Player Matchup

Kumbhakarna
Kumbhakarna
ComboBreaker20
Kumbhakarna
Level 129
God Stats
5W - 1L
1,959 SR
Queue Stats
59W - 49L
1,605 Elo+
Party 1
Ullr
Ullr
Magnarr
Ullr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 47L
1,532 Elo+
Party 2
Ra
Ra
NeedsMoreFupa
Ra
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 5L
1,531 Elo+
Party 1
Ne Zha
Ne Zha
Nymphetamine626
Ne Zha
Level 46
God Stats
6W - 6L
1,611 SR
Queue Stats
39W - 44L
1,537 Elo+
Party 2
Bastet
Bastet
Shadox_420
Bastet
Level 49
God Stats
3W - 8L
1,639 SR
Queue Stats
23W - 28L
1,589 Elo+
Party 1
Team Averages
Level 53
1,642 SR
1,559 Elo+

VS

Team Averages
Level 43
1,523 SR
1,514 Elo+
Mercury
Mercury
JHart520
Mercury
Level 42
God Stats
2W - 5L
1,586 SR
Queue Stats
155W - 125L
1,515 Elo+
Solo
Ravana
Ravana
Tyoryorn
Ravana
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 109L
1,557 Elo+
Solo
Apollo
Apollo
U EVEN GUN BRO
Apollo
Level 41
God Stats
17W - 15L
1,529 SR
Queue Stats
103W - 87L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
hmd545b
Sun Wukong
Level 35
God Stats
102W - 114L
1,550 SR
Queue Stats
568W - 635L
1,521 Elo+
Solo
Nu Wa
Nu Wa
sepiroth_dk
Nu Wa
Level 49
God Stats
182W - 188L
1,450 SR
Queue Stats
319W - 339L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ComboBreaker20
Kumbhakarna
18
3 / 1 / 27
11,787
1,179
10,771
14,297
17,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ullr
Magnarr
Ullr
17
8 / 1 / 21
11,330
1,133
19,259
9,889
4,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
13 / 1 / 17
12,541
1,254
17,378
9,912
5,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
8 / 1 / 19
10,691
1,069
9,073
8,420
3,594
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
Shadox_420
Bastet
17
5 / 1 / 20
10,162
1,016
13,521
7,619
3,142
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

293

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JHart520
Mercury
15
3 / 3 / 1
10,411
1,041
10,323
9,990
4,268
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Tyoryorn
Ravana
15
1 / 10 / 3
9,502
950
5,149
17,688
8,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 9 / 3
9,239
924
6,069
18,612
9,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
hmd545b
Sun Wukong
15
0 / 8 / 3
8,849
885
10,359
17,605
11,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 7 / 3
8,921
892
13,820
12,091
4,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
18
37
Kills
5
5
Deaths
37
104
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ComboBreaker20
Kumbhakarna
3
1
27
16.5
L
Mercury
JHart520
Mercury
3
3
1
1.17
W
Ullr
Magnarr
Ullr
8
1
21
18.5
W
13
1
17
21.5
W
8
1
19
17.5
W
Bastet
Shadox_420
Bastet
5
1
20
15
L
Ravana
Tyoryorn
Ravana
1
10
3
0.25
L
1
9
3
0.28
L
Sun Wukong
hmd545b
Sun Wukong
0
8
3
0.19
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,002
Damage
45,720
50,137
Taken
75,986
33,161
Mitigated
37,692
18,538
Healing
4,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ComboBreaker20
Kumbhakarna
10,771
1,279
1,503
2,339
14,297
17,005
0
3,796
10,501
29,953
0
L
Mercury
JHart520
Mercury
10,323
3,572
0
0
9,990
4,268
0
3,727
6,263
0
30,126
W
Ullr
Magnarr
Ullr
19,259
13,234
0
2,315
9,889
4,010
0
2,642
7,247
0
36,804
W
17,378
1,458
5,709
4,282
9,912
5,410
0
2,414
7,498
63,594
0
W
9,073
4,277
498
1,892
8,420
3,594
0
2,524
5,896
0
15,969
W
Bastet
Shadox_420
Bastet
13,521
2,876
0
0
7,619
3,142
0
2,444
5,175
0
22,197
L
Ravana
Tyoryorn
Ravana
5,149
409
781
1,498
17,688
8,533
0
6,072
11,616
0
15,429
L
6,069
3,388
0
1,212
18,612
9,032
0
8,005
10,607
0
20,787
L
Sun Wukong
hmd545b
Sun Wukong
10,359
1,075
0
296
17,605
11,279
0
5,636
11,969
0
21,578
L
13,820
4,175
155
471
12,091
4,580
0
4,709
7,382
40,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,511
Gold Earned
46,922
220
Minions Killed
187
5
Camps Cleared
7
959,342
Distance Traveled
914,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,787
1,179
38
4
0
199,266
0
L
Mercury
10,411
1,041
61
6
4
217,357
0
W
Ullr
11,330
1,133
35
4
4
178,507
0
W
Ra
12,541
1,254
123
12
0
192,796
0
W
Ne Zha
10,691
1,069
8
1
1
183,806
0
W
Bastet
10,162
1,016
16
2
0
204,967
0
L
Ravana
9,502
950
19
2
1
174,796
0
L
Apollo
9,239
924
33
3
1
164,165
0
L
Sun Wukong
8,849
885
20
2
0
183,937
0
L
Nu Wa
8,921
892
54
5
1
174,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role