Player Matchup

Fenrir
Fenrir
CosmiChampionxX
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,569 Elo+
Party 2
The Morrigan
The Morrigan
HeMoScRiB
The Morrigan
Level 104
God Stats
0W - 1L
1,733 SR
Queue Stats
8W - 4L
1,740 Elo+
Party 2
Chernobog
Chernobog
UberedToast
Chernobog
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 12L
1,857 Elo+
Party 2
Team Averages
Level 118
1,578 SR
1,722 Elo+

VS

Team Averages
Level 113
1,729 SR
1,573 Elo+
Merlin
Merlin
AreKellie
Merlin
Level 88
God Stats
8W - 5L
1,813 SR
Queue Stats
227W - 215L
1,663 Elo+
Party 1
Odin
Odin
Nova0129
Odin
Level 125
God Stats
20W - 3L
1,873 SR
Queue Stats
229W - 212L
1,587 Elo+
Party 1
Danzaburou
Danzaburou
SILPAOUY
Danzaburou
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 85L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 5
13,951
634
10,197
20,928
13,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Morrigan
HeMoScRiB
The Morrigan
15
3 / 10 / 8
13,540
615
15,424
18,018
7,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
UberedToast
Chernobog
17
5 / 4 / 6
13,884
631
12,918
18,677
10,921
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AreKellie
Merlin
17
6 / 6 / 8
14,124
642
18,094
15,007
5,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
20
10 / 6 / 10
15,951
725
13,892
19,906
19,388
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
SILPAOUY
Danzaburou
18
6 / 1 / 10
14,885
677
12,989
8,933
3,502
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
13
Kills
22
22
Deaths
13
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Merlin
AreKellie
Merlin
6
6
8
1.67
L
5
8
5
0.94
L
The Morrigan
HeMoScRiB
The Morrigan
3
10
8
0.7
W
Odin
10
6
10
2.5
W
Danzaburou
SILPAOUY
Danzaburou
6
1
10
11
L
Chernobog
UberedToast
Chernobog
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,539
Damage
44,975
57,623
Taken
43,846
32,022
Mitigated
28,402
12,019
Healing
7,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AreKellie
Merlin
18,094
793
0
2,726
15,007
5,512
733
5,162
9,837
69,210
0
L
10,197
3,666
0
6,353
20,928
13,200
0
6,932
13,552
0
54,842
L
The Morrigan
HeMoScRiB
The Morrigan
15,424
3,952
0
4,525
18,018
7,901
397
6,374
10,599
53,368
7,065
W
Odin
13,892
4,192
315
2,198
19,906
19,388
1,643
6,301
13,603
0
68,599
W
Danzaburou
SILPAOUY
Danzaburou
12,989
6,052
0
2,251
8,933
3,502
0
1,202
7,731
0
64,117
L
Chernobog
UberedToast
Chernobog
12,918
6,910
0
1,141
18,677
10,921
627
4,310
14,122
0
62,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,375
Gold Earned
44,960
248
Minions Killed
243
0
Camps Cleared
0
1,010,009
Distance Traveled
1,050,401
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,124
642
77
4
0
327,122
3
L
Fenrir
13,951
634
74
3
0
372,612
4
L
The Morrigan
13,540
615
94
4
0
269,942
0
W
Odin
15,951
725
84
4
0
353,485
1
W
Danzaburou
14,885
677
82
4
0
369,794
11
L
Chernobog
13,884
631
80
4
0
367,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role