Player Matchup

Guan Yu
Guan Yu
Laggin 20fps
Guan Yu
Level 17
God Stats
3W - 1L
1,684 SR
Queue Stats
3W - 3L
1,794 Elo+
Party 2
Vulcan
Vulcan
Lilac Diesel
Vulcan
Level 84
God Stats
1W - 0L
1,703 SR
Queue Stats
9W - 14L
1,547 Elo+
Party 2
Zeus
Zeus
Tiz Maui
Zeus
Level 126
God Stats
1W - 0L
2,016 SR
Queue Stats
66W - 63L
1,563 Elo+
Party 2
Awilix
Awilix
Umm 2k Hoed
Awilix
Level 107
God Stats
2W - 2L
1,245 SR
Queue Stats
59W - 60L
1,561 Elo+
Party 2
Team Averages
Level 84
1,662 SR
1,616 Elo+

VS

Team Averages
Level 79
1,668 SR
1,621 Elo+
Apollo
Apollo
EcchItachi
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
JarlMordred
Olorun
Level 82
God Stats
0W - 1L
1,914 SR
Queue Stats
8W - 7L
1,632 Elo+
Party 1
King Arthur
King Arthur
SCPGween
King Arthur
Level 109
God Stats
1W - 2L
1,575 SR
Queue Stats
13W - 7L
1,672 Elo+
Party 1
Artio
Artio
ZombyeKilla
Artio
Level 109
God Stats
1W - 1L
1,682 SR
Queue Stats
18W - 5L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Laggin 20fps
Guan Yu
16
7 / 0 / 6
10,459
872
4,432
7,123
6,713
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
14
0 / 2 / 9
9,106
759
7,331
7,773
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zeus
17
7 / 0 / 10
11,145
929
20,255
6,888
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
17
8 / 1 / 5
10,739
895
12,245
9,461
3,897
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EcchItachi
Apollo
14
2 / 6 / 0
8,279
690
5,172
12,529
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
12
0 / 5 / 0
7,481
623
3,796
9,546
3,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
SCPGween
King Arthur
13
1 / 7 / 0
7,945
662
6,383
14,099
9,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 5 / 3
8,427
702
6,856
15,227
14,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
22
Kills
3
3
Deaths
23
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
EcchItachi
Apollo
2
6
0
0.33
L
Olorun
0
5
0
0
W
Guan Yu
Laggin 20fps
Guan Yu
7
0
6
10
W
Vulcan
0
2
9
2.25
L
King Arthur
SCPGween
King Arthur
1
7
0
0.14
W
Zeus
7
0
10
12
W
Awilix
8
1
5
10.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,263
Damage
22,207
31,245
Taken
51,401
16,545
Mitigated
32,564
7,740
Healing
8,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
EcchItachi
Apollo
5,172
3,818
0
1,722
12,529
4,287
0
7,434
4,791
0
31,076
L
Olorun
3,796
1,425
846
2,115
9,546
3,491
0
5,048
4,314
20,433
0
W
Guan Yu
Laggin 20fps
Guan Yu
4,432
675
1,259
1,624
7,123
6,713
848
2,069
5,054
0
11,370
W
Vulcan
7,331
4,043
0
1,639
7,773
3,305
1,230
2,296
5,477
24,600
0
L
King Arthur
SCPGween
King Arthur
6,383
470
0
390
14,099
9,850
0
9,019
4,642
0
25,267
W
Zeus
20,255
2,881
0
2,301
6,888
2,630
1,746
1,929
4,959
57,110
0
W
Awilix
12,245
5,904
189
728
9,461
3,897
2,902
4,916
4,545
0
32,314
L
6,856
645
345
2,762
15,227
14,936
0
5,512
9,379
21,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,449
Gold Earned
32,132
207
Minions Killed
171
13
Camps Cleared
10
975,078
Distance Traveled
785,274
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,279
690
67
6
4
178,389
1
L
Olorun
7,481
623
39
3
3
197,871
0
W
Guan Yu
10,459
872
26
2
3
273,362
1
W
Vulcan
9,106
759
41
3
1
226,620
1
L
King Arthur
7,945
662
37
3
2
207,762
1
W
Zeus
11,145
929
89
7
4
229,509
3
W
Awilix
10,739
895
51
4
5
245,587
1
L
Artio
8,427
702
28
2
1
201,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role