Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Dekugo
Bacchus
Level 90
God Stats
9W - 8L
1,500 SR
Queue Stats
475W - 502L
1,503 Elo+
Party 1
Serqet
Serqet
GavinxLG
Serqet
Level 87
God Stats
28W - 31L
1,505 SR
Queue Stats
445W - 455L
1,501 Elo+
Party 1
Izanami
Izanami
NeosPlan
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
SoreBlood
Janus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 101
1,501 SR
1,501 Elo+

VS

Team Averages
Level 119
1,555 SR
1,614 Elo+
King Arthur
King Arthur
BOOMBOOMBAROOON
King Arthur
Level 157
God Stats
15W - 18L
1,479 SR
Queue Stats
304W - 282L
1,614 Elo+
Solo
The Morrigan
The Morrigan
HoodieTofu
The Morrigan
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
266W - 223L
1,596 Elo+
Party 2
Mulan
Mulan
MeowItsQuinn
Mulan
Level 128
God Stats
7W - 5L
1,553 SR
Queue Stats
423W - 382L
1,624 Elo+
Party 2
Athena
Athena
Redmanmom
Athena
Level 121
God Stats
2W - 2L
1,606 SR
Queue Stats
56W - 58L
1,626 Elo+
Solo
Skadi
Skadi
SuckTheTatas
Skadi
Level 105
God Stats
106W - 68L
1,635 SR
Queue Stats
169W - 131L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 3 / 1
7,540
539
5,036
11,785
8,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Dekugo
Bacchus
11
1 / 1 / 6
7,095
507
4,514
9,580
5,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
GavinxLG
Serqet
13
5 / 1 / 3
7,942
567
3,444
9,308
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
NeosPlan
Izanami
14
3 / 0 / 3
8,153
582
8,883
8,314
2,613
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
SoreBlood
Janus
15
5 / 1 / 4
8,993
642
9,445
7,297
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BOOMBOOMBAROOON
King Arthur
13
3 / 1 / 2
7,830
559
8,505
9,388
7,665
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
HoodieTofu
The Morrigan
11
0 / 4 / 1
6,432
459
2,764
6,820
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
2 / 2 / 2
7,328
523
7,105
10,177
3,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Redmanmom
Athena
10
1 / 2 / 1
6,311
451
4,419
8,715
3,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 5 / 0
6,472
462
4,167
8,773
2,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
14
Kills
6
6
Deaths
14
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
3
1
0.17
L
King Arthur
BOOMBOOMBAROOON
King Arthur
3
1
2
4
W
Bacchus
Dekugo
Bacchus
1
1
6
4
W
Serqet
GavinxLG
Serqet
5
1
3
6.5
L
The Morrigan
HoodieTofu
The Morrigan
0
4
1
0.13
L
2
2
2
1.5
W
Izanami
NeosPlan
Izanami
3
0
3
4.5
L
Athena
Redmanmom
Athena
1
2
1
0.75
W
Janus
SoreBlood
Janus
5
1
4
7
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,322
Damage
26,960
46,284
Taken
43,873
22,234
Mitigated
19,891
19,195
Healing
12,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,036
834
0
1,540
11,785
8,294
0
212
11,573
0
43,866
L
King Arthur
BOOMBOOMBAROOON
King Arthur
8,505
1,823
0
4,258
9,388
7,665
0
246
9,042
0
45,917
W
Bacchus
Dekugo
Bacchus
4,514
594
1,149
5,084
9,580
5,867
68
2,615
6,866
17,332
0
W
Serqet
GavinxLG
Serqet
3,444
1,109
0
5,076
9,308
3,295
0
576
8,728
0
38,744
L
The Morrigan
HoodieTofu
The Morrigan
2,764
493
0
480
6,820
2,278
34
5,202
1,490
37,115
0
L
7,105
800
0
4,517
10,177
3,836
0
3,354
6,201
0
49,410
W
Izanami
NeosPlan
Izanami
8,883
5,644
0
3,945
8,314
2,613
605
1,114
7,160
0
76,211
L
Athena
Redmanmom
Athena
4,419
1,416
0
1,520
8,715
3,812
0
3,423
5,034
20,041
0
W
Janus
SoreBlood
Janus
9,445
773
0
2,401
7,297
2,165
0
2,421
4,774
64,120
0
L
4,167
1,600
0
1,559
8,773
2,300
0
1,278
7,495
0
41,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,723
Gold Earned
34,373
456
Minions Killed
381
0
Camps Cleared
0
1,391,747
Distance Traveled
1,330,653
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,540
539
99
7
0
234,952
3
L
King Arthur
7,830
559
75
5
0
229,324
5
W
Bacchus
7,095
507
28
2
0
295,419
10
W
Serqet
7,942
567
70
5
0
326,831
8
L
The Morrigan
6,432
459
88
6
0
273,541
5
L
Mulan
7,328
523
95
7
0
288,860
5
W
Izanami
8,153
582
128
9
0
238,793
3
L
Athena
6,311
451
44
3
0
310,556
3
W
Janus
8,993
642
131
9
0
295,752
7
L
Skadi
6,472
462
79
6
0
228,372
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role