Player Matchup

Sylvanus
Sylvanus
BaileyJBathWater
Sylvanus
Level 129
God Stats
8W - 4L
1,726 SR
Queue Stats
828W - 769L
1,590 Elo+
Party 2
Hachiman
Hachiman
CaptSadbinch
Hachiman
Level 28
God Stats
12W - 4L
1,817 SR
Queue Stats
289W - 259L
1,590 Elo+
Party 2
Arachne
Arachne
LunarPanic
Arachne
Level 24
God Stats
2W - 0L
1,672 SR
Queue Stats
9W - 14L
1,534 Elo+
Solo
Kuzenbo
Kuzenbo
ZombieHobo113
Kuzenbo
Level 62
God Stats
3W - 1L
1,724 SR
Queue Stats
175W - 135L
1,614 Elo+
Party 2
Chernobog
Chernobog
shädr
Chernobog
Level 122
God Stats
18W - 12L
1,781 SR
Queue Stats
793W - 719L
1,598 Elo+
Party 2
Team Averages
Level 73
1,744 SR
1,585 Elo+

VS

Team Averages
Level 76
1,545 SR
1,565 Elo+
Horus
Horus
DefinitelyJesus
Horus
Level 156
God Stats
0W - 3L
1,293 SR
Queue Stats
315W - 272L
1,598 Elo+
Party 1
Ratatoskr
Ratatoskr
Nemesis938
Ratatoskr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,324 Elo+
Solo
Rama
Rama
RAMBO 895
Rama
Level 29
God Stats
1W - 1L
1,695 SR
Queue Stats
89W - 46L
1,696 Elo+
Party 1
Fenrir
Fenrir
doctordecision7
Fenrir
Level 40
God Stats
0W - 2L
1,281 SR
Queue Stats
162W - 126L
1,599 Elo+
Party 1
Geb
Geb
hawkeye975
Geb
Level 140
God Stats
11W - 6L
1,955 SR
Queue Stats
316W - 277L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 15
10,396
693
11,434
15,705
24,274
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
CaptSadbinch
Hachiman
16
2 / 2 / 11
10,003
667
9,939
8,098
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
LunarPanic
Arachne
16
4 / 4 / 9
10,285
686
8,582
16,357
9,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
18
4 / 2 / 15
11,681
779
13,218
27,964
39,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chernobog
shädr
Chernobog
20
8 / 1 / 10
12,246
816
35,891
14,947
8,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 5
9,510
634
11,461
23,714
31,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
Nemesis938
Ratatoskr
14
2 / 7 / 6
9,041
603
9,808
14,713
11,938
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
17
2 / 3 / 7
9,635
642
16,504
13,187
7,184
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 6 / 4
9,948
663
6,391
16,608
20,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
0 / 3 / 10
9,889
659
16,103
20,850
25,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
43
21
Kills
11
11
Deaths
22
60
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
2
15
5.25
W
Hachiman
CaptSadbinch
Hachiman
2
2
11
3.75
L
4
3
5
2.17
W
Arachne
LunarPanic
Arachne
4
4
9
2.13
L
Ratatoskr
Nemesis938
Ratatoskr
2
7
6
0.71
L
Rama
2
3
7
1.83
W
Kuzenbo
4
2
15
5.75
L
3
6
4
0.83
L
0
3
10
1.67
W
Chernobog
shädr
Chernobog
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,064
Damage
60,267
83,071
Taken
89,072
86,828
Mitigated
96,598
38,832
Healing
30,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,434
2,442
10,214
6,130
15,705
24,274
242
3,628
11,927
15,971
0
W
Hachiman
CaptSadbinch
Hachiman
9,939
4,142
1,843
1,244
8,098
3,828
1,209
2,806
5,167
0
29,117
L
11,461
4,258
8,469
10,526
23,714
31,903
184
4,782
18,932
518
21,175
W
Arachne
LunarPanic
Arachne
8,582
5,970
679
4,115
16,357
9,962
523
2,253
13,929
0
11,913
L
Ratatoskr
Nemesis938
Ratatoskr
9,808
570
1,518
2,576
14,713
11,938
970
4,399
10,314
0
18,170
L
Rama
16,504
9,215
534
1,663
13,187
7,184
245
3,001
10,186
0
42,099
W
Kuzenbo
13,218
3,768
1,598
9,294
27,964
39,856
395
4,463
23,285
20,532
0
L
6,391
1,031
0
1,362
16,608
20,424
12
5,346
11,262
0
12,326
L
16,103
311
228
3,269
20,850
25,149
28
7,124
13,726
31,522
0
W
Chernobog
shädr
Chernobog
35,891
13,193
40
3,675
14,947
8,908
3,418
3,471
11,361
0
75,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,611
Gold Earned
48,023
153
Minions Killed
177
0
Camps Cleared
0
1,205,661
Distance Traveled
1,213,653
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,396
693
8
1
0
232,057
1
W
Hachiman
10,003
667
36
2
0
194,646
0
L
Horus
9,510
634
23
2
0
266,320
3
W
Arachne
10,285
686
10
1
0
306,911
1
L
Ratatoskr
9,041
603
23
2
0
259,490
0
L
Rama
9,635
642
85
6
0
209,675
5
W
Kuzenbo
11,681
779
10
1
0
268,697
0
L
Fenrir
9,948
663
12
1
0
221,978
2
L
Geb
9,889
659
34
2
0
256,190
2
W
Chernobog
12,246
816
89
6
0
203,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role