Player Matchup

Cupid
Cupid
ACIDSUPREMA
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,421 Elo+
Solo
Hercules
Hercules
Charybdis121
Hercules
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 58L
1,448 Elo+
Party 2
Nu Wa
Nu Wa
Hydra_Kami
Nu Wa
Level 25
God Stats
15W - 13L
1,668 SR
Queue Stats
115W - 161L
1,396 Elo+
Party 2
Yemoja
Yemoja
deport20
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Mercury
Mercury
kvbemporium
Mercury
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 47L
1,483 Elo+
Solo
Team Averages
Level 17
1,534 SR
1,450 Elo+

VS

Team Averages
Level 25
1,501 SR
1,546 Elo+
King Arthur
King Arthur
Destroyer769jk
King Arthur
Level 23
God Stats
46W - 30L
1,529 SR
Queue Stats
89W - 90L
1,366 Elo+
Solo
Nemesis
Nemesis
GarroshTheKing
Nemesis
Level 10
God Stats
6W - 1L
1,746 SR
Queue Stats
10W - 6L
1,598 Elo+
Party 1
Baron Samedi
Baron Samedi
Shadowboii
Baron Samedi
Level 49
God Stats
2W - 2L
1,298 SR
Queue Stats
9W - 6L
1,552 Elo+
Party 1
Ullr
Ullr
Sxlano_
Ullr
Level 18
God Stats
13W - 8L
1,586 SR
Queue Stats
183W - 184L
1,585 Elo+
Solo
Ymir
Ymir
uWussTattletale
Ymir
Level 26
God Stats
2W - 5L
1,345 SR
Queue Stats
59W - 46L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,008
401
1,226
4,339
2,452
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
Charybdis121
Hercules
8
0 / 2 / 0
4,441
444
3,209
5,965
2,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
7
0 / 4 / 0
4,250
425
587
4,724
1,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
deport20
Yemoja
7
0 / 3 / 0
4,331
433
2,316
5,001
2,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
kvbemporium
Mercury
7
0 / 5 / 0
4,492
449
2,284
7,289
1,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Destroyer769jk
King Arthur
10
0 / 0 / 2
5,411
541
2,964
5,692
2,082
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 1 / 0
5,717
572
3,404
7,279
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Shadowboii
Baron Samedi
11
5 / 0 / 1
6,293
629
6,382
3,943
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ullr
Sxlano_
Ullr
10
3 / 0 / 1
6,142
614
3,399
5,413
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
4 / 0 / 1
5,919
592
2,988
4,529
3,123
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
15
17
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Hercules
Charybdis121
Hercules
0
2
0
0
W
King Arthur
Destroyer769jk
King Arthur
0
0
2
1
W
3
1
0
3
L
Nu Wa
0
4
0
0
W
Baron Samedi
Shadowboii
Baron Samedi
5
0
1
5.5
W
Ullr
Sxlano_
Ullr
3
0
1
3.5
L
Yemoja
deport20
Yemoja
0
3
0
0
L
Mercury
kvbemporium
Mercury
0
5
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,622
Damage
19,137
27,318
Taken
26,856
10,885
Mitigated
10,628
4,353
Healing
10,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,226
425
50
180
4,339
2,452
0
1,755
2,422
0
8,757
L
Hercules
Charybdis121
Hercules
3,209
1,025
0
2,613
5,965
2,997
0
0
5,965
0
16,324
W
King Arthur
Destroyer769jk
King Arthur
2,964
54
0
1,489
5,692
2,082
157
0
5,468
0
22,607
W
3,404
1,352
159
3,308
7,279
2,067
225
15
7,189
0
31,920
L
Nu Wa
587
176
1
495
4,724
1,439
0
3,605
790
11,486
0
W
Baron Samedi
Shadowboii
Baron Samedi
6,382
912
247
2,476
3,943
1,628
670
693
3,250
32,899
0
W
Ullr
Sxlano_
Ullr
3,399
1,565
0
2,277
5,413
1,728
1,111
745
4,668
0
36,575
L
Yemoja
deport20
Yemoja
2,316
590
155
179
5,001
2,259
0
2,183
2,806
13,955
0
L
Mercury
kvbemporium
Mercury
2,284
982
0
680
7,289
1,738
0
1,250
5,965
0
20,681
W
2,988
467
0
929
4,529
3,123
455
1,450
3,079
23,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,522
Gold Earned
29,482
144
Minions Killed
266
0
Camps Cleared
0
827,806
Distance Traveled
886,991
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,008
401
22
2
0
159,255
0
L
Hercules
4,441
444
38
4
0
156,724
0
W
King Arthur
5,411
541
34
3
0
184,520
1
W
Nemesis
5,717
572
63
6
0
181,881
0
L
Nu Wa
4,250
425
20
2
0
167,616
1
W
Baron Samedi
6,293
629
57
6
0
178,595
4
W
Ullr
6,142
614
72
7
0
156,717
2
L
Yemoja
4,331
433
23
2
0
150,813
0
L
Mercury
4,492
449
41
4
0
193,398
1
W
Ymir
5,919
592
40
4
0
185,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role