Player Matchup

Jormungandr
Jormungandr
Jfish_9130
Jormungandr
Level 29
God Stats
37W - 52L
1,402 SR
Queue Stats
41W - 60L
1,325 Elo+
Party 2
Set
Set
Pxnarin
Set
Level 106
God Stats
29W - 19L
1,562 SR
Queue Stats
567W - 495L
1,531 Elo+
Party 2
Danzaburou
Danzaburou
billyunit
Danzaburou
Level 46
God Stats
18W - 26L
1,382 SR
Queue Stats
50W - 76L
1,336 Elo+
Party 2
Anubis
Anubis
formbinator
Anubis
Level 27
God Stats
24W - 32L
1,414 SR
Queue Stats
32W - 45L
1,331 Elo+
Party 2
Kukulkan
Kukulkan
zeke_82
Kukulkan
Level 27
God Stats
9W - 24L
1,332 SR
Queue Stats
34W - 54L
1,337 Elo+
Party 2
Team Averages
Level 47
1,418 SR
1,372 Elo+

VS

Team Averages
Level 66
1,458 SR
1,458 Elo+
Izanami
Izanami
Quese_D_Champ
Izanami
Level 103
God Stats
33W - 20L
1,664 SR
Queue Stats
563W - 506L
1,601 Elo+
Party 1
Tiamat
Tiamat
WreckitRicky-_-
Tiamat
Level 96
God Stats
2W - 9L
1,329 SR
Queue Stats
522W - 492L
1,558 Elo+
Party 1
Hel
Hel
YoungHoudini_PR
Hel
Level 60
God Stats
7W - 9L
1,417 SR
Queue Stats
126W - 183L
1,368 Elo+
Party 3
Zhong Kui
Zhong Kui
YulAngel2020
Zhong Kui
Level 29
God Stats
6W - 7L
1,568 SR
Queue Stats
91W - 103L
1,348 Elo+
Party 3
Nemesis
Nemesis
r-dot84
Nemesis
Level 40
God Stats
10W - 18L
1,313 SR
Queue Stats
76W - 91L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jfish_9130
Jormungandr
11
0 / 2 / 0
6,777
484
999
8,020
3,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Set
16
11 / 1 / 4
9,676
691
16,032
11,280
6,070
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
billyunit
Danzaburou
10
0 / 0 / 0
5,972
427
1,290
6,243
1,660
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
13
2 / 3 / 4
7,581
542
1,243
7,037
3,024
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
zeke_82
Kukulkan
14
4 / 2 / 2
8,273
591
3,725
6,040
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
4 / 2 / 1
7,982
570
8,830
7,055
2,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 2 / 4
6,286
449
3,898
6,418
1,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
2 / 5 / 1
7,714
551
3,628
7,031
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
YulAngel2020
Zhong Kui
14
2 / 4 / 2
7,454
532
4,833
9,154
6,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
r-dot84
Nemesis
10
0 / 5 / 3
6,277
448
2,613
10,023
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
17
Kills
8
8
Deaths
18
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Jfish_9130
Jormungandr
0
2
0
0
W
Set
11
1
4
13
L
Izanami
4
2
1
2.25
L
0
2
4
1
L
2
5
1
0.5
L
Zhong Kui
YulAngel2020
Zhong Kui
2
4
2
0.75
W
Danzaburou
billyunit
Danzaburou
0
0
0
0
W
Anubis
2
3
4
1.33
L
Nemesis
r-dot84
Nemesis
0
5
3
0.3
W
Kukulkan
zeke_82
Kukulkan
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,289
Damage
23,802
38,620
Taken
39,681
16,787
Mitigated
16,635
7,600
Healing
12,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Jfish_9130
Jormungandr
999
97
111
1,225
8,020
3,809
280
900
7,120
31,158
0
W
Set
16,032
7,290
0
3,103
11,280
6,070
0
5,678
5,514
197
63,103
L
Izanami
8,830
4,998
0
2,166
7,055
2,661
770
1,635
5,420
0
61,884
L
3,898
519
476
2,870
6,418
1,986
0
1,811
4,607
18,971
0
L
3,628
383
0
1,447
7,031
2,207
0
2,343
4,688
36,138
0
L
Zhong Kui
YulAngel2020
Zhong Kui
4,833
386
152
2,236
9,154
6,567
324
108
9,046
37,805
0
W
Danzaburou
billyunit
Danzaburou
1,290
211
0
1,022
6,243
1,660
794
1,048
5,195
0
28,960
W
Anubis
1,243
116
0
2,139
7,037
3,024
826
970
6,057
37,118
0
L
Nemesis
r-dot84
Nemesis
2,613
1,394
0
2,965
10,023
3,214
0
252
9,771
0
24,685
W
Kukulkan
zeke_82
Kukulkan
3,725
525
0
0
6,040
2,224
318
3,417
2,375
44,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,279
Gold Earned
35,713
416
Minions Killed
362
0
Camps Cleared
0
1,233,635
Distance Traveled
1,133,171
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,777
484
63
5
0
250,305
0
W
Set
9,676
691
109
8
0
285,491
1
L
Izanami
7,982
570
117
8
0
238,141
5
L
Tiamat
6,286
449
36
3
0
224,704
1
L
Hel
7,714
551
79
6
0
212,680
4
L
Zhong Kui
7,454
532
78
6
0
240,996
0
W
Danzaburou
5,972
427
62
4
0
226,520
1
W
Anubis
7,581
542
88
6
0
225,908
0
L
Nemesis
6,277
448
52
4
0
216,650
0
W
Kukulkan
8,273
591
94
7
0
245,411
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role