Player Matchup

Erlang Shen
Erlang Shen
ICE SEE
Erlang Shen
Level 28
God Stats
3W - 6L
1,476 SR
Queue Stats
127W - 200L
1,284 Elo+
Party 1
Ra
Ra
Killer82121
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
MarsDaPanda
Tiamat
Level 20
God Stats
11W - 34L
1,215 SR
Queue Stats
46W - 100L
1,224 Elo+
Solo
Nemesis
Nemesis
andyroga567-andy
Nemesis
Level 26
God Stats
8W - 9L
1,265 SR
Queue Stats
321W - 412L
1,266 Elo+
Solo
Yemoja
Yemoja
greyysayx3
Yemoja
Level 25
God Stats
35W - 66L
1,326 SR
Queue Stats
95W - 185L
1,265 Elo+
Party 1
Team Averages
Level 21
1,356 SR
1,308 Elo+

VS

Team Averages
Level 25
1,572 SR
1,392 Elo+
Apollo
Apollo
BillyTheDamG0AT
Apollo
Level 24
God Stats
4W - 0L
1,798 SR
Queue Stats
101W - 129L
1,367 Elo+
Solo
Cu Chulainn
Cu Chulainn
Connerxc
Cu Chulainn
Level 25
God Stats
7W - 3L
1,580 SR
Queue Stats
13W - 6L
1,454 Elo+
Solo
Heimdallr
Heimdallr
Ofnard
Heimdallr
Level 28
God Stats
14W - 26L
1,286 SR
Queue Stats
92W - 157L
1,348 Elo+
Solo
Sun Wukong
Sun Wukong
ThirdSkink99
Sun Wukong
Level 28
God Stats
13W - 8L
1,638 SR
Queue Stats
109W - 108L
1,420 Elo+
Solo
Hun Batz
Hun Batz
likinboy_bT
Hun Batz
Level 18
God Stats
3W - 2L
1,561 SR
Queue Stats
98W - 84L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ICE SEE
Erlang Shen
18
7 / 12 / 2
12,192
508
12,898
28,118
20,349
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 9 / 3
9,116
380
6,425
11,744
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
15
0 / 7 / 4
9,174
382
4,867
13,521
11,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 4 / 3
10,476
437
7,112
18,746
8,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
greyysayx3
Yemoja
11
0 / 12 / 3
8,235
343
3,771
19,639
9,645
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 7
11,846
494
10,465
14,995
5,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Connerxc
Cu Chulainn
20
17 / 1 / 8
14,389
600
24,831
16,093
15,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Ofnard
Heimdallr
18
9 / 2 / 3
12,948
540
17,441
11,280
4,915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
ThirdSkink99
Sun Wukong
19
8 / 5 / 5
13,273
553
12,930
16,513
9,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hun Batz
likinboy_bT
Hun Batz
18
4 / 3 / 8
12,264
511
7,498
12,516
6,026
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
13
Kills
43
44
Deaths
13
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
W
Cu Chulainn
Connerxc
Cu Chulainn
17
1
8
21
L
Erlang Shen
ICE SEE
Erlang Shen
7
12
2
0.67
L
3
9
3
0.5
L
Tiamat
0
7
4
0.29
W
Heimdallr
Ofnard
Heimdallr
9
2
3
5.25
W
Sun Wukong
ThirdSkink99
Sun Wukong
8
5
5
2.1
L
3
4
3
1.13
L
Yemoja
greyysayx3
Yemoja
0
12
3
0.13
W
Hun Batz
likinboy_bT
Hun Batz
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,073
Damage
73,165
91,768
Taken
71,397
53,145
Mitigated
41,100
16,326
Healing
17,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,465
8,977
786
8,582
14,995
5,561
4,989
2,709
12,130
0
75,727
W
Cu Chulainn
Connerxc
Cu Chulainn
24,831
4,927
0
2,022
16,093
15,573
220
2,537
13,304
9,331
65,243
L
Erlang Shen
ICE SEE
Erlang Shen
12,898
7,230
0
5,616
28,118
20,349
108
1,165
26,456
1,029
48,665
L
6,425
829
872
340
11,744
3,240
170
403
11,241
35,261
0
L
Tiamat
4,867
442
86
2,185
13,521
11,271
88
181
13,230
38,506
0
W
Heimdallr
Ofnard
Heimdallr
17,441
13,136
0
2,074
11,280
4,915
4,037
2,101
8,997
0
68,628
W
Sun Wukong
ThirdSkink99
Sun Wukong
12,930
3,193
0
4,078
16,513
9,025
2,947
4,174
11,815
0
85,686
L
7,112
2,697
87
4,820
18,746
8,640
0
967
17,604
0
49,429
L
Yemoja
greyysayx3
Yemoja
3,771
948
942
1,378
19,639
9,645
0
273
19,191
18,330
0
W
Hun Batz
likinboy_bT
Hun Batz
7,498
2,398
0
334
12,516
6,026
3,779
3,039
9,209
0
61,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,193
Gold Earned
64,720
333
Minions Killed
596
0
Camps Cleared
0
1,991,458
Distance Traveled
2,165,281
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,846
494
95
4
0
383,420
3
W
Cu Chulainn
14,389
600
119
5
0
506,367
1
L
Erlang Shen
12,192
508
80
3
0
427,601
5
L
Ra
9,116
380
72
3
0
454,456
3
L
Tiamat
9,174
382
61
3
0
337,240
1
W
Heimdallr
12,948
540
124
5
0
416,256
0
W
Sun Wukong
13,273
553
142
6
0
408,385
0
L
Nemesis
10,476
437
92
4
0
495,911
4
L
Yemoja
8,235
343
28
1
0
276,250
0
W
Hun Batz
12,264
511
116
5
0
450,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role