Player Matchup

Neith
Neith
BallDankey
Neith
Level 47
God Stats
18W - 16L
1,712 SR
Queue Stats
66W - 63L
1,625 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DangerousJo
Tsukuyomi
Level 18
God Stats
5W - 3L
1,728 SR
Queue Stats
7W - 6L
1,585 Elo+
Party 2
Vulcan
Vulcan
Kingpep55
Vulcan
Level 15
God Stats
5W - 3L
1,627 SR
Queue Stats
14W - 11L
1,599 Elo+
Party 2
Vamana
Vamana
LtFrootloops
Vamana
Level 28
God Stats
29W - 25L
1,640 SR
Queue Stats
346W - 292L
1,575 Elo+
Party 2
Cabrakan
Cabrakan
RiceeBoii
Cabrakan
Level 14
God Stats
11W - 9L
1,500 SR
Queue Stats
15W - 15L
1,580 Elo+
Party 2
Team Averages
Level 24
1,642 SR
1,593 Elo+

VS

Team Averages
Level 15
1,501 SR
1,304 Elo+
Janus
Janus
DGTexe
Janus
Level 25
God Stats
24W - 21L
1,488 SR
Queue Stats
46W - 57L
1,363 Elo+
Party 1
Nemesis
Nemesis
Dantetrombs69
Nemesis
Level 20
God Stats
42W - 44L
1,444 SR
Queue Stats
303W - 282L
1,356 Elo+
Party 1
Bellona
Bellona
I iRENO I
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Khepri
Khepri
LonelyAndRude
Khepri
Level 22
God Stats
3W - 1L
1,818 SR
Queue Stats
5W - 8L
1,294 Elo+
Solo
Artemis
Artemis
OvDValGames
Artemis
Level 4
God Stats
0W - 3L
1,255 SR
Queue Stats
3W - 10L
1,009 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 1 / 5
6,944
496
3,022
5,493
2,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
DangerousJo
Tsukuyomi
15
10 / 1 / 6
9,318
666
5,145
8,255
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
Kingpep55
Vulcan
13
7 / 0 / 5
8,559
611
6,522
4,083
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
16
14 / 0 / 5
10,581
756
13,504
9,816
4,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
RiceeBoii
Cabrakan
10
1 / 1 / 2
7,158
511
1,221
7,335
7,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DGTexe
Janus
7
1 / 2 / 0
5,573
398
2,763
3,643
929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
8
0 / 4 / 0
5,586
399
2,418
8,494
2,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
I iRENO I
Bellona
7
0 / 13 / 1
5,013
358
2,085
11,898
6,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 1 / 0
6,701
479
1,666
5,224
1,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
OvDValGames
Artemis
7
0 / 13 / 0
4,980
356
1,663
11,035
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
2
33
Kills
1
3
Deaths
33
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
1
1
5
3.5
L
Janus
DGTexe
Janus
1
2
0
0.5
W
Tsukuyomi
DangerousJo
Tsukuyomi
10
1
6
13
L
Nemesis
0
4
0
0
L
Bellona
I iRENO I
Bellona
0
13
1
0.04
W
Vulcan
Kingpep55
Vulcan
7
0
5
9.5
L
0
1
0
0
W
Vamana
14
0
5
16.5
L
Artemis
OvDValGames
Artemis
0
13
0
0
W
Cabrakan
RiceeBoii
Cabrakan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,414
Damage
10,595
34,982
Taken
40,294
18,343
Mitigated
16,011
12,603
Healing
3,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
3,022
1,769
0
1,548
5,493
2,094
2,952
772
4,721
0
37,047
L
Janus
DGTexe
Janus
2,763
175
0
1,099
3,643
929
46
2,382
937
18,720
0
W
Tsukuyomi
DangerousJo
Tsukuyomi
5,145
1,382
0
4,950
8,255
3,110
2,473
424
7,831
0
55,161
L
Nemesis
2,418
1,144
0
2,196
8,494
2,400
0
601
7,885
0
21,635
L
Bellona
I iRENO I
Bellona
2,085
1,238
0
266
11,898
6,744
0
1,772
9,988
0
9,424
W
Vulcan
Kingpep55
Vulcan
6,522
1,096
0
1,505
4,083
1,564
2,183
2,208
1,875
32,604
0
L
1,666
53
0
0
5,224
1,962
0
1,111
4,101
19,727
0
W
Vamana
13,504
5,661
0
3,115
9,816
4,112
3,261
120
9,696
0
61,576
L
Artemis
OvDValGames
Artemis
1,663
947
0
15
11,035
3,976
140
1,297
9,640
0
11,150
W
Cabrakan
RiceeBoii
Cabrakan
1,221
0
0
1,485
7,335
7,463
718
905
6,430
11,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,560
Gold Earned
27,853
416
Minions Killed
167
0
Camps Cleared
0
1,332,499
Distance Traveled
1,089,589
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,944
496
62
4
0
213,273
3
L
Janus
5,573
398
36
3
0
181,630
0
W
Tsukuyomi
9,318
666
124
9
0
303,743
1
L
Nemesis
5,586
399
58
4
0
211,781
0
L
Bellona
5,013
358
12
1
0
289,973
0
W
Vulcan
8,559
611
88
6
0
285,560
3
L
Khepri
6,701
479
41
3
0
235,034
2
W
Vamana
10,581
756
130
9
0
269,554
2
L
Artemis
4,980
356
20
1
0
171,171
0
W
Cabrakan
7,158
511
12
1
0
260,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role