Player Matchup

Tsukuyomi
Tsukuyomi
ChiChiOppai
Tsukuyomi
Level 28
God Stats
8W - 9L
1,515 SR
Queue Stats
150W - 177L
1,487 Elo+
Solo
Kukulkan
Kukulkan
Vanderburg
Kukulkan
Level 22
God Stats
3W - 5L
1,500 SR
Queue Stats
73W - 64L
1,551 Elo+
Solo
Vamana
Vamana
hjshami
Vamana
Level 7
God Stats
1W - 1L
1,709 SR
Queue Stats
5W - 7L
1,536 Elo+
Solo
Ares
Ares
juanszy
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,648 Elo+
Solo
Ullr
Ullr
panda365
Ullr
Level 24
God Stats
7W - 6L
1,447 SR
Queue Stats
94W - 84L
1,538 Elo+
Solo
Team Averages
Level 17
1,534 SR
1,552 Elo+

VS

Team Averages
Level 36
1,533 SR
1,591 Elo+
Hera
Hera
Brunkton
Hera
Level 20
God Stats
6W - 3L
1,574 SR
Queue Stats
23W - 20L
1,466 Elo+
Party 1
Yemoja
Yemoja
Markgoldswords
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,728 Elo+
Solo
Apollo
Apollo
Merillian
Apollo
Level 23
God Stats
4W - 2L
1,536 SR
Queue Stats
33W - 29L
1,649 Elo+
Party 1
Erlang Shen
Erlang Shen
SeveredBone
Erlang Shen
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 146L
1,533 Elo+
Party 1
Cerberus
Cerberus
Speedyduk
Cerberus
Level 26
God Stats
3W - 1L
1,554 SR
Queue Stats
100W - 100L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChiChiOppai
Tsukuyomi
8
2 / 4 / 1
4,994
499
4,655
7,126
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Vanderburg
Kukulkan
8
0 / 3 / 1
4,603
460
2,603
4,597
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
hjshami
Vamana
8
0 / 4 / 0
4,622
462
1,039
6,232
1,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
juanszy
Ares
6
1 / 4 / 1
4,403
440
1,054
6,125
2,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
10
0 / 1 / 0
5,499
550
2,894
3,541
1,033
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
3 / 1 / 2
6,191
619
3,474
4,409
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 1 / 2
5,399
540
1,407
3,050
1,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Merillian
Apollo
8
1 / 0 / 0
4,984
498
1,475
5,449
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
SeveredBone
Erlang Shen
11
4 / 1 / 3
6,347
635
5,351
6,921
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Speedyduk
Cerberus
12
7 / 0 / 0
6,964
696
6,672
5,560
4,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
16
16
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
3
1
2
4
L
Tsukuyomi
ChiChiOppai
Tsukuyomi
2
4
1
0.63
W
1
1
2
2
W
Apollo
Merillian
Apollo
1
0
0
1
W
Erlang Shen
SeveredBone
Erlang Shen
4
1
3
5.5
W
Cerberus
Speedyduk
Cerberus
7
0
0
7
L
Kukulkan
Vanderburg
Kukulkan
0
3
1
0.17
L
Vamana
hjshami
Vamana
0
4
0
0
L
Ares
juanszy
Ares
1
4
1
0.38
L
Ullr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,245
Damage
18,379
27,621
Taken
25,389
8,652
Mitigated
11,311
4,205
Healing
10,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
3,474
1,261
0
1,245
4,409
1,297
620
1,863
2,312
29,926
0
L
Tsukuyomi
ChiChiOppai
Tsukuyomi
4,655
1,481
0
1,762
7,126
1,824
0
1,931
5,173
0
23,180
W
1,407
432
950
960
3,050
1,537
0
339
2,711
8,780
0
W
Apollo
Merillian
Apollo
1,475
611
0
1,989
5,449
1,480
0
0
5,449
0
27,076
W
Erlang Shen
SeveredBone
Erlang Shen
5,351
3,464
0
2,952
6,921
2,932
0
816
6,013
0
31,130
W
Cerberus
Speedyduk
Cerberus
6,672
629
0
2,434
5,560
4,065
0
273
5,247
34,724
0
L
Kukulkan
Vanderburg
Kukulkan
2,603
699
0
824
4,597
1,215
136
1,995
2,558
18,608
0
L
Vamana
hjshami
Vamana
1,039
348
0
313
6,232
1,666
0
4,135
2,097
0
13,908
L
Ares
juanszy
Ares
1,054
262
0
226
6,125
2,914
103
2,236
3,761
5,186
0
L
Ullr
2,894
836
0
1,080
3,541
1,033
0
1,062
2,479
0
29,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,121
Gold Earned
29,885
191
Minions Killed
290
0
Camps Cleared
0
916,836
Distance Traveled
949,821
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,191
619
68
7
0
191,653
1
L
Tsukuyomi
4,994
499
44
4
0
206,767
2
W
Yemoja
5,399
540
12
1
0
184,910
3
W
Apollo
4,984
498
64
6
0
183,372
2
W
Erlang Shen
6,347
635
62
6
0
205,811
2
W
Cerberus
6,964
696
84
8
0
184,075
0
L
Kukulkan
4,603
460
44
4
0
185,009
3
L
Vamana
4,622
462
32
3
0
183,595
3
L
Ares
4,403
440
12
1
0
170,443
1
L
Ullr
5,499
550
59
6
0
171,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role