Player Matchup

Fenrir
Fenrir
DLow1234
Fenrir
Level 29
God Stats
29W - 20L
1,541 SR
Queue Stats
155W - 144L
1,409 Elo+
Party 3
Jormungandr
Jormungandr
JuicyJaredW
Jormungandr
Level 29
God Stats
7W - 5L
1,591 SR
Queue Stats
20W - 14L
1,531 Elo+
Party 3
Ratatoskr
Ratatoskr
RayKVJ
Ratatoskr
Level 22
God Stats
7W - 0L
1,830 SR
Queue Stats
20W - 13L
1,467 Elo+
Solo
Sol
Sol
ShadowG-16
Sol
Level 26
God Stats
3W - 5L
1,364 SR
Queue Stats
163W - 163L
1,452 Elo+
Solo
Yemoja
Yemoja
yoyo972
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,210 Elo+
Solo
Team Averages
Level 22
1,565 SR
1,414 Elo+

VS

Team Averages
Level 17
1,465 SR
1,380 Elo+
Hel
Hel
AdmiralRooney
Hel
Level 15
God Stats
1W - 1L
1,510 SR
Queue Stats
14W - 12L
1,392 Elo+
Party 1
Athena
Athena
Cough_Cough_Leo
Athena
Level 5
God Stats
0W - 1L
1,315 SR
Queue Stats
2W - 5L
1,226 Elo+
Party 1
Rama
Rama
DaDreadnite84
Rama
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 56L
1,453 Elo+
Solo
Set
Set
LIL-YeeeYeee
Set
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,437 Elo+
Party 2
Skadi
Skadi
Weivyyy
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DLow1234
Fenrir
18
12 / 0 / 17
11,298
1,130
10,223
6,685
3,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
JuicyJaredW
Jormungandr
17
6 / 0 / 25
10,980
1,098
19,138
8,150
6,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
RayKVJ
Ratatoskr
17
21 / 2 / 10
13,075
1,308
18,969
9,136
4,355
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 0 / 30
11,502
1,150
20,429
10,821
3,979
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
yoyo972
Yemoja
17
2 / 3 / 23
10,679
1,068
8,853
7,504
7,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

347

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 3
9,187
919
7,584
12,919
5,441
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
0 / 6 / 4
8,761
876
3,709
16,278
11,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 9 / 4
8,997
900
6,997
15,149
7,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 14 / 3
8,909
891
9,226
21,247
9,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
Weivyyy
Skadi
14
1 / 8 / 3
8,825
883
5,763
19,911
10,855
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
21
46
Kills
4
5
Deaths
46
105
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
L
0
6
4
0.33
W
Fenrir
DLow1234
Fenrir
12
0
17
20.5
L
0
9
4
0.22
W
Jormungandr
JuicyJaredW
Jormungandr
6
0
25
18.5
L
2
14
3
0.25
W
Ratatoskr
RayKVJ
Ratatoskr
21
2
10
13
W
5
0
30
20
L
Skadi
Weivyyy
Skadi
1
8
3
0.31
W
Yemoja
yoyo972
Yemoja
2
3
23
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,612
Damage
33,279
42,296
Taken
85,504
26,205
Mitigated
45,166
9,780
Healing
6,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,584
1,410
2,736
1,844
12,919
5,441
0
6,405
6,514
24,049
0
L
3,709
839
0
276
16,278
11,315
0
10,439
5,839
12,441
0
W
Fenrir
DLow1234
Fenrir
10,223
2,105
405
618
6,685
3,187
0
1,814
4,871
0
16,514
L
6,997
4,757
0
648
15,149
7,860
0
8,444
6,705
0
17,880
W
Jormungandr
JuicyJaredW
Jormungandr
19,138
3,127
255
255
8,150
6,795
0
2,490
5,660
31,221
0
L
9,226
2,873
0
419
21,247
9,695
0
13,067
8,180
0
17,573
W
Ratatoskr
RayKVJ
Ratatoskr
18,969
10,988
0
667
9,136
4,355
0
2,404
6,500
0
26,741
W
20,429
5,800
0
6,538
10,821
3,979
0
2,940
7,881
44,267
0
L
Skadi
Weivyyy
Skadi
5,763
3,083
0
193
19,911
10,855
0
10,065
9,846
0
18,286
W
Yemoja
yoyo972
Yemoja
8,853
1,563
498
544
7,504
7,889
0
1,645
5,859
22,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,534
Gold Earned
44,679
135
Minions Killed
115
8
Camps Cleared
3
986,447
Distance Traveled
797,331
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,187
919
41
4
1
145,620
0
L
Athena
8,761
876
22
2
1
163,395
0
W
Fenrir
11,298
1,130
19
2
1
246,773
0
L
Rama
8,997
900
11
1
0
132,168
1
W
Jormungandr
10,980
1,098
31
3
1
206,743
0
L
Set
8,909
891
12
1
0
178,185
0
W
Ratatoskr
13,075
1,308
14
1
0
174,773
0
W
Sol
11,502
1,150
54
5
2
209,610
0
L
Skadi
8,825
883
29
3
1
177,963
2
W
Yemoja
10,679
1,068
17
2
4
148,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role