Player Matchup

Yemoja
Yemoja
Ateuzaz3145
Yemoja
Level 8
God Stats
13W - 14L
1,500 SR
Queue Stats
76W - 87L
1,258 Elo+
Solo
Jing Wei
Jing Wei
CMilly
Jing Wei
Level 29
God Stats
1W - 1L
1,746 SR
Queue Stats
53W - 65L
1,366 Elo+
Solo
Chang'e
Chang'e
Philiwaiian
Chang'e
Level 18
God Stats
0W - 5L
1,039 SR
Queue Stats
2W - 9L
1,139 Elo+
Solo
Cerberus
Cerberus
USSRtheThiccTreX
Cerberus
Level 5
God Stats
0W - 2L
1,191 SR
Queue Stats
1W - 4L
1,309 Elo+
Party 2
Thor
Thor
USSRtheThiccboys
Thor
Level 6
God Stats
0W - 2L
1,282 SR
Queue Stats
1W - 3L
1,446 Elo+
Party 2
Team Averages
Level 13
1,352 SR
1,304 Elo+

VS

Team Averages
Level 22
1,535 SR
1,419 Elo+
Artemis
Artemis
H3IIraiser47
Artemis
Level 20
God Stats
30W - 30L
1,416 SR
Queue Stats
91W - 91L
1,352 Elo+
Party 1
Ra
Ra
HillBilly___JEDI
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 49L
1,376 Elo+
Party 1
Camazotz
Camazotz
JELLOPUDDINCUP
Camazotz
Level 24
God Stats
1W - 1L
1,732 SR
Queue Stats
94W - 82L
1,444 Elo+
Solo
Nox
Nox
JeremiahWon
Nox
Level 26
God Stats
2W - 0L
1,651 SR
Queue Stats
10W - 7L
1,680 Elo+
Solo
Bellona
Bellona
giltdig61
Bellona
Level 22
God Stats
66W - 60L
1,378 SR
Queue Stats
78W - 87L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
0 / 7 / 4
10,378
943
5,118
18,790
20,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
CMilly
Jing Wei
16
4 / 10 / 2
11,134
1,012
15,216
20,240
6,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Philiwaiian
Chang'e
15
1 / 3 / 3
9,645
877
3,986
9,701
4,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
0 / 9 / 2
9,113
828
8,026
22,711
22,025
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 14 / 3
10,151
923
11,123
20,701
7,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
H3IIraiser47
Artemis
18
6 / 0 / 20
11,863
1,078
14,017
6,437
2,056
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
8 / 1 / 16
11,733
1,067
15,515
8,042
2,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
18
12 / 3 / 10
12,257
1,114
18,892
16,718
6,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
12 / 2 / 17
12,841
1,167
21,262
9,153
3,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
giltdig61
Bellona
17
5 / 1 / 15
10,884
989
14,381
10,939
7,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
121
7
Kills
43
43
Deaths
7
14
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
7
4
0.29
L
Jing Wei
CMilly
Jing Wei
4
10
2
0.5
W
Artemis
H3IIraiser47
Artemis
6
0
20
16
W
8
1
16
16
W
Camazotz
12
3
10
5.67
W
12
2
17
10.25
L
Chang'e
Philiwaiian
Chang'e
1
3
3
0.83
L
0
9
2
0.11
L
2
14
3
0.25
W
Bellona
giltdig61
Bellona
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,469
Damage
84,067
92,143
Taken
51,289
60,807
Mitigated
23,090
11,740
Healing
14,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
5,118
1,303
1,377
729
18,790
20,247
0
5,238
13,552
21,281
0
L
Jing Wei
CMilly
Jing Wei
15,216
12,846
177
2,263
20,240
6,890
0
5,735
14,012
0
36,358
W
Artemis
H3IIraiser47
Artemis
14,017
7,748
0
159
6,437
2,056
0
2,022
4,415
0
25,197
W
15,515
136
2,192
814
8,042
2,841
0
2,812
5,230
32,849
0
W
Camazotz
18,892
8,975
0
9,565
16,718
6,593
0
4,448
12,270
0
23,852
W
21,262
2,402
0
248
9,153
3,933
0
2,978
6,175
55,695
0
L
Chang'e
Philiwaiian
Chang'e
3,986
431
2,489
2,111
9,701
4,189
0
3,351
6,189
18,626
0
L
8,026
841
0
2,594
22,711
22,025
0
9,597
13,114
24,928
0
L
11,123
1,588
0
0
20,701
7,456
0
12,856
7,845
0
19,430
W
Bellona
giltdig61
Bellona
14,381
8,749
0
1,669
10,939
7,667
0
4,870
6,069
0
23,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,421
Gold Earned
59,578
184
Minions Killed
197
5
Camps Cleared
6
807,838
Distance Traveled
920,435
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,378
943
38
3
2
163,758
1
L
Jing Wei
11,134
1,012
45
4
1
205,698
0
W
Artemis
11,863
1,078
25
2
2
188,943
2
W
Ra
11,733
1,067
45
4
0
198,964
0
W
Camazotz
12,257
1,114
10
1
1
161,909
0
W
Nox
12,841
1,167
96
9
2
197,258
2
L
Chang'e
9,645
877
42
4
0
125,074
0
L
Cerberus
9,113
828
40
4
2
173,331
4
L
Thor
10,151
923
19
2
0
139,977
1
W
Bellona
10,884
989
21
2
1
173,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role