Player Matchup

Merlin
Merlin
 
Merlin
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AddSpinach
Bellona
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,208 Elo+
Party 1
Fenrir
Fenrir
AtomickJojo
Fenrir
Level 18
God Stats
0W - 4L
1,749 SR
Queue Stats
0W - 6L
1,208 Elo+
Party 1
Hou Yi
Hou Yi
Hunky-Doby
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,361 Elo+
Solo
Sylvanus
Sylvanus
YallLeftovers
Sylvanus
Level 61
God Stats
1W - 5L
1,399 SR
Queue Stats
7W - 18L
1,208 Elo+
Party 1
Team Averages
Level 51
1,530 SR
1,297 Elo+

VS

Team Averages
Level 97
1,574 SR
1,315 Elo+
Neith
Neith
Beatrixs
Neith
Level 78
God Stats
24W - 14L
1,573 SR
Queue Stats
70W - 59L
1,425 Elo+
Solo
Chiron
Chiron
Ignis420
Chiron
Level 95
God Stats
3W - 4L
1,490 SR
Queue Stats
41W - 37L
1,216 Elo+
Solo
Zeus
Zeus
Mr_LoLo007
Zeus
Level 39
God Stats
8W - 6L
1,499 SR
Queue Stats
70W - 93L
1,335 Elo+
Solo
Odin
Odin
Prissymissliesl
Odin
Level 157
God Stats
1W - 0L
1,482 SR
Queue Stats
80W - 88L
1,268 Elo+
Solo
Jormungandr
Jormungandr
apollonhya
Jormungandr
Level 115
God Stats
16W - 14L
1,827 SR
Queue Stats
107W - 94L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
4 / 4 / 7
11,370
711
18,269
11,288
4,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
AddSpinach
Bellona
18
5 / 3 / 12
11,631
727
12,557
20,087
19,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
18
8 / 4 / 8
12,796
800
10,954
17,866
12,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hou Yi
Hunky-Doby
Hou Yi
15
1 / 4 / 10
9,588
599
5,143
8,537
3,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
YallLeftovers
Sylvanus
15
3 / 4 / 10
9,969
623
4,708
19,029
24,654
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Beatrixs
Neith
19
4 / 3 / 7
12,173
761
13,746
12,833
5,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Ignis420
Chiron
17
3 / 6 / 5
11,281
705
10,940
12,500
5,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
9 / 5 / 5
12,457
779
18,854
10,300
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 4 / 11
10,494
656
6,919
12,667
11,962
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
apollonhya
Jormungandr
19
3 / 3 / 11
11,773
736
15,114
16,869
8,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
58
21
Kills
19
19
Deaths
21
47
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
4
7
1.88
L
Bellona
AddSpinach
Bellona
5
3
12
3.67
L
Fenrir
8
4
8
3
W
Neith
Beatrixs
Neith
4
3
7
2.5
L
Hou Yi
Hunky-Doby
Hou Yi
1
4
10
1.5
W
Chiron
Ignis420
Chiron
3
6
5
0.92
W
9
5
5
2.3
W
0
4
11
1.38
L
Sylvanus
YallLeftovers
Sylvanus
3
4
10
2
W
Jormungandr
apollonhya
Jormungandr
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,631
Damage
65,573
76,807
Taken
65,169
64,021
Mitigated
34,921
22,170
Healing
8,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
18,269
1,950
0
2,095
11,288
4,631
0
6,717
4,571
59,656
0
L
Bellona
AddSpinach
Bellona
12,557
4,614
0
4,501
20,087
19,152
0
8,806
11,281
0
35,934
L
Fenrir
10,954
3,139
1,194
1,979
17,866
12,174
0
8,670
9,196
0
28,510
W
Neith
Beatrixs
Neith
13,746
6,447
0
2,355
12,833
5,400
3,794
5,300
7,533
0
54,782
L
Hou Yi
Hunky-Doby
Hou Yi
5,143
872
0
0
8,537
3,410
0
3,186
5,351
0
15,896
W
Chiron
Ignis420
Chiron
10,940
4,344
640
1,571
12,500
5,168
1,644
2,161
10,339
0
30,420
W
18,854
702
0
0
10,300
4,192
914
4,258
6,042
39,441
0
W
6,919
1,042
648
1,182
12,667
11,962
343
3,919
8,742
60
21,738
L
Sylvanus
YallLeftovers
Sylvanus
4,708
301
5,869
6,532
19,029
24,654
0
6,780
12,249
8,827
0
W
Jormungandr
apollonhya
Jormungandr
15,114
1,981
276
2,111
16,869
8,199
1,360
7,396
9,473
50,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,354
Gold Earned
58,178
247
Minions Killed
332
5
Camps Cleared
7
1,244,547
Distance Traveled
1,239,013
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,370
711
111
7
0
246,770
2
L
Bellona
11,631
727
73
5
3
293,258
0
L
Fenrir
12,796
800
36
2
2
281,020
0
W
Neith
12,173
761
91
6
3
246,543
3
L
Hou Yi
9,588
599
19
1
0
206,562
0
W
Chiron
11,281
705
40
3
2
240,952
2
W
Zeus
12,457
779
66
4
0
226,001
1
W
Odin
10,494
656
50
3
0
283,352
1
L
Sylvanus
9,969
623
8
1
0
216,937
1
W
Jormungandr
11,773
736
85
5
2
242,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role