Player Matchup

Bellona
Bellona
Bluntsmoker420
Bellona
Level 18
God Stats
7W - 3L
1,776 SR
Queue Stats
12W - 7L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
J0K3RV1RU5
Danzaburou
Level 28
God Stats
15W - 10L
1,586 SR
Queue Stats
147W - 152L
1,478 Elo+
Party 1
Thoth
Thoth
NoVa Ppchees
Thoth
Level 28
God Stats
4W - 13L
1,308 SR
Queue Stats
152W - 145L
1,479 Elo+
Solo
Kukulkan
Kukulkan
RealSourJ
Kukulkan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,226 Elo+
Party 1
Nemesis
Nemesis
YoGhost12
Nemesis
Level 29
God Stats
15W - 8L
1,529 SR
Queue Stats
137W - 144L
1,538 Elo+
Party 1
Team Averages
Level 23
1,540 SR
1,450 Elo+

VS

Team Averages
Level 15
1,529 SR
1,396 Elo+
Neith
Neith
SheWhoUwUs
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,143 Elo+
Party 2
Hera
Hera
SinCitiSaint
Hera
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,393 Elo+
Party 2
Ah Puch
Ah Puch
SkinMask
Ah Puch
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Uhtgar
Ah Muzen Cab
Level 28
God Stats
41W - 27L
1,515 SR
Queue Stats
151W - 138L
1,473 Elo+
Solo
Bellona
Bellona
mOiStPaLaLa
Bellona
Level 23
God Stats
19W - 13L
1,630 SR
Queue Stats
82W - 86L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 31
12,366
1,237
23,168
17,235
16,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
J0K3RV1RU5
Danzaburou
17
5 / 3 / 18
10,463
1,046
9,888
9,600
4,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 3 / 26
10,939
1,094
12,190
8,177
3,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
RealSourJ
Kukulkan
19
8 / 1 / 30
11,589
1,159
12,193
7,807
3,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
YoGhost12
Nemesis
19
26 / 2 / 16
13,842
1,384
21,200
11,848
5,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
1 / 15 / 7
9,257
926
11,539
19,271
6,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 12 / 8
9,274
927
7,057
14,334
5,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
SkinMask
Ah Puch
16
1 / 6 / 8
9,481
948
5,869
10,999
4,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Uhtgar
Ah Muzen Cab
16
2 / 11 / 6
10,337
1,034
14,336
15,800
5,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
mOiStPaLaLa
Bellona
16
6 / 11 / 2
11,101
1,110
11,770
24,008
12,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
41
55
Kills
10
10
Deaths
55
121
Assists
31
Player
Kills
Deaths
Assists
KDA
W
10
1
31
25.5
W
Danzaburou
J0K3RV1RU5
Danzaburou
5
3
18
4.67
W
6
3
26
6.33
W
Kukulkan
RealSourJ
Kukulkan
8
1
30
23
L
Neith
1
15
7
0.3
L
0
12
8
0.33
L
Ah Puch
SkinMask
Ah Puch
1
6
8
0.83
L
Ah Muzen Cab
Uhtgar
Ah Muzen Cab
2
11
6
0.45
W
Nemesis
YoGhost12
Nemesis
26
2
16
17
L
Bellona
mOiStPaLaLa
Bellona
6
11
2
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,639
Damage
50,571
54,667
Taken
84,412
33,537
Mitigated
34,029
5,092
Healing
5,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,168
9,480
0
2,068
17,235
16,667
0
4,052
13,183
681
36,486
W
Danzaburou
J0K3RV1RU5
Danzaburou
9,888
3,562
417
1,045
9,600
4,228
0
1,976
7,624
0
19,976
W
12,190
735
0
0
8,177
3,256
0
2,391
5,786
25,738
0
W
Kukulkan
RealSourJ
Kukulkan
12,193
1,282
0
0
7,807
3,578
0
1,886
5,921
39,324
0
L
Neith
11,539
5,980
0
1,220
19,271
6,364
0
8,149
11,122
0
20,910
L
7,057
1,948
0
393
14,334
5,235
0
4,567
9,767
26,916
0
L
Ah Puch
SkinMask
Ah Puch
5,869
652
0
135
10,999
4,076
0
2,528
8,471
22,658
0
L
Ah Muzen Cab
Uhtgar
Ah Muzen Cab
14,336
5,000
0
940
15,800
5,832
0
4,133
11,667
0
50,584
W
Nemesis
YoGhost12
Nemesis
21,200
11,559
0
1,562
11,848
5,808
0
2,621
9,227
0
33,215
L
Bellona
mOiStPaLaLa
Bellona
11,770
4,895
330
2,119
24,008
12,522
0
5,542
18,466
0
27,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,199
Gold Earned
49,450
188
Minions Killed
201
9
Camps Cleared
4
915,307
Distance Traveled
788,797
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,366
1,237
28
3
2
210,132
1
W
Danzaburou
10,463
1,046
23
2
1
143,427
0
W
Thoth
10,939
1,094
37
4
2
148,853
0
W
Kukulkan
11,589
1,159
80
8
0
204,406
1
L
Neith
9,257
926
22
2
0
161,956
2
L
Hera
9,274
927
37
4
0
134,690
1
L
Ah Puch
9,481
948
22
2
0
149,835
2
L
Ah Muzen Cab
10,337
1,034
79
8
2
156,839
1
W
Nemesis
13,842
1,384
20
2
4
208,489
5
L
Bellona
11,101
1,110
41
4
2
185,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role