Player Matchup

Cthulhu
Cthulhu
FlaminHornet
Cthulhu
Level 26
God Stats
4W - 4L
1,675 SR
Queue Stats
7W - 4L
1,547 Elo+
Party 2
Heimdallr
Heimdallr
Gibenyte
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,356 Elo+
Solo
Hun Batz
Hun Batz
Serenf
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,699 Elo+
Party 2
Ne Zha
Ne Zha
WALATAPE
Ne Zha
Level 28
God Stats
0W - 2L
1,294 SR
Queue Stats
40W - 30L
1,662 Elo+
Solo
Cerberus
Cerberus
pieguy1357
Cerberus
Level 15
God Stats
12W - 6L
1,561 SR
Queue Stats
27W - 18L
1,570 Elo+
Solo
Team Averages
Level 16
1,506 SR
1,567 Elo+

VS

Team Averages
Level 39
1,639 SR
1,587 Elo+
Artemis
Artemis
Bayple
Artemis
Level 117
God Stats
13W - 8L
1,546 SR
Queue Stats
308W - 271L
1,550 Elo+
Party 1
Chang'e
Chang'e
LieutenantRook
Chang'e
Level 27
God Stats
24W - 8L
1,812 SR
Queue Stats
40W - 30L
1,678 Elo+
Solo
Arachne
Arachne
NamesGarth
Arachne
Level 20
God Stats
7W - 9L
1,704 SR
Queue Stats
231W - 226L
1,572 Elo+
Party 1
Zeus
Zeus
SethMc
Zeus
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 138L
1,509 Elo+
Solo
Khepri
Khepri
articclam
Khepri
Level 20
God Stats
14W - 10L
1,631 SR
Queue Stats
22W - 17L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FlaminHornet
Cthulhu
16
2 / 4 / 6
9,888
471
11,039
17,157
11,414
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Gibenyte
Heimdallr
10
0 / 10 / 0
6,743
321
2,131
12,225
4,529
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Serenf
Hun Batz
17
6 / 3 / 2
10,749
512
10,291
15,299
6,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
WALATAPE
Ne Zha
17
2 / 2 / 5
9,709
462
11,722
21,366
12,229
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
pieguy1357
Cerberus
4
0 / 1 / 0
5,810
277
278
2,381
372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bayple
Artemis
17
10 / 2 / 4
12,152
579
18,452
14,578
7,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 3 / 7
12,337
587
12,801
16,073
6,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
NamesGarth
Arachne
16
5 / 1 / 5
11,685
556
7,401
14,082
6,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
SethMc
Zeus
17
2 / 4 / 4
11,824
563
7,720
12,508
3,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
articclam
Khepri
15
0 / 1 / 11
11,349
540
2,533
13,956
15,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
10
Kills
20
20
Deaths
11
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bayple
Artemis
10
2
4
6
L
Cthulhu
FlaminHornet
Cthulhu
2
4
6
1.25
L
Heimdallr
Gibenyte
Heimdallr
0
10
0
0
W
3
3
7
2.17
W
Arachne
NamesGarth
Arachne
5
1
5
7.5
L
Hun Batz
Serenf
Hun Batz
6
3
2
2.33
W
Zeus
SethMc
Zeus
2
4
4
1
L
Ne Zha
WALATAPE
Ne Zha
2
2
5
2.25
W
Khepri
articclam
Khepri
0
1
11
5.5
L
Cerberus
pieguy1357
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,461
Damage
48,907
68,428
Taken
71,197
34,576
Mitigated
39,731
10,568
Healing
30,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bayple
Artemis
18,452
11,928
0
7,439
14,578
7,364
4,613
2,043
12,535
0
94,810
L
Cthulhu
FlaminHornet
Cthulhu
11,039
809
0
752
17,157
11,414
0
4,998
11,677
59,757
0
L
Heimdallr
Gibenyte
Heimdallr
2,131
1,202
0
270
12,225
4,529
514
4,799
7,252
0
14,812
W
12,801
782
3,219
7,230
16,073
6,416
4,850
2,635
13,438
75,322
0
W
Arachne
NamesGarth
Arachne
7,401
5,638
0
7,288
14,082
6,368
3,007
1,013
13,069
0
67,948
L
Hun Batz
Serenf
Hun Batz
10,291
2,116
0
4,039
15,299
6,032
0
4,100
11,013
0
62,754
W
Zeus
SethMc
Zeus
7,720
221
0
4,362
12,508
3,999
1,345
4,162
8,346
72,796
0
L
Ne Zha
WALATAPE
Ne Zha
11,722
3,025
372
4,167
21,366
12,229
0
7,212
13,730
0
58,436
W
Khepri
articclam
Khepri
2,533
193
0
1,370
13,956
15,584
471
1,464
11,774
25,317
0
L
Cerberus
pieguy1357
Cerberus
278
0
0
968
2,381
372
0
541
1,702
3,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,899
Gold Earned
59,347
341
Minions Killed
554
0
Camps Cleared
0
1,537,076
Distance Traveled
1,897,312
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,152
579
119
6
0
355,649
1
L
Cthulhu
9,888
471
128
6
0
409,450
0
L
Heimdallr
6,743
321
20
1
0
254,268
1
W
Chang'e
12,337
587
160
8
0
349,831
0
W
Arachne
11,685
556
92
4
0
442,266
2
L
Hun Batz
10,749
512
102
5
0
387,234
1
W
Zeus
11,824
563
137
7
0
339,653
2
L
Ne Zha
9,709
462
82
4
0
437,676
7
W
Khepri
11,349
540
46
2
0
409,913
0
L
Cerberus
5,810
277
9
0
0
48,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role