Player Matchup

Anubis
Anubis
Ayahus
Anubis
Level 85
God Stats
34W - 34L
1,607 SR
Queue Stats
49W - 54L
1,612 Elo+
Solo
Artemis
Artemis
IIxDEITYxII
Artemis
Level 149
God Stats
6W - 6L
1,357 SR
Queue Stats
33W - 38L
1,491 Elo+
Solo
Hercules
Hercules
Quickshoot52
Hercules
Level 126
God Stats
0W - 3L
1,300 SR
Queue Stats
43W - 46L
1,507 Elo+
Solo
Team Averages
Level 120
1,421 SR
1,537 Elo+

VS

Team Averages
Level 142
1,549 SR
1,606 Elo+
Vulcan
Vulcan
Delusionnn
Vulcan
Level 157
God Stats
2W - 3L
1,647 SR
Queue Stats
21W - 28L
1,554 Elo+
Solo
Sylvanus
Sylvanus
GorillaCandy
Sylvanus
Level 121
God Stats
17W - 6L
1,499 SR
Queue Stats
135W - 95L
1,625 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ObamaTookMyFrogs
Ah Muzen Cab
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 149L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ayahus
Anubis
14
4 / 4 / 2
10,590
623
4,141
13,384
5,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
IIxDEITYxII
Artemis
14
2 / 5 / 4
10,648
626
9,129
11,335
3,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Quickshoot52
Hercules
14
1 / 1 / 5
11,450
674
7,695
23,584
12,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Delusionnn
Vulcan
15
3 / 3 / 6
11,178
658
17,774
7,772
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
GorillaCandy
Sylvanus
15
2 / 3 / 7
11,218
660
7,091
11,150
10,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
ObamaTookMyFrogs
Ah Muzen Cab
16
5 / 1 / 5
12,078
710
17,163
7,515
3,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
7
Kills
10
10
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
Ayahus
Anubis
4
4
2
1.25
W
Vulcan
Delusionnn
Vulcan
3
3
6
2
W
Sylvanus
GorillaCandy
Sylvanus
2
3
7
1.83
L
Artemis
IIxDEITYxII
Artemis
2
5
4
0.8
W
Ah Muzen Cab
ObamaTookMyFrogs
Ah Muzen Cab
5
1
5
7.5
L
Hercules
Quickshoot52
Hercules
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,965
Damage
42,028
48,303
Taken
26,437
21,504
Mitigated
16,798
10,602
Healing
11,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Ayahus
Anubis
4,141
47
0
4,913
13,384
5,101
0
7,447
5,597
53,125
0
W
Vulcan
Delusionnn
Vulcan
17,774
7,167
0
1,047
7,772
3,140
486
872
6,900
56,548
0
W
Sylvanus
GorillaCandy
Sylvanus
7,091
2,241
2,827
4,668
11,150
10,577
808
2,984
8,166
29,095
7,583
L
Artemis
IIxDEITYxII
Artemis
9,129
3,541
0
2,784
11,335
3,755
756
6,456
4,755
0
56,375
W
Ah Muzen Cab
ObamaTookMyFrogs
Ah Muzen Cab
17,163
6,869
0
3,228
7,515
3,081
1,749
327
7,188
0
71,286
L
Hercules
Quickshoot52
Hercules
7,695
1,479
0
2,905
23,584
12,648
307
9,767
13,423
0
29,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,688
Gold Earned
34,474
264
Minions Killed
209
0
Camps Cleared
0
895,335
Distance Traveled
984,375
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,590
623
90
5
0
265,921
0
W
Vulcan
11,178
658
61
4
0
349,215
8
W
Sylvanus
11,218
660
45
3
0
295,738
4
L
Artemis
10,648
626
126
7
0
291,633
4
W
Ah Muzen Cab
12,078
710
103
6
0
339,422
5
L
Hercules
11,450
674
48
3
0
337,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role