Player Matchup

Thor
Thor
Hysperia Kas
Thor
Level 147
God Stats
3W - 5L
1,230 SR
Queue Stats
186W - 146L
1,577 Elo+
Party 1
Ares
Ares
Nerfee
Ares
Level 25
God Stats
103W - 70L
1,565 SR
Queue Stats
186W - 167L
1,502 Elo+
Party 1
Mulan
Mulan
Sevextia
Mulan
Level 88
God Stats
7W - 2L
1,831 SR
Queue Stats
20W - 16L
1,655 Elo+
Party 1
Neith
Neith
XDeathXKing
Neith
Level 160
God Stats
33W - 28L
1,542 SR
Queue Stats
432W - 436L
1,493 Elo+
Party 1
Artemis
Artemis
bakker time 99
Artemis
Level 107
God Stats
5W - 0L
1,767 SR
Queue Stats
20W - 15L
1,473 Elo+
Party 1
Team Averages
Level 105
1,587 SR
1,540 Elo+

VS

Team Averages
Level 52
1,557 SR
1,488 Elo+
Horus
Horus
 
Horus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
GrannyPOV
Ah Puch
Level 114
God Stats
30W - 28L
1,625 SR
Queue Stats
196W - 194L
1,470 Elo+
Party 2
Mercury
Mercury
MaximusPpmus
Mercury
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 84L
1,560 Elo+
Solo
Ao Kuang
Ao Kuang
iamfoxy4551
Ao Kuang
Level 33
God Stats
26W - 15L
1,658 SR
Queue Stats
77W - 81L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 2
10,124
1,012
10,571
9,414
4,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
Nerfee
Ares
15
0 / 0 / 7
10,042
1,004
4,323
5,241
4,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mulan
Sevextia
Mulan
16
1 / 2 / 8
9,899
990
6,850
8,282
8,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 0 / 6
9,990
999
8,777
3,063
1,159
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 1 / 5
10,655
1,066
14,367
9,506
3,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

257

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
0 / 0 / 5
9,772
977
4,733
11,100
8,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
 
Jormungandr
16
0 / 3 / 6
9,469
947
6,109
12,619
15,317
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
GrannyPOV
Ah Puch
16
5 / 3 / 0
11,139
1,114
15,182
8,148
2,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
MaximusPpmus
Mercury
13
0 / 2 / 1
8,257
826
969
2,782
852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
iamfoxy4551
Ao Kuang
15
1 / 3 / 1
10,066
1,007
5,153
15,055
7,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
11
Kills
6
6
Deaths
11
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
5
2.5
L
Jormungandr
 
Jormungandr
0
3
6
1
L
Ah Puch
GrannyPOV
Ah Puch
5
3
0
1.67
W
4
3
2
1.67
L
Mercury
MaximusPpmus
Mercury
0
2
1
0.25
W
Ares
Nerfee
Ares
0
0
7
3.5
W
Mulan
Sevextia
Mulan
1
2
8
2.5
W
2
0
6
5
W
4
1
5
6.5
L
Ao Kuang
iamfoxy4551
Ao Kuang
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,888
Damage
32,146
35,506
Taken
49,704
22,990
Mitigated
34,927
7,212
Healing
6,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,733
2,713
899
3,943
11,100
8,973
0
1,734
9,316
0
27,180
L
Jormungandr
 
Jormungandr
6,109
1,336
0
100
12,619
15,317
0
1,833
10,605
17,781
0
L
Ah Puch
GrannyPOV
Ah Puch
15,182
256
0
32
8,148
2,658
0
297
7,826
51,058
0
W
10,571
2,496
0
2,364
9,414
4,608
0
5,915
3,424
0
25,392
L
Mercury
MaximusPpmus
Mercury
969
464
0
50
2,782
852
0
70
2,687
0
4,258
W
Ares
Nerfee
Ares
4,323
92
0
1,111
5,241
4,574
0
4,257
959
6,963
0
W
Mulan
Sevextia
Mulan
6,850
540
0
1,306
8,282
8,932
0
6,337
1,870
0
29,536
W
8,777
3,684
0
844
3,063
1,159
0
1,952
986
0
34,020
W
14,367
7,908
0
1,587
9,506
3,717
0
7,983
1,448
0
35,281
L
Ao Kuang
iamfoxy4551
Ao Kuang
5,153
1,510
634
1,278
15,055
7,127
0
389
14,541
9,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,710
Gold Earned
48,703
202
Minions Killed
202
11
Camps Cleared
6
968,941
Distance Traveled
802,952
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,772
977
70
7
0
204,928
2
L
Jormungandr
9,469
947
22
2
1
178,118
0
L
Ah Puch
11,139
1,114
104
10
1
179,874
2
W
Thor
10,124
1,012
28
3
2
207,565
0
L
Mercury
8,257
826
2
0
1
63,021
0
W
Ares
10,042
1,004
2
0
0
214,286
0
W
Mulan
9,899
990
63
6
4
191,210
0
W
Neith
9,990
999
64
6
3
177,748
0
W
Artemis
10,655
1,066
45
5
2
178,132
0
L
Ao Kuang
10,066
1,007
4
0
3
177,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role