Player Matchup

Cerberus
Cerberus
Hiirokisaragi24
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,285 Elo+
Party 2
Nemesis
Nemesis
SergiSensei_
Nemesis
Level 129
God Stats
19W - 11L
1,685 SR
Queue Stats
528W - 568L
1,547 Elo+
Party 2
Nu Wa
Nu Wa
gerson_ramms1999
Nu Wa
Level 43
God Stats
56W - 52L
1,547 SR
Queue Stats
173W - 203L
1,414 Elo+
Party 2
Team Averages
Level 59
1,577 SR
1,415 Elo+

VS

Team Averages
Level 40
1,488 SR
1,361 Elo+
Baron Samedi
Baron Samedi
BlCrowe
Baron Samedi
Level 58
God Stats
7W - 4L
1,478 SR
Queue Stats
50W - 67L
1,476 Elo+
Party 1
Ullr
Ullr
JhoTaro1
Ullr
Level 48
God Stats
1W - 1L
1,595 SR
Queue Stats
30W - 50L
1,277 Elo+
Party 1
Cerberus
Cerberus
loki2662
Cerberus
Level 14
God Stats
6W - 6L
1,391 SR
Queue Stats
6W - 10L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
1 / 7 / 2
7,710
551
2,282
18,304
9,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
SergiSensei_
Nemesis
11
2 / 8 / 1
8,547
611
7,228
16,432
6,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 6 / 3
9,036
645
12,242
11,590
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlCrowe
Baron Samedi
13
9 / 2 / 12
10,581
756
17,827
14,392
6,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
14
9 / 2 / 11
10,649
761
12,737
11,467
3,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
loki2662
Cerberus
13
3 / 1 / 16
9,468
676
10,040
9,828
5,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
5
Kills
21
21
Deaths
5
6
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BlCrowe
Baron Samedi
9
2
12
7.5
L
Cerberus
1
7
2
0.29
W
Ullr
9
2
11
7.25
L
Nemesis
SergiSensei_
Nemesis
2
8
1
0.31
L
2
6
3
0.58
W
Cerberus
loki2662
Cerberus
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,752
Damage
40,604
46,326
Taken
35,687
20,395
Mitigated
15,924
5,191
Healing
20,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BlCrowe
Baron Samedi
17,827
2,000
5,521
8,338
14,392
6,589
712
5,123
8,976
52,283
0
L
Cerberus
2,282
72
0
2,164
18,304
9,992
0
13,521
4,535
9,157
0
W
Ullr
12,737
5,224
1,176
2,184
11,467
3,735
1,879
3,544
7,749
0
35,265
L
Nemesis
SergiSensei_
Nemesis
7,228
1,147
0
2,295
16,432
6,679
0
8,298
8,134
0
19,926
L
12,242
2,191
96
636
11,590
3,724
508
5,892
5,698
39,133
0
W
Cerberus
loki2662
Cerberus
10,040
775
0
3,231
9,828
5,600
81
5,014
4,438
29,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,293
Gold Earned
30,698
95
Minions Killed
160
0
Camps Cleared
0
707,910
Distance Traveled
694,617
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,581
756
70
5
0
233,723
2
L
Cerberus
7,710
551
19
1
0
251,661
0
W
Ullr
10,649
761
50
4
0
208,281
3
L
Nemesis
8,547
611
24
2
0
253,872
1
L
Nu Wa
9,036
645
52
4
0
202,377
1
W
Cerberus
9,468
676
40
3
0
252,613
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role