Player Matchup

Ao Kuang
Ao Kuang
WhitteBeTiCo
Ao Kuang
Level 47
God Stats
0W - 4L
1,216 SR
Queue Stats
110W - 153L
1,363 Elo+
Solo
Thoth
Thoth
WoHoW-
Thoth
Level 126
God Stats
11W - 12L
1,565 SR
Queue Stats
254W - 240L
1,522 Elo+
Party 2
Chang'e
Chang'e
deathHUnTeR4123
Chang'e
Level 107
God Stats
2W - 3L
1,427 SR
Queue Stats
101W - 125L
1,473 Elo+
Solo
Olorun
Olorun
initial-cork2
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,583 Elo+
Party 2
Ra
Ra
stianak
Ra
Level 156
God Stats
6W - 4L
1,159 SR
Queue Stats
347W - 331L
1,479 Elo+
Solo
Team Averages
Level 91
1,373 SR
1,484 Elo+

VS

Team Averages
Level 83
1,614 SR
1,608 Elo+
Tiamat
Tiamat
Crispylolol
Tiamat
Level 127
God Stats
12W - 1L
1,760 SR
Queue Stats
451W - 387L
1,661 Elo+
Party 1
Athena
Athena
FattySlayer
Athena
Level 59
God Stats
6W - 12L
1,429 SR
Queue Stats
225W - 251L
1,355 Elo+
Solo
Fenrir
Fenrir
Spiggg
Fenrir
Level 76
God Stats
77W - 64L
1,700 SR
Queue Stats
458W - 387L
1,654 Elo+
Party 1
Erlang Shen
Erlang Shen
XxSmithyxX18999
Erlang Shen
Level 105
God Stats
5W - 1L
1,550 SR
Queue Stats
176W - 164L
1,668 Elo+
Party 1
Artemis
Artemis
zXI Inferno x
Artemis
Level 48
God Stats
11W - 4L
1,630 SR
Queue Stats
156W - 109L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
WhitteBeTiCo
Ao Kuang
13
3 / 3 / 0
8,576
536
3,171
12,490
3,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thoth
WoHoW-
Thoth
11
0 / 6 / 2
7,132
446
1,492
9,592
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 9 / 1
6,375
398
4,181
15,077
3,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 1
6,565
410
6,886
10,963
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
2 / 6 / 0
8,154
510
6,526
13,612
4,598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
7 / 0 / 8
10,701
669
13,888
9,574
8,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
14
3 / 1 / 10
9,506
594
4,621
12,132
9,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Spiggg
Fenrir
16
17 / 3 / 2
11,053
691
12,049
10,775
5,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Erlang Shen
XxSmithyxX18999
Erlang Shen
16
0 / 1 / 3
9,853
616
5,356
8,188
3,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
15
3 / 0 / 7
8,882
555
10,296
9,132
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
5
Kills
30
30
Deaths
5
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tiamat
7
0
8
11
W
Athena
3
1
10
8
W
Fenrir
Spiggg
Fenrir
17
3
2
6
L
Ao Kuang
WhitteBeTiCo
Ao Kuang
3
3
0
1
L
Thoth
WoHoW-
Thoth
0
6
2
0.17
W
Erlang Shen
XxSmithyxX18999
Erlang Shen
0
1
3
1.5
L
0
9
1
0.06
L
0
6
1
0.08
L
2
6
0
0.33
W
Artemis
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,256
Damage
46,210
61,734
Taken
49,801
17,614
Mitigated
30,852
17,743
Healing
21,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
13,888
1,060
0
4,224
9,574
8,754
3,778
3,987
5,417
71,082
0
W
Athena
4,621
1,031
0
3,334
12,132
9,046
542
4,393
7,527
27,655
0
W
Fenrir
Spiggg
Fenrir
12,049
1,146
0
3,333
10,775
5,990
0
2,727
7,912
0
51,069
L
Ao Kuang
WhitteBeTiCo
Ao Kuang
3,171
902
0
1,799
12,490
3,899
0
3,539
8,737
36,319
0
L
Thoth
WoHoW-
Thoth
1,492
104
0
2,129
9,592
2,779
0
4,576
4,710
34,482
0
W
Erlang Shen
XxSmithyxX18999
Erlang Shen
5,356
3,134
0
5,647
8,188
3,919
2,416
5,158
3,030
0
59,695
L
4,181
216
1,741
4,689
15,077
3,545
23
3,844
11,081
26,379
0
L
6,886
3,818
355
2,692
10,963
2,793
64
3,884
7,059
32,659
0
L
6,526
1,483
257
4,081
13,612
4,598
0
1,912
11,638
56,171
0
W
Artemis
10,296
3,985
0
4,988
9,132
3,143
5,359
5,277
3,659
0
52,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,802
Gold Earned
49,995
399
Minions Killed
481
0
Camps Cleared
0
1,408,225
Distance Traveled
1,617,935
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,701
669
139
9
0
331,313
1
W
Athena
9,506
594
40
3
0
339,526
2
W
Fenrir
11,053
691
91
6
0
338,780
0
L
Ao Kuang
8,576
536
67
4
0
336,202
1
L
Thoth
7,132
446
87
5
0
237,526
1
W
Erlang Shen
9,853
616
136
9
0
316,038
3
L
Chang'e
6,375
398
52
3
0
268,185
2
L
Olorun
6,565
410
73
5
0
275,168
4
L
Ra
8,154
510
120
8
0
291,144
5
W
Artemis
8,882
555
75
5
0
292,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role