Player Matchup

Fenrir
Fenrir
Boblod
Fenrir
Level 99
God Stats
2W - 0L
1,938 SR
Queue Stats
10W - 5L
1,762 Elo+
Party 1
Khepri
Khepri
Muameka
Khepri
Level 42
God Stats
1W - 1L
1,616 SR
Queue Stats
65W - 58L
1,500 Elo+
Party 1
Artemis
Artemis
Ochad
Artemis
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 18L
1,813 Elo+
Party 1
Ah Puch
Ah Puch
Prewf
Ah Puch
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 2L
1,762 Elo+
Party 1
Osiris
Osiris
Wankasaurus
Osiris
Level 146
God Stats
2W - 0L
1,957 SR
Queue Stats
11W - 10L
1,884 Elo+
Party 1
Team Averages
Level 116
1,702 SR
1,744 Elo+

VS

Team Averages
Level 95
1,694 SR
1,658 Elo+
Yemoja
Yemoja
DeadHeadLich
Yemoja
Level 16
God Stats
1W - 1L
1,859 SR
Queue Stats
7W - 15L
1,555 Elo+
Solo
Mulan
Mulan
Geraloth
Mulan
Level 148
God Stats
5W - 5L
1,658 SR
Queue Stats
71W - 61L
1,675 Elo+
Party 2
Da Ji
Da Ji
Lewberries
Da Ji
Level 121
God Stats
11W - 11L
1,636 SR
Queue Stats
61W - 58L
1,635 Elo+
Party 2
Zeus
Zeus
ldwulpi
Zeus
Level 67
God Stats
14W - 7L
1,817 SR
Queue Stats
38W - 28L
1,680 Elo+
Party 2
Ares
Ares
nwesterhausen
Ares
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Boblod
Fenrir
14
5 / 1 / 12
8,450
845
8,719
9,457
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
Muameka
Khepri
14
0 / 2 / 17
7,648
765
4,619
11,114
6,426
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Ochad
Artemis
16
13 / 1 / 10
10,923
1,092
16,705
9,398
3,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Prewf
Ah Puch
15
4 / 1 / 9
8,372
837
12,931
7,561
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Osiris
15
4 / 0 / 13
8,302
830
7,966
8,374
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 6 / 1
6,791
679
7,278
11,659
8,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
Geraloth
Mulan
12
0 / 6 / 1
6,156
616
8,540
14,647
10,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Da Ji
11
0 / 5 / 3
5,857
586
4,374
8,594
4,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
ldwulpi
Zeus
12
3 / 7 / 0
6,877
688
8,126
9,934
3,786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 3
7,446
745
6,893
11,395
9,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
13
26
Kills
5
5
Deaths
26
61
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Boblod
Fenrir
5
1
12
11
L
Yemoja
1
6
1
0.25
L
Mulan
Geraloth
Mulan
0
6
1
0.08
L
Da Ji
0
5
3
0.3
W
Khepri
Muameka
Khepri
0
2
17
4.25
W
Artemis
Ochad
Artemis
13
1
10
18
W
Ah Puch
Prewf
Ah Puch
4
1
9
8.5
W
Osiris
4
0
13
10.5
L
Zeus
ldwulpi
Zeus
3
7
0
0.43
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,940
Damage
35,211
45,904
Taken
56,229
22,758
Mitigated
37,025
17,009
Healing
4,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Boblod
Fenrir
8,719
3,253
0
4,145
9,457
3,992
372
3,040
6,417
0
18,432
L
Yemoja
7,278
313
1,012
671
11,659
8,175
0
3,884
7,775
16,692
0
L
Mulan
Geraloth
Mulan
8,540
1,356
238
1,228
14,647
10,950
0
3,172
11,475
0
17,582
L
Da Ji
4,374
700
0
208
8,594
4,782
0
4,381
4,213
0
9,885
W
Khepri
Muameka
Khepri
4,619
833
874
3,588
11,114
6,426
41
6,395
4,719
19,214
0
W
Artemis
Ochad
Artemis
16,705
7,513
0
1,328
9,398
3,974
1,449
5,283
4,115
0
26,932
W
Ah Puch
Prewf
Ah Puch
12,931
793
0
3,360
7,561
2,893
561
3,794
3,767
40,125
0
W
Osiris
7,966
2,540
0
3,714
8,374
5,473
820
4,065
4,309
0
21,101
L
Zeus
ldwulpi
Zeus
8,126
763
0
886
9,934
3,786
0
1,636
8,298
24,427
0
L
6,893
269
0
0
11,395
9,332
1
4,613
6,782
14,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,695
Gold Earned
33,127
200
Minions Killed
132
9
Camps Cleared
5
981,276
Distance Traveled
754,984
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,450
845
28
3
3
207,985
0
L
Yemoja
6,791
679
25
3
1
150,231
1
L
Mulan
6,156
616
33
3
0
151,799
0
L
Da Ji
5,857
586
15
2
2
141,154
1
W
Khepri
7,648
765
32
3
1
183,973
0
W
Artemis
10,923
1,092
28
3
1
178,630
0
W
Ah Puch
8,372
837
79
8
1
186,850
0
W
Osiris
8,302
830
33
3
3
223,838
0
L
Zeus
6,877
688
46
5
1
141,865
1
L
Ares
7,446
745
13
1
1
169,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role