Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CalixtoRique1
Cu Chulainn
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 12L
1,516 Elo+
Party 1
Kuzenbo
Kuzenbo
Uriel_-arg
Kuzenbo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 31L
1,366 Elo+
Solo
Baron Samedi
Baron Samedi
arcanjowilliz
Baron Samedi
Level 28
God Stats
16W - 15L
1,423 SR
Queue Stats
85W - 83L
1,466 Elo+
Party 1
Neith
Neith
ryanfreitas01
Neith
Level 23
God Stats
3W - 13L
1,236 SR
Queue Stats
56W - 61L
1,361 Elo+
Party 1
Team Averages
Level 47
1,432 SR
1,442 Elo+

VS

Team Averages
Level 16
1,521 SR
1,438 Elo+
Sobek
Sobek
Paaino
Sobek
Level 18
God Stats
8W - 7L
1,559 SR
Queue Stats
33W - 28L
1,497 Elo+
Solo
Sol
Sol
SélenaGómez
Sol
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
199W - 113L
1,663 Elo+
Solo
Chernobog
Chernobog
TEFFORMYS
Chernobog
Level 27
God Stats
20W - 20L
1,478 SR
Queue Stats
136W - 153L
1,402 Elo+
Solo
Hun Batz
Hun Batz
ZifodaoPA
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,248 Elo+
Solo
Baba Yaga
Baba Yaga
tiro_radical5
Baba Yaga
Level 15
God Stats
4W - 3L
1,570 SR
Queue Stats
55W - 55L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
12 / 0 / 7
13,018
620
18,625
18,315
17,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
CalixtoRique1
Cu Chulainn
20
10 / 7 / 6
12,113
577
17,470
18,044
7,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kuzenbo
Uriel_-arg
Kuzenbo
15
1 / 7 / 12
9,897
471
7,647
18,742
17,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
arcanjowilliz
Baron Samedi
16
4 / 2 / 11
10,420
496
8,211
13,223
5,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 4 / 5
8,199
390
2,784
7,724
2,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Paaino
Sobek
13
2 / 3 / 8
9,124
434
5,467
13,565
15,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
14 / 4 / 2
13,213
629
24,851
21,796
8,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
TEFFORMYS
Chernobog
16
0 / 5 / 2
9,752
464
4,705
13,549
5,056
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
ZifodaoPA
Hun Batz
11
0 / 10 / 3
7,752
369
1,796
13,625
4,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
tiro_radical5
Baba Yaga
16
4 / 6 / 3
10,704
510
12,151
13,562
5,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
38
27
Kills
20
20
Deaths
28
41
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
12
0
7
15.5
W
Cu Chulainn
CalixtoRique1
Cu Chulainn
10
7
6
1.86
L
Sobek
Paaino
Sobek
2
3
8
2
L
14
4
2
3.75
L
Chernobog
TEFFORMYS
Chernobog
0
5
2
0.2
W
Kuzenbo
Uriel_-arg
Kuzenbo
1
7
12
1
L
Hun Batz
ZifodaoPA
Hun Batz
0
10
3
0.15
W
Baron Samedi
arcanjowilliz
Baron Samedi
4
2
11
4.75
W
0
4
5
0.63
L
Baba Yaga
tiro_radical5
Baba Yaga
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,737
Damage
48,970
76,048
Taken
76,097
50,320
Mitigated
38,113
18,073
Healing
20,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
18,625
3,956
0
4,971
18,315
17,169
899
6,177
11,932
0
75,413
W
Cu Chulainn
CalixtoRique1
Cu Chulainn
17,470
4,675
0
450
18,044
7,741
73
8,841
9,078
0
103,065
L
Sobek
Paaino
Sobek
5,467
432
0
2,079
13,565
15,042
260
4,543
8,902
17,263
0
L
24,851
10,737
0
11,615
21,796
8,585
5,653
2,745
19,007
112,429
0
L
Chernobog
TEFFORMYS
Chernobog
4,705
2,831
0
2,131
13,549
5,056
0
327
13,222
0
59,417
W
Kuzenbo
Uriel_-arg
Kuzenbo
7,647
2,078
0
3,353
18,742
17,093
568
11,480
6,763
45,770
0
L
Hun Batz
ZifodaoPA
Hun Batz
1,796
70
0
1,129
13,625
4,349
711
2,835
10,614
0
19,806
W
Baron Samedi
arcanjowilliz
Baron Samedi
8,211
518
1,774
5,271
13,223
5,785
1,058
8,758
4,175
50,982
0
W
2,784
580
0
2,254
7,724
2,532
245
6,011
1,631
0
31,296
L
Baba Yaga
tiro_radical5
Baba Yaga
12,151
1,139
0
3,480
13,562
5,081
278
4,769
8,494
56,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,647
Gold Earned
50,545
517
Minions Killed
470
0
Camps Cleared
0
2,036,811
Distance Traveled
1,898,445
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,018
620
136
6
0
453,656
0
W
Cu Chulainn
12,113
577
160
8
0
385,512
2
L
Sobek
9,124
434
34
2
0
421,411
10
L
Sol
13,213
629
182
9
0
373,118
0
L
Chernobog
9,752
464
119
6
0
397,687
4
W
Kuzenbo
9,897
471
67
3
0
407,663
0
L
Hun Batz
7,752
369
37
2
0
334,047
0
W
Baron Samedi
10,420
496
98
5
0
383,346
3
W
Neith
8,199
390
56
3
0
406,634
1
L
Baba Yaga
10,704
510
98
5
0
372,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role