Player Matchup

Janus
Janus
Platinum II
Ser_Gawan_Hager
Janus
Platinum II
Level 149
God Stats
32W - 38L
1,531 SR
Queue Stats
797W - 801L
1,924 MMR
Solo
Kali
Kali
Diamond III
SmurfKaldr
Kali
Diamond III
Level 61
God Stats
77W - 52L
1,714 SR
Queue Stats
83W - 64L
2,261 MMR
Solo
Ganesha
Ganesha
Platinum I
Syn3rzy94
Ganesha
Platinum I
Level 158
God Stats
9W - 14L
1,626 SR
Queue Stats
1,049W - 1,035L
1,978 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
Synshadow
Ah Muzen Cab
Platinum I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 66L
1,972 MMR
Solo
Tyr
Tyr
Diamond V
XxDulxFactorxX
Tyr
Diamond V
Level 141
God Stats
46W - 35L
1,705 SR
Queue Stats
249W - 230L
1,986 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,615 SR
2,024 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,531 SR
1,993 MMR
Scylla
Scylla
Masters
Aliná
Scylla
Masters
Level 109
God Stats
27W - 25L
1,657 SR
Queue Stats
433W - 431L
2,713 MMR
Party 1
Fenrir
Fenrir
Masters
Notapanchia
Fenrir
Masters
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Diamond V
QT-CJ
Khepri
Diamond V
Level 160
God Stats
6W - 4L
1,655 SR
Queue Stats
282W - 272L
1,965 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
ReTaqs
Cernunnos
Platinum IV
Level 154
God Stats
2W - 4L
1,159 SR
Queue Stats
654W - 645L
1,839 MMR
Solo
Cthulhu
Cthulhu
Platinum I
Salty Guy XD
Cthulhu
Platinum I
Level 160
God Stats
88W - 68L
1,683 SR
Queue Stats
411W - 381L
1,946 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,523
470
4,408
7,564
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 2 / 2
8,079
505
7,225
13,873
6,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
Syn3rzy94
Ganesha
11
0 / 5 / 2
6,811
426
4,104
9,830
5,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Synshadow
Ah Muzen Cab
14
0 / 3 / 0
7,818
489
3,991
10,683
3,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
2 / 2 / 0
9,512
595
6,340
12,750
7,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
SetApolloAo KuangTiamatLoki

VS

Bans
Guan YuAphroditeDanzaburouChang'eKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aliná
Scylla
14
5 / 0 / 7
8,750
547
9,941
6,403
2,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
15
7 / 2 / 5
9,253
578
8,478
12,451
6,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
QT-CJ
Khepri
12
1 / 1 / 9
7,518
470
2,961
7,654
4,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
ReTaqs
Cernunnos
15
2 / 0 / 3
8,973
561
5,079
7,788
2,927
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Salty Guy XD
Cthulhu
16
2 / 1 / 4
9,032
565
9,172
9,286
7,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
17
17
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aliná
Scylla
5
0
7
8.5
W
Fenrir
7
2
5
4.75
W
Khepri
QT-CJ
Khepri
1
1
9
5.5
W
Cernunnos
ReTaqs
Cernunnos
2
0
3
3.5
W
Cthulhu
Salty Guy XD
Cthulhu
2
1
4
4
L
1
5
1
0.3
L
1
2
2
1
L
Ganesha
Syn3rzy94
Ganesha
0
5
2
0.2
L
Ah Muzen Cab
Synshadow
Ah Muzen Cab
0
3
0
0
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,068
Damage
35,631
54,700
Taken
43,582
25,379
Mitigated
23,613
14,176
Healing
16,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aliná
Scylla
9,941
730
0
1,540
6,403
2,074
0
1,359
4,860
52,336
0
W
Fenrir
8,478
3,504
0
2,223
12,451
6,336
0
3,574
8,785
0
58,180
W
Khepri
QT-CJ
Khepri
2,961
403
0
2,123
7,654
4,517
0
2,426
5,150
16,304
0
W
Cernunnos
ReTaqs
Cernunnos
5,079
2,210
0
6,278
7,788
2,927
162
669
7,093
0
70,505
W
Cthulhu
Salty Guy XD
Cthulhu
9,172
694
679
3,783
9,286
7,759
0
104
9,182
59,788
0
L
4,408
48
0
1,222
7,564
2,649
0
3,193
4,371
43,675
0
L
7,225
3,480
0
2,106
13,873
6,132
0
3,417
10,398
0
65,442
L
Ganesha
Syn3rzy94
Ganesha
4,104
149
0
1,949
9,830
5,309
0
5,901
3,899
13,007
0
L
Ah Muzen Cab
Synshadow
Ah Muzen Cab
3,991
1,021
0
2,864
10,683
3,392
0
2,585
8,026
0
57,616
L
6,340
885
0
6,035
12,750
7,897
638
6,298
5,932
0
67,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,743
Gold Earned
43,526
488
Minions Killed
480
0
Camps Cleared
0
1,546,138
Distance Traveled
1,538,201
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,750
547
90
6
0
315,870
6
W
Fenrir
9,253
578
90
6
0
347,812
1
W
Khepri
7,518
470
25
2
0
296,089
9
W
Cernunnos
8,973
561
142
9
0
289,862
1
W
Cthulhu
9,032
565
133
8
0
288,568
2
L
Janus
7,523
470
95
6
0
298,824
8
L
Kali
8,079
505
119
7
0
342,512
3
L
Ganesha
6,811
426
4
0
0
304,384
4
L
Ah Muzen Cab
7,818
489
117
7
0
288,212
4
L
Tyr
9,512
595
153
10
0
312,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role