Player Matchup

Heimdallr
Heimdallr
BappoNoChappo
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,767 Elo+
Solo
Kumbhakarna
Kumbhakarna
Crelk
Kumbhakarna
Level 12
God Stats
6W - 5L
1,640 SR
Queue Stats
24W - 16L
1,620 Elo+
Solo
Nemesis
Nemesis
HotsawsBBQ
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,825 Elo+
Party 1
Eset
Eset
MosheShekelblatt
Eset
Level 28
God Stats
7W - 9L
1,712 SR
Queue Stats
17W - 16L
1,619 Elo+
Solo
Kukulkan
Kukulkan
Smoykhar
Kukulkan
Level 25
God Stats
0W - 1L
1,322 SR
Queue Stats
2W - 1L
1,825 Elo+
Party 1
Team Averages
Level 21
1,535 SR
1,731 Elo+

VS

Team Averages
Level 26
1,664 SR
1,623 Elo+
Zhong Kui
Zhong Kui
BobboGlobbo
Zhong Kui
Level 28
God Stats
7W - 4L
1,701 SR
Queue Stats
52W - 39L
1,659 Elo+
Party 2
Baron Samedi
Baron Samedi
EdenOfTheEast
Baron Samedi
Level 28
God Stats
6W - 3L
1,778 SR
Queue Stats
40W - 25L
1,650 Elo+
Solo
Apollo
Apollo
LeachGoat
Apollo
Level 28
God Stats
8W - 5L
1,599 SR
Queue Stats
52W - 65L
1,573 Elo+
Solo
Rama
Rama
TTVLAGPEX
Rama
Level 29
God Stats
16W - 10L
1,742 SR
Queue Stats
76W - 67L
1,622 Elo+
Party 2
Fenrir
Fenrir
成熟稳重章鱼哥
Fenrir
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 33L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BappoNoChappo
Heimdallr
5
0 / 2 / 0
4,846
323
3,435
3,395
769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kumbhakarna
Crelk
Kumbhakarna
10
0 / 3 / 1
6,357
424
1,535
9,072
3,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
HotsawsBBQ
Nemesis
9
0 / 9 / 1
5,976
398
3,743
12,400
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 1
6,310
421
4,056
5,148
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
Smoykhar
Kukulkan
12
2 / 8 / 0
7,569
505
5,888
9,161
2,844
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BobboGlobbo
Zhong Kui
14
4 / 0 / 5
8,916
594
4,192
9,438
6,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
EdenOfTheEast
Baron Samedi
12
3 / 0 / 8
8,926
595
6,020
9,616
7,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Apollo
LeachGoat
Apollo
16
7 / 1 / 5
10,224
682
5,093
9,284
3,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
16
4 / 1 / 4
9,937
662
5,660
11,833
3,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 4 / 4
10,273
685
8,639
12,539
5,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
3
Kills
26
26
Deaths
6
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BappoNoChappo
Heimdallr
0
2
0
0
W
Zhong Kui
BobboGlobbo
Zhong Kui
4
0
5
6.5
L
Kumbhakarna
Crelk
Kumbhakarna
0
3
1
0.17
W
Baron Samedi
EdenOfTheEast
Baron Samedi
3
0
8
7
L
Nemesis
HotsawsBBQ
Nemesis
0
9
1
0.06
W
Apollo
LeachGoat
Apollo
7
1
5
9.5
L
1
4
1
0.38
L
Kukulkan
Smoykhar
Kukulkan
2
8
0
0.25
W
Rama
4
1
4
6
W
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,657
Damage
29,604
39,176
Taken
52,710
12,857
Mitigated
26,813
5,985
Healing
21,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BappoNoChappo
Heimdallr
3,435
2,024
0
1,425
3,395
769
0
883
2,512
0
13,058
W
Zhong Kui
BobboGlobbo
Zhong Kui
4,192
708
0
4,761
9,438
6,836
1,497
2,317
6,943
49,550
0
L
Kumbhakarna
Crelk
Kumbhakarna
1,535
363
0
2,163
9,072
3,925
0
2,166
6,906
24,121
0
W
Baron Samedi
EdenOfTheEast
Baron Samedi
6,020
1,194
579
3,066
9,616
7,167
549
1,116
8,500
32,603
0
L
Nemesis
HotsawsBBQ
Nemesis
3,743
2,017
0
1,266
12,400
3,575
0
3,689
8,711
0
26,045
W
Apollo
LeachGoat
Apollo
5,093
2,226
0
2,420
9,284
3,756
5,020
2,106
7,128
0
68,632
L
4,056
587
0
638
5,148
1,744
0
1,900
3,248
24,212
0
L
Kukulkan
Smoykhar
Kukulkan
5,888
812
0
493
9,161
2,844
674
1,574
7,587
35,017
0
W
Rama
5,660
4,699
0
7,459
11,833
3,939
4,311
1,982
9,821
0
73,776
W
8,639
1,938
0
3,526
12,539
5,115
0
3,660
8,839
0
49,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,058
Gold Earned
48,276
232
Minions Killed
494
0
Camps Cleared
0
1,020,047
Distance Traveled
1,300,448
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,846
323
16
1
0
81,823
0
W
Zhong Kui
8,916
594
92
6
0
282,043
4
L
Kumbhakarna
6,357
424
43
3
0
269,519
1
W
Baron Samedi
8,926
595
37
2
0
249,425
2
L
Nemesis
5,976
398
47
3
0
261,871
1
W
Apollo
10,224
682
131
9
0
260,955
2
L
Eset
6,310
421
54
4
0
175,236
2
L
Kukulkan
7,569
505
72
5
0
231,598
3
W
Rama
9,937
662
147
10
0
234,075
0
W
Fenrir
10,273
685
87
6
0
273,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role