesis
Nemesis
GeissDaddy
Nemesis
Level 16
God Stats
5W - 6L
1,540 SR
Queue Stats
14W - 18L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
HandyManClutch
Cthulhu
Level 18
God Stats
12W - 8L
1,502 SR
Queue Stats
56W - 57L
1,483 Elo+
Party 2
Neith
Neith
TheToasterWaiter
Neith
Level 7
God Stats
3W - 2L
1,580 SR
Queue Stats
10W - 14L
1,350 Elo+
Party 1
Nu Wa
Nu Wa
Wylabee
Nu Wa
Level 17
God Stats
2W - 4L
1,681 SR
Queue Stats
134W - 119L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 3
15,724
562
9,427
21,729
12,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Levky
Anubis
20
10 / 5 / 3
15,501
554
18,970
25,200
14,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
Lwzer
Hun Batz
16
2 / 7 / 4
12,786
457
5,838
18,892
9,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
12
0 / 4 / 2
10,974
392
2,300
15,159
13,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Philiia
Neith
20
4 / 4 / 2
15,559
556
14,165
26,039
9,013
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DiddlySauce
Heimdallr
20
5 / 7 / 10
12,813
458
18,675
17,525
6,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
GeissDaddy
Nemesis
6
0 / 1 / 1
7,891
282
762
3,866
802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
8 / 3 / 9
13,482
482
25,703
26,886
42,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

2
0 / 0 / 0
5,320
190
0
0
0
Nu Wa
Wylabee
Nu Wa
20
6 / 7 / 6
12,935
462
25,962
16,688
5,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
18
Kills
19
21
Deaths
18
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Heimdallr
DiddlySauce
Heimdallr
5
7
10
1.43
L
Nemesis
GeissDaddy
Nemesis
0
1
1
0.5
L
8
3
9
4.17
W
Anubis
Levky
Anubis
10
5
3
2.3
W
Hun Batz
Lwzer
Hun Batz
2
7
4
0.57
W
Ares
0
4
2
0.25
W
Neith
Philiia
Neith
4
4
2
1.25
L
0
0
0
0
L
Nu Wa
Wylabee
Nu Wa
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,700
Damage
71,102
107,019
Taken
64,965
58,769
Mitigated
55,078
41,685
Healing
10,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,427
1,478
0
7,450
21,729
12,434
1,850
10,188
10,957
0
117,086
L
Heimdallr
DiddlySauce
Heimdallr
18,675
11,094
183
3,983
17,525
6,205
608
4,887
12,638
0
68,916
L
Nemesis
GeissDaddy
Nemesis
762
277
0
1,139
3,866
802
0
829
3,037
0
14,912
L
25,703
1,279
406
2,888
26,886
42,496
432
8,745
18,141
86,045
0
W
Anubis
Levky
Anubis
18,970
1,578
269
15,309
25,200
14,355
2,366
12,691
11,716
103,668
0
W
Hun Batz
Lwzer
Hun Batz
5,838
1,587
0
4,350
18,892
9,914
239
6,721
11,680
0
72,692
W
Ares
2,300
286
0
532
15,159
13,053
116
5,538
9,267
19,253
0
W
Neith
Philiia
Neith
14,165
10,363
0
13,775
26,039
9,013
10,425
13,491
11,734
0
137,446
L
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
Wylabee
Nu Wa
25,962
5,020
0
1,561
16,688
5,575
0
6,809
9,879
83,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,544
Gold Earned
52,441
654
Minions Killed
380
0
Camps Cleared
0
2,307,690
Distance Traveled
1,614,798
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,724
562
191
7
0
520,273
1
L
Heimdallr
12,813
458
113
4
0
447,881
0
L
Nemesis
7,891
282
33
1
0
132,134
0
L
Cthulhu
13,482
482
123
4
0
554,019
6
W
Anubis
15,501
554
143
5
0
542,713
1
W
Hun Batz
12,786
457
106
4
0
478,140
1
W
Ares
10,974
392
23
1
0
321,788
2
W
Neith
15,559
556
191
7
0
444,776
0
L
Neith
5,320
190
0
0
0
0
0
L
Nu Wa
12,935
462
111
4
0
480,764
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role