Player Matchup

Chaac
Chaac
Gold V
DariusDumi
Chaac
Gold V
Level 102
God Stats
13W - 3L
1,714 SR
Queue Stats
139W - 134L
1,407 MMR
Solo
Sol
Sol
Gold III
Draemich
Sol
Gold III
Level 132
God Stats
38W - 36L
1,545 SR
Queue Stats
299W - 300L
1,480 MMR
Solo
Janus
Janus
Diamond V
GetYouTheMoon
Janus
Diamond V
Level 48
God Stats
19W - 10L
1,723 SR
Queue Stats
243W - 191L
2,145 MMR
Solo
Sylvanus
Sylvanus
Platinum II
Musaya
Sylvanus
Platinum II
Level 157
God Stats
3W - 11L
1,323 SR
Queue Stats
174W - 164L
2,072 MMR
Solo
Erlang Shen
Erlang Shen
Masters
RAWWIN
Erlang Shen
Masters
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,561 SR
1,721 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,533 SR
1,761 MMR
Ganesha
Ganesha
Gold III
Grumax
Ganesha
Gold III
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum I
S0laire0fAstora
Anhur
Platinum I
Level 159
God Stats
5W - 3L
1,536 SR
Queue Stats
138W - 139L
1,912 MMR
Party 1
Poseidon
Poseidon
Platinum III
Suniotsa
Poseidon
Platinum III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond V
Trägnör
Mercury
Diamond V
Level 146
God Stats
4W - 2L
1,400 SR
Queue Stats
57W - 36L
2,128 MMR
Solo
King Arthur
King Arthur
Platinum III
xFllekzZ
King Arthur
Platinum III
Level 158
God Stats
1W - 4L
1,728 SR
Queue Stats
176W - 177L
1,765 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
0 / 4 / 6
10,297
542
10,522
21,530
18,090
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
2 / 1 / 3
11,896
626
9,173
9,161
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
4 / 9 / 7
11,504
605
8,788
16,010
5,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Musaya
Sylvanus
17
2 / 2 / 10
10,791
568
6,042
13,754
11,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
RAWWIN
Erlang Shen
20
14 / 1 / 1
13,236
697
16,065
13,903
8,931
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
TiamatSetAthenaChang'eAo Kuang

VS

Bans
ApolloGebThe MorriganSobekScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Grumax
Ganesha
14
0 / 2 / 5
8,174
430
4,605
13,146
8,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 4 / 2
9,683
510
6,360
12,357
3,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Suniotsa
Poseidon
17
3 / 6 / 2
9,509
500
8,173
10,348
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Trägnör
Mercury
17
7 / 6 / 4
10,165
535
12,197
14,574
6,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
xFllekzZ
King Arthur
16
4 / 4 / 2
9,788
515
18,862
23,950
20,168
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
22
Kills
17
17
Deaths
22
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
4
6
0.75
W
2
1
3
3.5
W
4
9
7
0.83
L
Ganesha
Grumax
Ganesha
0
2
5
1.25
W
Sylvanus
Musaya
Sylvanus
2
2
10
3.5
W
Erlang Shen
RAWWIN
Erlang Shen
14
1
1
14.5
L
3
4
2
1
L
Poseidon
Suniotsa
Poseidon
3
6
2
0.67
L
Mercury
Trägnör
Mercury
7
6
4
1.5
L
King Arthur
xFllekzZ
King Arthur
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,590
Damage
50,197
74,358
Taken
74,375
47,113
Mitigated
42,165
36,731
Healing
16,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
10,522
2,415
0
13,034
21,530
18,090
657
628
20,710
0
69,937
W
9,173
3,716
0
6,499
9,161
2,863
3,422
491
8,670
103,275
0
W
8,788
361
0
2,486
16,010
5,241
0
5,258
10,752
85,512
0
L
Ganesha
Grumax
Ganesha
4,605
540
0
3,165
13,146
8,118
0
5,215
7,931
29,769
0
W
Sylvanus
Musaya
Sylvanus
6,042
962
2,379
8,804
13,754
11,988
1,182
6,728
7,026
23,952
0
W
Erlang Shen
RAWWIN
Erlang Shen
16,065
11,882
0
3,529
13,903
8,931
2,046
2,757
11,146
0
112,582
L
6,360
2,993
0
3,239
12,357
3,789
0
7,429
4,928
0
63,218
L
Poseidon
Suniotsa
Poseidon
8,173
1,102
0
1,413
10,348
3,524
0
5,347
4,976
72,933
0
L
Mercury
Trägnör
Mercury
12,197
8,304
0
465
14,574
6,566
179
4,213
10,311
0
71,762
L
King Arthur
xFllekzZ
King Arthur
18,862
3,313
0
7,733
23,950
20,168
0
1,799
21,664
916
68,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,724
Gold Earned
47,319
633
Minions Killed
547
0
Camps Cleared
0
1,856,860
Distance Traveled
1,863,213
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,297
542
127
7
0
349,355
0
W
Sol
11,896
626
175
9
0
358,523
6
W
Janus
11,504
605
176
9
0
339,342
1
L
Ganesha
8,174
430
11
1
0
397,365
3
W
Sylvanus
10,791
568
31
2
0
369,071
8
W
Erlang Shen
13,236
697
124
7
0
440,569
4
L
Anhur
9,683
510
129
7
0
337,212
11
L
Poseidon
9,509
500
169
9
0
386,054
6
L
Mercury
10,165
535
103
5
0
409,613
2
L
King Arthur
9,788
515
135
7
0
332,969
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role