Player Matchup

Nu Wa
Nu Wa
Silver III
Dukes_Anarchy
Nu Wa
Silver III
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 82L
846 MMR
Party 1
Sylvanus
Sylvanus
Gold V
PotheadGames
Sylvanus
Gold V
Level 59
God Stats
10W - 22L
1,462 SR
Queue Stats
61W - 76L
1,142 MMR
Party 1
Izanami
Izanami
Silver II
SNIPEgameSENSEI
Izanami
Silver II
Level 108
God Stats
80W - 61L
1,623 SR
Queue Stats
208W - 233L
984 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 86
1,528 SR
991 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 111
1,368 SR
873 MMR
Jormungandr
Jormungandr
Bronze IV
Kingleo_187
Jormungandr
Bronze IV
Level 100
God Stats
5W - 14L
1,133 SR
Queue Stats
7W - 23L
836 MMR
Solo
Anubis
Anubis
Silver III
Mozis4i20
Anubis
Silver III
Level 126
God Stats
8W - 6L
1,529 SR
Queue Stats
237W - 310L
938 MMR
Solo
Arachne
Arachne
Silver III
ds2478
Arachne
Silver III
Level 108
God Stats
31W - 38L
1,443 SR
Queue Stats
127W - 158L
847 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 9
10,307
644
9,817
9,437
3,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
PotheadGames
Sylvanus
14
5 / 3 / 11
11,015
688
10,960
15,088
12,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
12 / 1 / 7
13,016
814
19,915
12,302
4,620
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
ChaacZeusHeraBaron SamediDanzaburou

VS

Bans
Ah PuchAh Muzen CabHadesMedusaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kingleo_187
Jormungandr
13
1 / 8 / 3
9,116
570
6,017
15,856
16,074
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Mozis4i20
Anubis
13
2 / 7 / 4
10,114
632
10,789
13,102
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
ds2478
Arachne
14
5 / 4 / 3
10,361
648
11,744
15,882
6,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
19
Kills
8
8
Deaths
19
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
L
Jormungandr
Kingleo_187
Jormungandr
1
8
3
0.31
L
Anubis
Mozis4i20
Anubis
2
7
4
0.57
W
Sylvanus
PotheadGames
Sylvanus
5
3
11
3.5
W
12
1
7
15.5
L
Arachne
ds2478
Arachne
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,692
Damage
28,550
36,827
Taken
44,840
20,796
Mitigated
28,021
17,217
Healing
8,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,817
2,138
919
2,157
9,437
3,467
490
3,048
6,389
37,261
0
L
Jormungandr
Kingleo_187
Jormungandr
6,017
824
597
1,085
15,856
16,074
28
7,192
8,141
38,416
0
L
Anubis
Mozis4i20
Anubis
10,789
367
0
4,722
13,102
5,231
0
5,301
7,529
45,641
0
W
Sylvanus
PotheadGames
Sylvanus
10,960
3,238
3,764
6,454
15,088
12,709
423
7,103
7,985
33,731
3,824
W
19,915
15,477
0
3,923
12,302
4,620
2,074
6,687
5,615
0
100,905
L
Arachne
ds2478
Arachne
11,744
8,308
0
2,171
15,882
6,716
0
6,670
8,865
0
28,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,338
Gold Earned
29,591
271
Minions Killed
167
0
Camps Cleared
0
767,281
Distance Traveled
790,529
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,307
644
63
4
0
255,943
1
L
Jormungandr
9,116
570
63
4
0
252,291
4
L
Anubis
10,114
632
76
5
0
227,163
3
W
Sylvanus
11,015
688
41
3
0
241,374
1
W
Izanami
13,016
814
167
10
0
269,964
1
L
Arachne
10,361
648
28
2
0
311,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role